/*----------------------------------------------------------------------------*/ /* Copyright (c) 2018 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of */ /* the project. */ /*----------------------------------------------------------------------------*/ #ifndef WPIUTIL_WPI_EVENTLOOPRUNNER_H_ #define WPIUTIL_WPI_EVENTLOOPRUNNER_H_ #include #include #include "wpi/SafeThread.h" #include "wpi/uv/Loop.h" namespace wpi { /** * Executes an event loop on a separate thread. */ class EventLoopRunner { public: using LoopFunc = std::function; EventLoopRunner(); virtual ~EventLoopRunner(); /** * Stop the loop. Once the loop is stopped it cannot be restarted. * This function does not return until the loop has exited. */ void Stop(); /** * Run a function asynchronously (once) on the loop. * This is safe to call from any thread, but is NOT safe to call from the * provided function (it will deadlock). * @param func function to execute on the loop */ void ExecAsync(LoopFunc func); /** * Run a function synchronously (once) on the loop. * This is safe to call from any thread, but is NOT safe to call from the * provided function (it will deadlock). * This does not return until the function finishes executing. * @param func function to execute on the loop */ void ExecSync(LoopFunc func); /** * Get the loop. If the loop thread is not running, returns nullptr. * @return The loop */ std::shared_ptr GetLoop(); private: class Thread; SafeThreadOwner m_owner; }; } // namespace wpi #endif // WPIUTIL_WPI_EVENTLOOPRUNNER_H_