//===- llvm/ADT/PointerUnion.h - Discriminated Union of 2 Ptrs --*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the PointerUnion class, which is a discriminated union of // pointer types. // //===----------------------------------------------------------------------===// #ifndef WPIUTIL_WPI_POINTERUNION_H #define WPIUTIL_WPI_POINTERUNION_H #include "wpi/DenseMapInfo.h" #include "wpi/PointerIntPair.h" #include "wpi/PointerLikeTypeTraits.h" #include #include #include namespace wpi { template struct PointerUnionTypeSelectorReturn { using Return = T; }; /// Get a type based on whether two types are the same or not. /// /// For: /// /// \code /// using Ret = typename PointerUnionTypeSelector::Return; /// \endcode /// /// Ret will be EQ type if T1 is same as T2 or NE type otherwise. template struct PointerUnionTypeSelector { using Return = typename PointerUnionTypeSelectorReturn::Return; }; template struct PointerUnionTypeSelector { using Return = typename PointerUnionTypeSelectorReturn::Return; }; template struct PointerUnionTypeSelectorReturn< PointerUnionTypeSelector> { using Return = typename PointerUnionTypeSelector::Return; }; /// Provide PointerLikeTypeTraits for void* that is used by PointerUnion /// for the two template arguments. template class PointerUnionUIntTraits { public: static inline void *getAsVoidPointer(void *P) { return P; } static inline void *getFromVoidPointer(void *P) { return P; } enum { PT1BitsAv = (int)(PointerLikeTypeTraits::NumLowBitsAvailable), PT2BitsAv = (int)(PointerLikeTypeTraits::NumLowBitsAvailable), NumLowBitsAvailable = PT1BitsAv < PT2BitsAv ? PT1BitsAv : PT2BitsAv }; }; /// A discriminated union of two pointer types, with the discriminator in the /// low bit of the pointer. /// /// This implementation is extremely efficient in space due to leveraging the /// low bits of the pointer, while exposing a natural and type-safe API. /// /// Common use patterns would be something like this: /// PointerUnion P; /// P = (int*)0; /// printf("%d %d", P.is(), P.is()); // prints "1 0" /// X = P.get(); // ok. /// Y = P.get(); // runtime assertion failure. /// Z = P.get(); // compile time failure. /// P = (float*)0; /// Y = P.get(); // ok. /// X = P.get(); // runtime assertion failure. template class PointerUnion { public: using ValTy = PointerIntPair>; private: ValTy Val; struct IsPT1 { static const int Num = 0; }; struct IsPT2 { static const int Num = 1; }; template struct UNION_DOESNT_CONTAIN_TYPE {}; public: PointerUnion() = default; PointerUnion(PT1 V) : Val(const_cast( PointerLikeTypeTraits::getAsVoidPointer(V))) {} PointerUnion(PT2 V) : Val(const_cast(PointerLikeTypeTraits::getAsVoidPointer(V)), 1) {} /// Test if the pointer held in the union is null, regardless of /// which type it is. bool isNull() const { // Convert from the void* to one of the pointer types, to make sure that // we recursively strip off low bits if we have a nested PointerUnion. return !PointerLikeTypeTraits::getFromVoidPointer(Val.getPointer()); } explicit operator bool() const { return !isNull(); } /// Test if the Union currently holds the type matching T. template int is() const { using Ty = typename ::wpi::PointerUnionTypeSelector< PT1, T, IsPT1, ::wpi::PointerUnionTypeSelector>>::Return; int TyNo = Ty::Num; return static_cast(Val.getInt()) == TyNo; } /// Returns the value of the specified pointer type. /// /// If the specified pointer type is incorrect, assert. template T get() const { assert(is() && "Invalid accessor called"); return PointerLikeTypeTraits::getFromVoidPointer(Val.getPointer()); } /// Returns the current pointer if it is of the specified pointer type, /// otherwises returns null. template T dyn_cast() const { if (is()) return get(); return T(); } /// If the union is set to the first pointer type get an address pointing to /// it. PT1 const *getAddrOfPtr1() const { return const_cast(this)->getAddrOfPtr1(); } /// If the union is set to the first pointer type get an address pointing to /// it. PT1 *getAddrOfPtr1() { assert(is() && "Val is not the first pointer"); assert( get() == Val.getPointer() && "Can't get the address because PointerLikeTypeTraits changes the ptr"); return const_cast( reinterpret_cast(Val.getAddrOfPointer())); } /// Assignment from nullptr which just clears the union. const PointerUnion &operator=(std::nullptr_t) { Val.initWithPointer(nullptr); return *this; } /// Assignment operators - Allow assigning into this union from either /// pointer type, setting the discriminator to remember what it came from. const PointerUnion &operator=(const PT1 &RHS) { Val.initWithPointer( const_cast(PointerLikeTypeTraits::getAsVoidPointer(RHS))); return *this; } const PointerUnion &operator=(const PT2 &RHS) { Val.setPointerAndInt( const_cast(PointerLikeTypeTraits::getAsVoidPointer(RHS)), 1); return *this; } void *getOpaqueValue() const { return Val.getOpaqueValue(); } static inline PointerUnion getFromOpaqueValue(void *VP) { PointerUnion V; V.Val = ValTy::getFromOpaqueValue(VP); return V; } }; template bool operator==(PointerUnion lhs, PointerUnion rhs) { return lhs.getOpaqueValue() == rhs.getOpaqueValue(); } template bool operator!=(PointerUnion lhs, PointerUnion rhs) { return lhs.getOpaqueValue() != rhs.getOpaqueValue(); } template bool operator<(PointerUnion lhs, PointerUnion rhs) { return lhs.getOpaqueValue() < rhs.getOpaqueValue(); } // Teach SmallPtrSet that PointerUnion is "basically a pointer", that has // # low bits available = min(PT1bits,PT2bits)-1. template struct PointerLikeTypeTraits> { static inline void *getAsVoidPointer(const PointerUnion &P) { return P.getOpaqueValue(); } static inline PointerUnion getFromVoidPointer(void *P) { return PointerUnion::getFromOpaqueValue(P); } // The number of bits available are the min of the two pointer types. enum { NumLowBitsAvailable = PointerLikeTypeTraits< typename PointerUnion::ValTy>::NumLowBitsAvailable }; }; /// A pointer union of three pointer types. See documentation for PointerUnion /// for usage. template class PointerUnion3 { public: using InnerUnion = PointerUnion; using ValTy = PointerUnion; private: ValTy Val; struct IsInnerUnion { ValTy Val; IsInnerUnion(ValTy val) : Val(val) {} template int is() const { return Val.template is() && Val.template get().template is(); } template T get() const { return Val.template get().template get(); } }; struct IsPT3 { ValTy Val; IsPT3(ValTy val) : Val(val) {} template int is() const { return Val.template is(); } template T get() const { return Val.template get(); } }; public: PointerUnion3() = default; PointerUnion3(PT1 V) { Val = InnerUnion(V); } PointerUnion3(PT2 V) { Val = InnerUnion(V); } PointerUnion3(PT3 V) { Val = V; } /// Test if the pointer held in the union is null, regardless of /// which type it is. bool isNull() const { return Val.isNull(); } explicit operator bool() const { return !isNull(); } /// Test if the Union currently holds the type matching T. template int is() const { // If T is PT1/PT2 choose IsInnerUnion otherwise choose IsPT3. using Ty = typename ::wpi::PointerUnionTypeSelector< PT1, T, IsInnerUnion, ::wpi::PointerUnionTypeSelector>::Return; return Ty(Val).template is(); } /// Returns the value of the specified pointer type. /// /// If the specified pointer type is incorrect, assert. template T get() const { assert(is() && "Invalid accessor called"); // If T is PT1/PT2 choose IsInnerUnion otherwise choose IsPT3. using Ty = typename ::wpi::PointerUnionTypeSelector< PT1, T, IsInnerUnion, ::wpi::PointerUnionTypeSelector>::Return; return Ty(Val).template get(); } /// Returns the current pointer if it is of the specified pointer type, /// otherwises returns null. template T dyn_cast() const { if (is()) return get(); return T(); } /// Assignment from nullptr which just clears the union. const PointerUnion3 &operator=(std::nullptr_t) { Val = nullptr; return *this; } /// Assignment operators - Allow assigning into this union from either /// pointer type, setting the discriminator to remember what it came from. const PointerUnion3 &operator=(const PT1 &RHS) { Val = InnerUnion(RHS); return *this; } const PointerUnion3 &operator=(const PT2 &RHS) { Val = InnerUnion(RHS); return *this; } const PointerUnion3 &operator=(const PT3 &RHS) { Val = RHS; return *this; } void *getOpaqueValue() const { return Val.getOpaqueValue(); } static inline PointerUnion3 getFromOpaqueValue(void *VP) { PointerUnion3 V; V.Val = ValTy::getFromOpaqueValue(VP); return V; } }; // Teach SmallPtrSet that PointerUnion3 is "basically a pointer", that has // # low bits available = min(PT1bits,PT2bits,PT2bits)-2. template struct PointerLikeTypeTraits> { static inline void *getAsVoidPointer(const PointerUnion3 &P) { return P.getOpaqueValue(); } static inline PointerUnion3 getFromVoidPointer(void *P) { return PointerUnion3::getFromOpaqueValue(P); } // The number of bits available are the min of the two pointer types. enum { NumLowBitsAvailable = PointerLikeTypeTraits< typename PointerUnion3::ValTy>::NumLowBitsAvailable }; }; template bool operator<(PointerUnion3 lhs, PointerUnion3 rhs) { return lhs.getOpaqueValue() < rhs.getOpaqueValue(); } /// A pointer union of four pointer types. See documentation for PointerUnion /// for usage. template class PointerUnion4 { public: using InnerUnion1 = PointerUnion; using InnerUnion2 = PointerUnion; using ValTy = PointerUnion; private: ValTy Val; public: PointerUnion4() = default; PointerUnion4(PT1 V) { Val = InnerUnion1(V); } PointerUnion4(PT2 V) { Val = InnerUnion1(V); } PointerUnion4(PT3 V) { Val = InnerUnion2(V); } PointerUnion4(PT4 V) { Val = InnerUnion2(V); } /// Test if the pointer held in the union is null, regardless of /// which type it is. bool isNull() const { return Val.isNull(); } explicit operator bool() const { return !isNull(); } /// Test if the Union currently holds the type matching T. template int is() const { // If T is PT1/PT2 choose InnerUnion1 otherwise choose InnerUnion2. using Ty = typename ::wpi::PointerUnionTypeSelector< PT1, T, InnerUnion1, ::wpi::PointerUnionTypeSelector>::Return; return Val.template is() && Val.template get().template is(); } /// Returns the value of the specified pointer type. /// /// If the specified pointer type is incorrect, assert. template T get() const { assert(is() && "Invalid accessor called"); // If T is PT1/PT2 choose InnerUnion1 otherwise choose InnerUnion2. using Ty = typename ::wpi::PointerUnionTypeSelector< PT1, T, InnerUnion1, ::wpi::PointerUnionTypeSelector>::Return; return Val.template get().template get(); } /// Returns the current pointer if it is of the specified pointer type, /// otherwises returns null. template T dyn_cast() const { if (is()) return get(); return T(); } /// Assignment from nullptr which just clears the union. const PointerUnion4 &operator=(std::nullptr_t) { Val = nullptr; return *this; } /// Assignment operators - Allow assigning into this union from either /// pointer type, setting the discriminator to remember what it came from. const PointerUnion4 &operator=(const PT1 &RHS) { Val = InnerUnion1(RHS); return *this; } const PointerUnion4 &operator=(const PT2 &RHS) { Val = InnerUnion1(RHS); return *this; } const PointerUnion4 &operator=(const PT3 &RHS) { Val = InnerUnion2(RHS); return *this; } const PointerUnion4 &operator=(const PT4 &RHS) { Val = InnerUnion2(RHS); return *this; } void *getOpaqueValue() const { return Val.getOpaqueValue(); } static inline PointerUnion4 getFromOpaqueValue(void *VP) { PointerUnion4 V; V.Val = ValTy::getFromOpaqueValue(VP); return V; } }; // Teach SmallPtrSet that PointerUnion4 is "basically a pointer", that has // # low bits available = min(PT1bits,PT2bits,PT2bits)-2. template struct PointerLikeTypeTraits> { static inline void * getAsVoidPointer(const PointerUnion4 &P) { return P.getOpaqueValue(); } static inline PointerUnion4 getFromVoidPointer(void *P) { return PointerUnion4::getFromOpaqueValue(P); } // The number of bits available are the min of the two pointer types. enum { NumLowBitsAvailable = PointerLikeTypeTraits< typename PointerUnion4::ValTy>::NumLowBitsAvailable }; }; // Teach DenseMap how to use PointerUnions as keys. template struct DenseMapInfo> { using Pair = PointerUnion; using FirstInfo = DenseMapInfo; using SecondInfo = DenseMapInfo; static inline Pair getEmptyKey() { return Pair(FirstInfo::getEmptyKey()); } static inline Pair getTombstoneKey() { return Pair(FirstInfo::getTombstoneKey()); } static unsigned getHashValue(const Pair &PairVal) { intptr_t key = (intptr_t)PairVal.getOpaqueValue(); return DenseMapInfo::getHashValue(key); } static bool isEqual(const Pair &LHS, const Pair &RHS) { return LHS.template is() == RHS.template is() && (LHS.template is() ? FirstInfo::isEqual(LHS.template get(), RHS.template get()) : SecondInfo::isEqual(LHS.template get(), RHS.template get())); } }; } // end namespace wpi #endif // WPIUTIL_WPI_POINTERUNION_H