#ifndef __CCSCENE_TRANSITION_DELEGATE_H__ #define __CCSCENE_TRANSITION_DELEGATE_H__ #include "ccMacros.h" RT_ADD( NS_CC_BEGIN class CC_DLL CCSceneTransitionDelegate { CCSceneTransitionDelegate(const CCSceneTransitionDelegate&); CCSceneTransitionDelegate(); CCSceneTransitionDelegate& operator=(const CCSceneTransitionDelegate&); virtual void sceneWillResume(void); }; NS_CC_END ) #endif //__CCSCENE_TRANSITION_DELEGATE_H__