# rea-rs ![linux](https://github.com/Levitanus/rea-rs/actions/workflows/build-linux.yml/badge.svg) ![windows](https://github.com/Levitanus/rea-rs/actions/workflows/build-windows.yml/badge.svg) ![macos](https://github.com/Levitanus/rea-rs/actions/workflows/build-macos.yml/badge.svg) Easy to use ReaScript API. While [reaper-rs](https://github.com/helgoboss/reaper-rs) is full-implemented at low-level, and, partially implemented at medium-level, on top of it (mostly, on top of low-level) this crate builds API that is pleasure to use. Actually, for the moment it is the better version of [Reapy](https://github.com/Levitanus/reapy-boost) project. [See the docs](https://levitanus.github.io/rea-rs-doc/rea_rs/index.html) The main skeleton of this API is cloned from the Reapy, but reimplemented in a more "rusty" way. Also, a bunch of new functions are added to [Track](https://levitanus.github.io/rea-rs-doc/rea_rs/track/struct.Track.html), [Item](https://levitanus.github.io/rea-rs-doc/rea_rs/item/struct.Item.html) and [Take](https://levitanus.github.io/rea-rs-doc/rea_rs/take/struct.Take.html), as well as a good new implementation for [ExtState](https://levitanus.github.io/rea-rs-doc/rea_rs/ext_state/struct.ExtState.html) and [midi](https://levitanus.github.io/rea-rs-doc/rea_rs/midi/index.html) was made. I would say, that currently wrapped ~95% of Track, Take, Item, [AudioAccessor](https://levitanus.github.io/rea-rs-doc/rea_rs/audio_accessor/struct.AudioAccessor.html) and [FX](https://levitanus.github.io/rea-rs-doc/rea_rs/fx/trait.FX.html) original functions; about of 70% for [Envelope](https://levitanus.github.io/rea-rs-doc/rea_rs/envelope/struct.Envelope.html) and [Source](https://levitanus.github.io/rea-rs-doc/rea_rs/source/struct.Source.html). And the rest is probably, less, then 50%. It should also be possible to use from VST Plugin, but this has not yet been tested at all. Until there is no new version of `reaper-rs` which differs from the current master branch a lot, this is the dependency list I highly recommend: These are the dependencies: ```toml [dependencies] rea-rs = "0.1.3" rea-rs-low = "0.1.3" # optional rea-rs-macros = "0.1.3" ``` But, actually, all medium- and low-level functionality is still existing in the [Reaper](https://levitanus.github.io/rea-rs-doc/rea_rs/reaper/struct.Reaper.html) object. Just use `Reaper::low`, `Reaper::medium` and `Reaper::medium_session`. The Common entry point should look like this: ```rust use rea_rs::{errors::ReaperResult, ActionKind, Reaper, PluginContext}; use rea_rs_macros::reaper_extension_plugin; use std::error::Error; #[reaper_extension_plugin] fn plugin_main(context: PluginContext) -> Result<(), Box> { Reaper::init_global(context); let reaper = Reaper::get_mut(); let message = "Hello from small extension"; reaper.show_console_msg(message); Ok(()) } ``` Since, there are not many things to be done at the start time of Reaper, there are two common ways to invoke the code: Actions and `Timer`. ```rust use rea_rs::{PluginContext, Reaper, RegisteredAccel, Timer}; use rea_rs_macros::reaper_extension_plugin; use std::error::Error; #[derive(Debug)] struct Listener { action: RegisteredAccel, } // Full list of function larger. impl Timer for Listener { fn run(&mut self) -> Result<(), Box> { Reaper::get().perform_action(self.action.command_id, 0, None); Ok(()) } fn id_string(&self) -> String {"test listener".to_string()} } fn my_action_func(_flag: i32) -> Result<(), Box> { Reaper::get().show_console_msg("running"); Ok(()) } #[reaper_extension_plugin] fn plugin_main(context: PluginContext) -> Result<(), Box> { Reaper::init_global(context); let reaper = Reaper::get_mut(); let action = reaper.register_action( // This will be capitalized and used as action ID in action window "command_name", // This is the line user searches action for "description", my_action_func, // Only type currently supported None )?; reaper.register_timer(Box::new(Listener{action})); Ok(()) } ``` There are float values in API. I recommend to use `float_eq` crate. ## API structure Most of the time, API is used hierarchically: [Reaper](https://levitanus.github.io/rea-rs-doc/rea_rs/reaper/struct.Reaper.html) holds top-level functions and can return [Project](https://levitanus.github.io/rea-rs-doc/rea_rs/project/struct.Project.html), [Item](https://levitanus.github.io/rea-rs-doc/rea_rs/item/struct.Item.html) etc. While [Project](https://levitanus.github.io/rea-rs-doc/rea_rs/project/struct.Project.html) can manipulate by [Track](https://levitanus.github.io/rea-rs-doc/rea_rs/track/struct.Track.html), [Item](https://levitanus.github.io/rea-rs-doc/rea_rs/item/struct.Item.html), [Take](https://levitanus.github.io/rea-rs-doc/rea_rs/take/struct.Take.html). The key point of the hierarchical structure — to be sure safe as long as possible. Since Project is alive, it is safe to refer from track to it. The same with other children. By the same reason, it's almost impossible to mutate two object at a time. If one track is mutable, it responses for the whole underlying objects. And we can be almost sure, that the rest of tracks consist of objects, we left them before. The most part of API is covered by [tests](https://github.com/Levitanus/rea-rs/blob/main/test/test/src/tests.rs), and they are a good set of usage examples. ```rust use rea_rs::Reaper; use std::collections::HashMap; let rpr = Reaper::get(); let captions = vec!["age(18)", "name(user)", "leave blank", "fate(atheist)"]; let mut answers = HashMap::new(); answers.insert(String::from("age(18)"), String::from("18")); answers.insert(String::from("name(user)"), String::from("user")); answers.insert(String::from("leave blank"), String::from("")); answers.insert(String::from("fate(atheist)"), String::from("atheist")); let result = rpr.get_user_inputs( "Fill values as asked in fields", captions, None, ).unwrap(); assert_eq!(result, answers); ``` ## Better to know about For the moment, downsides of API are: - top-level functionality: I'm not sure, that at least a half of little reaper functions is wrapped. Like all windowing and theming stuff. - GUI. As well as with `reapy`, GUI is an issue. I've started `reaper-imgui` crate, that makes possible to use ReaImGui extension from rust. But it waits for being properly wrapped by `rea-rs`. - Thread-safety. It's important to know, that almost nothing of [Reaper](https://levitanus.github.io/rea-rs-doc/rea_rs/reaper/struct.Reaper.html) should left the main thread. There are some functions, that are designed for audio thread, and some, that are safe to execute from any thread. But, basically, here is a rule: if you make a listener, gui or socket communication — `Reaper` lives in main thread, and else made by `std::sync::mpsc`. Enjoy the coding!