# Install script for directory: C:/game_server/RustProjects/recast_navigation/recast_src # Set the install prefix if(NOT DEFINED CMAKE_INSTALL_PREFIX) set(CMAKE_INSTALL_PREFIX "C:/game_server/RustProjects/recast_navigation/recast_src/out/install/windows-default") endif() string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}") # Set the install configuration name. if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME) if(BUILD_TYPE) string(REGEX REPLACE "^[^A-Za-z0-9_]+" "" CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}") else() set(CMAKE_INSTALL_CONFIG_NAME "Debug") endif() message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"") endif() # Set the component getting installed. if(NOT CMAKE_INSTALL_COMPONENT) if(COMPONENT) message(STATUS "Install component: \"${COMPONENT}\"") set(CMAKE_INSTALL_COMPONENT "${COMPONENT}") else() set(CMAKE_INSTALL_COMPONENT) endif() endif() # Is this installation the result of a crosscompile? if(NOT DEFINED CMAKE_CROSSCOMPILING) set(CMAKE_CROSSCOMPILING "FALSE") endif() if(CMAKE_INSTALL_COMPONENT) set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt") else() set(CMAKE_INSTALL_MANIFEST "install_manifest.txt") endif() string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT "${CMAKE_INSTALL_MANIFEST_FILES}") file(WRITE "C:/game_server/RustProjects/recast_navigation/recast_src/out/build/windows-default/${CMAKE_INSTALL_MANIFEST}" "${CMAKE_INSTALL_MANIFEST_CONTENT}")