# The language to output bindings in # # possible values: "C", "C++" # # default: "C++" language = "C" # Options for wrapping the contents of the header: # An optional string of text to output at the beginning of the generated file # default: doesn't emit anything header = """ #ifdef _MSC_VER #define PACKED #pragma pack(push, 1) #else #define PACKED __attribute__((packed)) #endif """ # An optional string of text to output at the end of the generated file # default: doesn't emit anything trailer = "/* Text to put at the end of the generated file */" # An optional name to use as an include guard # default: doesn't emit an include guard include_guard = "reloaded_memory_buffers" # An optional string of text to output between major sections of the generated # file as a warning against manual editing # # default: doesn't emit anything autogen_warning = "/* Warning, this file is autogenerated by cbindgen. Don't modify this manually. */" # Whether to include a comment with the version of cbindgen used to generate the file # default: false include_version = true # An optional namespace to output around the generated bindings # default: doesn't emit a namespace namespace = "reloaded_memory_buffers" # An optional list of namespaces to output around the generated bindings # default: [] namespaces = [ ] # An optional list of namespaces to declare as using with "using namespace" # default: [] using_namespaces = [ ] # A list of sys headers to #include (with angle brackets) # default: [] sys_includes = [] # A list of headers to #include (with quotes) # default: [] includes = [] # Whether cbindgen's default C/C++ standard imports should be suppressed. These # imports are included by default because our generated headers tend to require # them (e.g. for uint32_t). Currently, the generated imports are: # # * for C: , , , , # # * for C++: , , , , (depending on config) # # default: false no_includes = false # Code Style Options # The style to use for curly braces # # possible values: "SameLine", "NextLine" # # default: "SameLine" braces = "SameLine" # The desired length of a line to use when formatting lines # default: 100 line_length = 100 # The amount of spaces to indent by # default: 2 tab_width = 2 # How the generated documentation should be commented. # # possible values: # * "c": /* like this */ # * "c99": // like this # * "c++": /// like this # * "doxy": like C, but with leading *'s on each line # * "auto": "c++" if that's the language, "doxy" otherwise # # default: "auto" documentation_style = "auto" # Codegen Options # When generating a C header, the kind of declaration style to use for structs # or enums. # # possible values: # * "type": typedef struct { ... } MyType; # * "tag": struct MyType { ... }; # * "both": typedef struct MyType { ... } MyType; # # default: "both" style = "both" # A list of substitutions for converting cfg's to ifdefs. cfgs which aren't # defined here will just be discarded. # # e.g. # `#[cfg(target = "freebsd")] ...` # becomes # `#if defined(DEFINE_FREEBSD) ... #endif` [defines] #"target_os = freebsd" = "DEFINE_FREEBSD" #"feature = serde" = "DEFINE_SERDE" [export] # A list of additional items to always include in the generated bindings if they're # found but otherwise don't appear to be used by the public API. # # default: [] include = [] # A list of items to not include in the generated bindings # default: [] exclude = [] # A prefix to add before the name of every item # default: no prefix is added prefix = "" # Types of items that we'll generate. If empty, then all types of item are emitted. # # possible items: (TODO: explain these in detail) # * "constants": # * "globals": # * "enums": # * "structs": # * "unions": # * "typedefs": # * "opaque": # * "functions": # # default: [] item_types = [] # Whether applying rules in export.rename prevents export.prefix from applying. # # e.g. given this toml: # # [export] # prefix = "capi_" # [export.rename] # "MyType" = "my_cool_type" # # You get the following results: # # renaming_overrides_prefixing = true: # "MyType" => "my_cool_type" # # renaming_overrides_prefixing = false: # "MyType => capi_my_cool_type" # # default: false renaming_overrides_prefixing = true # Table of name conversions to apply to item names (lhs becomes rhs) [export.rename] "AtomicI32" = "int" # Table of things to add to the body of any struct, union, or enum that has the # given name. This can be used to add things like methods which don't change ABI. [export.body] #"MyType" = """ # void cppMethod() const; #""" [layout] # A string that should come before the name of any type which has been marked # as `#[repr(packed)]`. For instance, "__attribute__((packed))" would be a # reasonable value if targeting gcc/clang. A more portable solution would # involve emitting the name of a macro which you define in a platform-specific # way. e.g. "PACKED" # # default: `#[repr(packed)]` types will be treated as opaque, since it would # be unsafe for C callers to use a incorrectly laid-out union. packed = "PACKED" # A string that should come before the name of any type which has been marked # as `#[repr(align(n))]`. This string must be a function-like macro which takes # a single argument (the requested alignment, `n`). For instance, a macro # `#define`d as `ALIGNED(n)` in `header` which translates to # `__attribute__((aligned(n)))` would be a reasonable value if targeting # gcc/clang. # # default: `#[repr(align(n))]` types will be treated as opaque, since it # could be unsafe for C callers to use a incorrectly-aligned union. aligned_n = "ALIGNED" [fn] # An optional prefix to put before every function declaration # default: no prefix added prefix = "" # An optional postfix to put after any function declaration # default: no postix added postfix = "" # How to format function arguments # # possible values: # * "horizontal": place all arguments on the same line # * "vertical": place each argument on its own line # * "auto": only use vertical if horizontal would exceed line_length # # default: "auto" args = "horizontal" # An optional string that should prefix function declarations which have been # marked as `#[must_use]`. For instance, "__attribute__((warn_unused_result))" # would be a reasonable value if targeting gcc/clang. A more portable solution # would involve emitting the name of a macro which you define in a # platform-specific way. e.g. "MUST_USE_FUNC" # default: nothing is emitted for must_use functions must_use = "MUST_USE_FUNC" # A rule to use to rename function argument names. The renaming assumes the input # is the Rust standard snake_case, however it accepts all the different rename_args # inputs. This means many options here are no-ops or redundant. # # possible values (that actually do something): # * "CamelCase": my_arg => myArg # * "PascalCase": my_arg => MyArg # * "GeckoCase": my_arg => aMyArg # * "ScreamingSnakeCase": my_arg => MY_ARG # * "None": apply no renaming # # technically possible values (that shouldn't have a purpose here): # * "SnakeCase": apply no renaming # * "LowerCase": apply no renaming (actually applies to_lowercase, is this bug?) # * "UpperCase": same as ScreamingSnakeCase in this context # * "QualifiedScreamingSnakeCase" => same as ScreamingSnakeCase in this context # # default: "None" rename_args = "CamelCase" [struct] # A rule to use to rename struct field names. The renaming assumes the input is # the Rust standard snake_case, however it acccepts all the different rename_args # inputs. This means many options here are no-ops or redundant. # # possible values (that actually do something): # * "CamelCase": my_arg => myArg # * "PascalCase": my_arg => MyArg # * "GeckoCase": my_arg => mMyArg # * "ScreamingSnakeCase": my_arg => MY_ARG # * "None": apply no renaming # # technically possible values (that shouldn't have a purpose here): # * "SnakeCase": apply no renaming # * "LowerCase": apply no renaming (actually applies to_lowercase, is this bug?) # * "UpperCase": same as ScreamingSnakeCase in this context # * "QualifiedScreamingSnakeCase" => same as ScreamingSnakeCase in this context # # default: "None" rename_fields = "PascalCase" # An optional string that should come before the name of any struct which has been # marked as `#[must_use]`. For instance, "__attribute__((warn_unused))" # would be a reasonable value if targeting gcc/clang. A more portable solution # would involve emitting the name of a macro which you define in a # platform-specific way. e.g. "MUST_USE_STRUCT" # # default: nothing is emitted for must_use structs must_use = "MUST_USE_STRUCT" # Whether a Rust type with associated consts should emit those consts inside the # type's body. Otherwise they will be emitted trailing and with the type's name # prefixed. This does nothing if the target is C, or if # [const]allow_static_const = false # # default: false # associated_constants_in_body: false # Whether to derive a simple constructor that takes a value for every field. # default: false derive_constructor = true # Whether to derive an operator== for all structs # default: false derive_eq = false # Whether to derive an operator!= for all structs # default: false derive_neq = false # Whether to derive an operator< for all structs # default: false derive_lt = false # Whether to derive an operator<= for all structs # default: false derive_lte = false # Whether to derive an operator> for all structs # default: false derive_gt = false # Whether to derive an operator>= for all structs # default: false derive_gte = false [enum] # A rule to use to rename enum variants, and the names of any fields those # variants have. This should probably be split up into two separate options, but # for now, they're the same! See the documentation for `[struct]rename_fields` # for how this applies to fields. Renaming of the variant assumes that the input # is the Rust standard PascalCase. In the case of QualifiedScreamingSnakeCase, # it also assumed that the enum's name is PascalCase. # # possible values (that actually do something): # * "CamelCase": MyVariant => myVariant # * "SnakeCase": MyVariant => my_variant # * "ScreamingSnakeCase": MyVariant => MY_VARIANT # * "QualifiedScreamingSnakeCase": MyVariant => ENUM_NAME_MY_VARIANT # * "LowerCase": MyVariant => myvariant # * "UpperCase": MyVariant => MYVARIANT # * "None": apply no renaming # # technically possible values (that shouldn't have a purpose for the variants): # * "PascalCase": apply no renaming # * "GeckoCase": apply no renaming # # default: "None" rename_variants = "None" # Whether an extra "sentinel" enum variant should be added to all generated enums. # Firefox uses this for their IPC serialization library. # # WARNING: if the sentinel is ever passed into Rust, behaviour will be Undefined. # Rust does not know about this value, and will assume it cannot happen. # # default: false add_sentinel = false # Whether enum variant names should be prefixed with the name of the enum. # default: false prefix_with_name = false # Whether to generate static `::MyVariant(..)` constructors and `bool IsMyVariant()` # methods for enums with fields. # # default: false derive_helper_methods = false # Whether to generate `const MyVariant& AsMyVariant() const` methods for enums with fields. # default: false derive_const_casts = false # Whether to generate `MyVariant& AsMyVariant()` methods for enums with fields # default: false derive_mut_casts = false # The name of the macro/function to use for asserting `IsMyVariant()` in the body of # derived `AsMyVariant()` cast methods. # # default: "assert" (but also causes `` to be included by default) cast_assert_name = "MOZ_RELEASE_ASSERT" # An optional string that should come before the name of any enum which has been # marked as `#[must_use]`. For instance, "__attribute__((warn_unused))" # would be a reasonable value if targeting gcc/clang. A more portable solution # would involve emitting the name of a macro which you define in a # platform-specific way. e.g. "MUST_USE_ENUM" # # Note that this refers to the *output* type. That means this will not apply to an enum # with fields, as it will be emitted as a struct. `[struct]must_use` will apply there. # # default: nothing is emitted for must_use enums must_use = "MUST_USE_ENUM" # Whether enums with fields should generate destructors. This exists so that generic # enums can be properly instantiated with payloads that are C++ types with # destructors. This isn't necessary for structs because C++ has rules to # automatically derive the correct constructors and destructors for those types. # # Care should be taken with this option, as Rust and C++ cannot # properly interoperate with eachother's notions of destructors. Also, this may # change the ABI for the type. Either your destructor-full enums must live # exclusively within C++, or they must only be passed by-reference between # C++ and Rust. # # default: false derive_tagged_enum_destructor = false # Whether enums with fields should generate copy-constructor. See the discussion on # derive_tagged_enum_destructor for why this is both useful and very dangerous. # # default: false derive_tagged_enum_copy_constructor = false # Whether enums with fields should generate an empty, private destructor. # This allows the auto-generated constructor functions to compile, if there are # non-trivially constructible members. This falls in the same family of # dangerousness as `derive_tagged_enum_copy_constructor` and co. # # default: false private_default_tagged_enum_constructor = false [const] # Whether a generated constant can be a static const in C++ mode. I have no # idea why you would turn this off. # # default: true allow_static_const = true [macro_expansion] # Whether bindings should be generated for instances of the bitflags! macro. # default: false bitflags = false # Options for how your Rust library should be parsed [parse] # Whether to parse dependent crates and include their types in the output # default: false parse_deps = false # A white list of crate names that are allowed to be parsed. If this is defined, # only crates found in this list will ever be parsed. # # default: there is no whitelist (NOTE: this is the opposite of []) include = [] # A black list of crate names that are not allowed to be parsed. # default: [] exclude = [] # Whether to use a new temporary target directory when running `rustc --pretty=expanded`. # This may be required for some build processes. # # default: false clean = false # Which crates other than the top-level binding crate we should generate # bindings for. # # default: [] extra_bindings = [] [parse.expand] # A list of crate names that should be run through `cargo expand` before # parsing to expand any macros. Note that if a crate is named here, it # will always be parsed, even if the blacklist/whitelist says it shouldn't be. # # default: [] crates = [] # If enabled, use the `--all-features` option when expanding. Ignored when # `features` is set. For backwards-compatibility, this is forced on if # `expand = ["euclid"]` shorthand is used. # # default: false all_features = false # When `all_features` is disabled and this is also disabled, use the # `--no-default-features` option when expanding. # # default: true default_features = true # A list of feature names that should be used when running `cargo expand`. This # combines with `default_features` like in your `Cargo.toml`. Note that the features # listed here are features for the current crate being built, *not* the crates # being expanded. The crate's `Cargo.toml` must take care of enabling the # appropriate features in its dependencies # # default: [] features = ["cbindgen"]