[package] name = "rend3-pbr" version = "0.2.2" authors = ["Connor Fitzgerald "] edition = "2018" description = "PBR Render Routine for rend3" readme = "../README.md" repository = "https://github.com/BVE-Reborn/rend3" license = "MIT OR Apache-2.0 OR Zlib" keywords = ["3d", "graphics", "gpu", "renderer", "wgpu"] categories = ["game-development", "graphics", "rendering", "rendering::engine"] [dependencies] arrayvec = "0.7" bitflags = "1" bytemuck = "1" flume = "0.10" glam = { version = "0.19", features = ["bytemuck"] } include_dir = "0.6" log = "0.4" ordered-float = "2" parking_lot = "0.11.2" profiling = {version = "1", default-features = false } rend3 = { version = "^0.2.0", path = "../rend3" } wgpu = { version = "0.11", features = ["spirv"] } wgpu-profiler = "0.7.0"