[package] name = "renderling_forward" version = "0.2.5" edition = "2018" description = "A forward shading WGPU rendering pipeline" repository = "https://github.com/schell/renderling" license = "MIT OR Apache-2.0" keywords = ["shader", "forward", "3d", "lighting"] categories = ["rendering", "game-development", "graphics"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [features] default = [] wasm = ["wgpu/webgl", "renderling_core/wasm"] [dependencies] anyhow = "^1.0" bytemuck = { version = "1.7.2", features = ["derive"] } renderling_core = { path = "../core", version = "^0.1.5" } tracing = "^0.1" tracing-log = "^0.1" wgpu = { version = "^0.14", features = ["spirv"] } [build-dependencies] renderling_build = { path = "../build", version = "^0.1" }