# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" rust-version = "1.56" name = "rg3d-sound" version = "0.26.0" authors = ["Dmitry Stepanov "] include = ["/src/**/*", "/Cargo.toml", "/LICENSE", "/README.md", "/examples/*"] description = "Sound library for games." homepage = "https://rg3d.rs" documentation = "https://docs.rs/rg3d-sound" readme = "README.md" keywords = ["sound", "game", "hrtf", "binaural", "reverb"] categories = ["game-development", "multimedia::audio"] license = "MIT" repository = "https://github.com/mrDIMAS/rg3d" resolver = "2" [dependencies.hound] version = "3.4.0" [dependencies.hrtf] version = "0.7.0" [dependencies.lewton] version = "0.10.2" [dependencies.rg3d-core] version = "0.19.0" [dependencies.rg3d-resource] version = "0.3.0" [features] enable_profiler = ["rg3d-core/enable_profiler"] [target."cfg(target_os = \"linux\")".dependencies.alsa-sys] version = "0.3.1" [target."cfg(target_os = \"macos\")".dependencies.core-foundation-sys] version = "0.8.2" [target."cfg(target_os = \"macos\")".dependencies.coreaudio-sys] version = "0.2.8" [target."cfg(target_os = \"windows\")".dependencies.winapi] version = "0.3.9" features = ["minwindef", "winnt", "windef", "winuser", "dsound", "synchapi", "winbase"]