[package] name = "rgbe" version = "0.0.1" edition = "2021" license = "MIT OR Apache-2.0" description = "A library for loading and handling RGBE-format HDR textures." authors = ["George Steel"] keywords = ["graphics", "gamedev", "hdr", "texture"] categories = ["rendering::data-formats", "graphics", "game-development", "multimedia::images"] readme = "README.md" repository = "https://github.com/george-steel/rgbe-rs" homepage = "https://github.com/george-steel/rgbe-rs" documentation = "https://docs.rs/rgbe" [lib] crate-type = ["rlib"] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] bytemuck = {version= "1.14.3", features=["derive"]} half = {version="2.3.1", features=["bytemuck"]} image = {version = "0.24.8", default_features=false, features=["png", "hdr"] } [[bin]] name="hdr2rgbe-png"