tile edges matches {{N E S W}*} num tile types=14 num binding types=11 binding type names= { L0 R0 L1 R1 L02 R02 L12 R12 Lne Rne X } tile edges={ { L1 X X R1 }[.0001](red) { X 0 0 X }[2](red) { L0 X X R0 }[2](orange) { Lne R0 L1 Rne }(brown) { Lne R1 L0 Rne }(brown) { L02 R0 L0 R02 }(yellow) { L12 R1 L1 R12 }(green) { L0 R02 L02 R0 }(white) { L1 Rne L02 R1 }(blue) { L0 R12 L12 R0 }(white) { L1 Rne L12 R1 }(blue) { L0 R02 Lne R0 }(white) { L1 R12 Lne R1 }(blue) { L1 Rne Lne R1 }(blue) } binding strengths={ 1 1 1 1 1 1 1 1 1 1 3 } seed=128,128,1 size=256 block=2 Gse=9.6 Gmc=19 update_rate=10000