tile edges matches {{N E S W}*} num tile types=16 num binding types=14 binding type names= { L0 R0 L1 R1 L02 R02 L12 R12 Lne Rne N NN W WW} tile edges={ { N 0 0 W }(red) { NN 0 N R0 }[.5](red) { N 0 NN R02 }[.5](orange) { L1 W 0 WW }[.5](red) { Lne WW 0 W }[.5](orange) { Lne R0 L1 Rne }(brown) { Lne R1 L0 Rne }(brown) { L02 R0 L0 R02 }(yellow) { L12 R1 L1 R12 }(green) { L0 R02 L02 R0 }(white) { L1 Rne L02 R1 }(blue) { L0 R12 L12 R0 }(white) { L1 Rne L12 R1 }(blue) { L0 R02 Lne R0 }(white) { L1 R12 Lne R1 }(blue) { L1 Rne Lne R1 }(blue) } binding strengths={ 1 1 1 1 1 1 1 1 1 1 2 2 2 2 } seed=250,250,1 size=256 block=2 Gse=9.6 Gmc=19 update_rate=10000