% sierpinski3x3heal_perfect.tiles % generated by makeKxKtileset.m & modified by hand to re-use border tiles in corner tile edges matches {{N E S W}*} num tile types=61 num binding types=102 tile edges={ {10 25 19 1}(red) % Corner {0 40 21 25}(red) % Corner {19 26 44 0}(red) % Corner {21 29 22 26}(red) % Corner {35 0 24 29}(red) % Corner {22 30 0 51}(red) % Corner {24 0 0 30} {10 37 31 0}(magenta) % Bright (vertical) {0 40 33 37}(magenta) % Bright (vertical) {12 0 35 40}(magenta) % Bright (vertical) {31 38 32 5}(magenta) % Bright (vertical) {33 41 34 38}(magenta) % Bright (vertical) {35 0 36 41}(magenta) % Bright (vertical) {32 39 10 6}(magenta) % Bright (vertical) {34 42 0 39}(magenta) % Bright (vertical) {36 0 12 42} {0 49 43 1}(purple) % Bleft (horizontal) {14 52 45 49}(purple) % Bleft (horizontal) {15 1 47 52}(purple) % Bleft (horizontal) {43 50 44 0}(purple) % Bleft (horizontal) {45 53 46 50}(purple) % Bleft (horizontal) {47 0 48 53}(purple) % Bleft (horizontal) {44 51 0 3}(purple) % Bleft (horizontal) {46 54 0 51}(purple) % Bleft (horizontal) {48 3 0 54} {0 61 55 0}(blue3) % VE-00 {17 64 57 61}(blue3) % VE-00 {18 0 59 64}(blue3) % VE-00 {55 62 56 8}(blue3) % VE-00 {57 65 58 62}(blue3) % VE-00 {59 8 60 65}(blue3) % VE-00 {56 63 0 9}(blue3) % VE-00 {58 66 17 63}(blue3) % VE-00 {60 9 18 66} {0 73 67 0}(green) % UE-11 {17 76 69 73}(green) % UE-11 {18 0 71 76}(green) % UE-11 {67 74 68 8}(green) % UE-11 {69 77 70 74}(green) % UE-11 {71 5 72 77}(green) % UE-11 {68 75 0 9}(green) % UE-11 {70 78 14 75}(green) % UE-11 {72 6 15 78} {0 85 79 0}(yellow) % SE-10 {14 88 81 85}(yellow) % SE-10 {15 0 83 88}(yellow) % SE-10 {79 86 80 8}(yellow) % SE-10 {81 89 82 86}(yellow) % SE-10 {83 8 84 89}(yellow) % SE-10 {80 87 0 9}(yellow) % SE-10 {82 90 14 87}(yellow) % SE-10 {84 9 15 90} {0 97 91 0}(tan) % RE-01 {14 100 93 97}(tan) % RE-01 {15 0 95 100}(tan) % RE-01 {91 98 92 5}(tan) % RE-01 {93 101 94 98}(tan) % RE-01 {95 5 96 101}(tan) % RE-01 {92 99 0 6}(tan) % RE-01 {94 102 17 99}(tan) % RE-01 {96 6 18 102} } binding strengths= {1 0 2 0 1 1 0 1 1 1 0 2 0 1 1 0 1 1 1 1 2 2 1 1 1 2 1 1 2 1 1 2 2 1 1 1 1 1 1 1 1 2 1 1 1 1 1 2 1 2 1 2 1 1 1 1 2 1 1 1 1 2 1 1 1 1 1 1 2 1 1 1 1 2 1 1 1 1 1 1 2 1 1 1 1 2 1 1 1 1 1 1 2 1 1 1 1 2 1 1 1 1 }