/* * Copyright (C) 2017 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ syntax = "proto3"; package gz.msgs; option java_package = "com.gz.msgs"; option java_outer_classname = "HeightmapGeomProtos"; /// \ingroup gz.msgs /// \interface HeightmapGeom /// \brief Message for a heightmap geometry import "gz/msgs/image.proto"; import "gz/msgs/vector3d.proto"; import "gz/msgs/header.proto"; message HeightmapGeom { /// \brief Optional header data Header header = 1; Image image = 2; // The height data Vector3d size = 3; // Size in meters Vector3d origin = 4; // Origin in world coordinate frame repeated float heights = 5; int32 width = 6; int32 height = 7; message Texture { string diffuse = 1; string normal = 2; double size = 3; } message Blend { double min_height = 1; double fade_dist = 2; } repeated Texture texture = 8; // List of textures repeated Blend blend = 9; // How to blend the textures bool use_terrain_paging = 10; // Enable terrain paging in rendering // The image filename string filename = 11; // Sample level uint32 sampling = 12; }