return function() local PlayerGui = game:GetService("Players").LocalPlayer.PlayerGui local Roact = require(game.ReplicatedStorage.Roact) local app = Roact.createElement("ScreenGui", nil, { Button = Roact.createElement("TextButton", { Size = UDim2.new(0.5, 0, 0.5, 0), Position = UDim2.new(0.5, 0, 0.5, 0), AnchorPoint = Vector2.new(0.5, 0.5), -- Attach event listeners using `Roact.Event[eventName]` -- Event listeners get `rbx` as their first parameter -- followed by their normal event arguments. [Roact.Event.Activated] = function(_rbx) print("The button was clicked!") end, }), }) local handle = Roact.mount(app, PlayerGui) local function stop() Roact.unmount(handle) end return stop end