//! This example demonstrates usage of [`ron_to_table::RonTable`]. use ron_to_table::RonTable; use tabled::settings::Style; fn main() { let scene = ron::from_str( r#" Scene( materials: { "metal": (reflectivity: 1.0), "plastic": (reflectivity: 0.5), }, entities: [ (name: "hero", material: "metal"), (name: "monster", material: "plastic"), ], ) "#, ) .unwrap(); let table = RonTable::default() .collapse() .with(Style::extended()) .build(&scene); println!("{table}"); }