// Copyright (c) 2022 Advanced Micro Devices, Inc. All rights reserved. // // This file is part of the AMD Render Pipeline Shaders SDK which is // released under the AMD INTERNAL EVALUATION LICENSE. // // See file LICENSE.RTF for full license details. #ifndef _RPS_H_ #define _RPS_H_ #include "core/rps_api.h" #include "frontend/rps_builder.h" #ifndef RPS_NO_RUNTIME #include "rps/runtime/common/rps_runtime.h" #if RPS_D3D12_RUNTIME #include "rps/runtime/d3d12/rps_d3d12_runtime.h" #endif #if RPS_VK_RUNTIME #include "rps/runtime/vk/rps_vk_runtime.h" #endif #if RPS_D3D11_RUNTIME #include "rps/runtime/d3d11/rps_d3d11_runtime.h" #endif #endif //RPS_NO_COMMON_RHI #endif//_RPS_H_