# Copyright (c) 2022 Advanced Micro Devices, Inc. All rights reserved. # # This file is part of the AMD Render Pipeline Shaders SDK which is # released under the AMD INTERNAL EVALUATION LICENSE. # # See file LICENSE.RTF for full license details. if ( NOT RpsJITSupported ) # rpsl-explorer requires JIT return() endif ( ) set(AppName rpsl_explorer) file (GLOB_RECURSE SrcFiles "${CMAKE_CURRENT_SOURCE_DIR}/src/*.h" "${CMAKE_CURRENT_SOURCE_DIR}/src/*.hpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/*.c" "${CMAKE_CURRENT_SOURCE_DIR}/src/*.cpp" "${CMAKE_CURRENT_SOURCE_DIR}/src/*.inl" "${CMAKE_CURRENT_SOURCE_DIR}/src/*.hlsl" ) set(LibDependencies "rps_runtime_d3d12;ImGui;ImGuiWin32Backend;ImGuiDX12Backend") add_compile_definitions(RPS_D3D12_RUNTIME=1) if (${Vulkan_FOUND}) set(LibDependencies "${LibDependencies};rps_runtime_vk;${Vulkan_LIBRARY};ImGuiVkBackend") set(VulkanIncDir ${Vulkan_INCLUDE_DIRS}) add_compile_definitions(RPS_VK_RUNTIME=1) endif() set(LibDependencies "${LibDependencies};rps_visualizer") add_executable( ${AppName} WIN32 ${SrcFiles} ) CopyJITCompiler( ${AppName} ) CopyDX12AgilitySDKBinaries( ${AppName} ) target_include_directories( ${AppName} PRIVATE ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}/src/ ${PROJECT_SOURCE_DIR}/tools/ ${PROJECT_SOURCE_DIR}/tools/shared ${PROJECT_SOURCE_DIR}/include/ ${PROJECT_SOURCE_DIR}/external/ ${PROJECT_SOURCE_DIR}/external/imgui ) if (${Vulkan_FOUND}) target_include_directories( ${AppName} PRIVATE ${VulkanIncDir}) endif() target_link_libraries( ${AppName} ${LibDependencies} ImGui) if ( ${CompileFlags} MATCHES "CONSOLE" ) set( LinkFlags /SUBSYSTEM:CONSOLE ) endif( ) set_target_properties( ${AppName} PROPERTIES CXX_STANDARD 17 COMPILE_FLAGS "${CompileFlags}" FOLDER "${AppFolder}" LINK_FLAGS "${LinkFlags}" VS_DPI_AWARE "PerMonitor" )