# rrt [![Build Status](https://img.shields.io/github/workflow/status/openrr/rrt/CI/main)](https://github.com/openrr/rrt/actions) [![crates.io](https://img.shields.io/crates/v/rrt.svg)](https://crates.io/crates/rrt) [![docs](https://docs.rs/rrt/badge.svg)](https://docs.rs/rrt) RRT (Rapidly-exploring Random Tree) library in Rust. Only Dual RRT Connect is supported. ## Examples There is [an example](https://github.com/openrr/rrt/blob/main/examples/collision_avoid.rs) to solve collision avoid problem. ```bash cargo run --release --example collision_avoid ``` Below is the simplest example. It search the path from [-1.2, 0.0] to [1.2, 0.0] avoiding [-1, -1] - [1, 1] region. There are only one function `dual_rrt_connect`, which takes `start`, `goal`, `is free function`, `random generation function`, `unit length of extend`, `max repeat num`. ```rust use rand::distributions::{Distribution, Uniform}; let result = rrt::dual_rrt_connect( &[-1.2, 0.0], &[1.2, 0.0], |p: &[f64]| !(p[0].abs() < 1.0 && p[1].abs() < 1.0), || { let between = Uniform::new(-2.0, 2.0); let mut rng = rand::thread_rng(); vec![between.sample(&mut rng), between.sample(&mut rng)] }, 0.2, 1000, ) .unwrap(); println!("{result:?}"); assert!(result.len() >= 4); ```