#ifndef OSRM_WEB_MERCATOR_HPP #define OSRM_WEB_MERCATOR_HPP #include "util/coordinate.hpp" #include namespace osrm { namespace util { namespace web_mercator { namespace detail { const constexpr double DEGREE_TO_RAD = 0.017453292519943295769236907684886; const constexpr double RAD_TO_DEGREE = 1. / DEGREE_TO_RAD; // radius used by WGS84 const constexpr double EARTH_RADIUS_WGS84 = 6378137.0; // earth circumference devided by 2 const constexpr double MAXEXTENT = EARTH_RADIUS_WGS84 * boost::math::constants::pi(); // ^ math functions are not constexpr since they have side-effects (setting errno) :( const constexpr double EPSG3857_MAX_LATITUDE = 85.051128779806592378; // 90(4*atan(exp(pi))/pi-1) const constexpr double MAX_LONGITUDE = 180.0; } // Converts projected mercator degrees to PX const constexpr double DEGREE_TO_PX = detail::MAXEXTENT / 180.0; // This is the global default tile size for all Mapbox Vector Tiles const constexpr double TILE_SIZE = 256.0; inline FloatLatitude clamp(const FloatLatitude lat) { return std::max(std::min(lat, FloatLatitude{detail::EPSG3857_MAX_LATITUDE}), FloatLatitude{-detail::EPSG3857_MAX_LATITUDE}); } inline FloatLongitude clamp(const FloatLongitude lon) { return std::max(std::min(lon, FloatLongitude{detail::MAX_LONGITUDE}), FloatLongitude{-detail::MAX_LONGITUDE}); } inline FloatLatitude yToLat(const double y) { const auto clamped_y = std::max(-180., std::min(180., y)); const double normalized_lat = detail::RAD_TO_DEGREE * 2. * std::atan(std::exp(clamped_y * detail::DEGREE_TO_RAD)); return FloatLatitude{normalized_lat - 90.}; } inline double latToY(const FloatLatitude latitude) { // apparently this is the (faster) version of the canonical log(tan()) version const auto clamped_latitude = clamp(latitude); const double f = std::sin(detail::DEGREE_TO_RAD * static_cast(clamped_latitude)); return detail::RAD_TO_DEGREE * 0.5 * std::log((1 + f) / (1 - f)); } template constexpr double horner(double, T an) { return an; } template constexpr double horner(double x, T an, U... a) { return horner(x, a...) * x + an; } inline double latToYapprox(const FloatLatitude latitude) { if (latitude < FloatLatitude{-70.} || latitude > FloatLatitude{70.}) return latToY(latitude); // Approximate the inverse Gudermannian function with the Padé approximant [11/11]: deg → deg // Coefficients are computed for the argument range [-70°,70°] by Remez algorithm // |err|_∞=3.387e-12 const auto x = static_cast(latitude); return horner(x, 0.00000000000000000000000000e+00, 1.00000000000089108431373566e+00, 2.34439410386997223035693483e-06, -3.21291701673364717170998957e-04, -6.62778508496089940141103135e-10, 3.68188055470304769936079078e-08, 6.31192702320492485752941578e-14, -1.77274453235716299127325443e-12, -2.24563810831776747318521450e-18, 3.13524754818073129982475171e-17, 2.09014225025314211415458228e-23, -9.82938075991732185095509716e-23) / horner(x, 1.00000000000000000000000000e+00, 2.34439410398970701719081061e-06, -3.72061271627251952928813333e-04, -7.81802389685429267252612620e-10, 5.18418724186576447072888605e-08, 9.37468561198098681003717477e-14, -3.30833288607921773936702558e-12, -4.78446279888774903983338274e-18, 9.32999229169156878168234191e-17, 9.17695141954265959600965170e-23, -8.72130728982012387640166055e-22, -3.23083224835967391884404730e-28); } inline void pixelToDegree(const double shift, double &x, double &y) { const double b = shift / 2.0; x = (x - b) / shift * 360.0; // FIXME needs to be simplified const double g = (y - b) / -(shift / (2 * M_PI)) / detail::DEGREE_TO_RAD; static_assert(detail::DEGREE_TO_RAD / (2 * M_PI) - 1 / 360. < 0.0001, ""); y = static_cast(yToLat(g)); } inline double degreeToPixel(FloatLongitude lon, unsigned zoom) { const double shift = (1u << zoom) * TILE_SIZE; const double b = shift / 2.0; const double x = b * (1 + static_cast(lon) / 180.0); return x; } inline double degreeToPixel(FloatLatitude lat, unsigned zoom) { const double shift = (1u << zoom) * TILE_SIZE; const double b = shift / 2.0; const double y = b * (1. - latToY(lat) / 180.); return y; } inline FloatCoordinate fromWGS84(const FloatCoordinate &wgs84_coordinate) { return {wgs84_coordinate.lon, FloatLatitude{latToYapprox(wgs84_coordinate.lat)}}; } inline FloatCoordinate toWGS84(const FloatCoordinate &mercator_coordinate) { return {mercator_coordinate.lon, yToLat(static_cast(mercator_coordinate.lat))}; } // Converts a WMS tile coordinate (z,x,y) into a wgs bounding box inline void xyzToWGS84(const int x, const int y, const int z, double &minx, double &miny, double &maxx, double &maxy, int mercator_buffer = 0) { minx = x * TILE_SIZE - mercator_buffer; miny = (y + 1.0) * TILE_SIZE + mercator_buffer; maxx = (x + 1.0) * TILE_SIZE + mercator_buffer; maxy = y * TILE_SIZE - mercator_buffer; // 2^z * TILE_SIZE const double shift = (1u << static_cast(z)) * TILE_SIZE; pixelToDegree(shift, minx, miny); pixelToDegree(shift, maxx, maxy); } // Converts a WMS tile coordinate (z,x,y) into a mercator bounding box inline void xyzToMercator( const int x, const int y, const int z, double &minx, double &miny, double &maxx, double &maxy) { xyzToWGS84(x, y, z, minx, miny, maxx, maxy); minx = static_cast(clamp(util::FloatLongitude{minx})) * DEGREE_TO_PX; miny = latToY(util::FloatLatitude{miny}) * DEGREE_TO_PX; maxx = static_cast(clamp(util::FloatLongitude{maxx})) * DEGREE_TO_PX; maxy = latToY(util::FloatLatitude{maxy}) * DEGREE_TO_PX; } } } } #endif