#ifndef EDGE_BASED_EDGE_HPP #define EDGE_BASED_EDGE_HPP #include "extractor/travel_mode.hpp" #include "util/typedefs.hpp" #include namespace osrm { namespace extractor { struct EdgeBasedEdge { public: struct EdgeData { EdgeData() : turn_id(0), weight(0), distance(0), duration(0), forward(false), backward(false) { } EdgeData(const NodeID turn_id, const EdgeWeight weight, const EdgeDistance distance, const EdgeWeight duration, const bool forward, const bool backward) : turn_id(turn_id), weight(weight), distance(distance), duration(duration), forward(forward), backward(backward) { } NodeID turn_id; // ID of the edge based node (node based edge) EdgeWeight weight; EdgeDistance distance; EdgeWeight duration : 30; std::uint32_t forward : 1; std::uint32_t backward : 1; auto is_unidirectional() const { return !forward || !backward; } }; EdgeBasedEdge(); template explicit EdgeBasedEdge(const EdgeT &other); EdgeBasedEdge(const NodeID source, const NodeID target, const NodeID edge_id, const EdgeWeight weight, const EdgeWeight duration, const EdgeDistance distance, const bool forward, const bool backward); EdgeBasedEdge(const NodeID source, const NodeID target, const EdgeBasedEdge::EdgeData &data); bool operator<(const EdgeBasedEdge &other) const; NodeID source; NodeID target; EdgeData data; }; static_assert(sizeof(extractor::EdgeBasedEdge) == 24, "Size of extractor::EdgeBasedEdge type is " "bigger than expected. This will influence " "memory consumption."); // Impl. inline EdgeBasedEdge::EdgeBasedEdge() : source(0), target(0) {} inline EdgeBasedEdge::EdgeBasedEdge(const NodeID source, const NodeID target, const NodeID turn_id, const EdgeWeight weight, const EdgeWeight duration, const EdgeDistance distance, const bool forward, const bool backward) : source(source), target(target), data{turn_id, weight, distance, duration, forward, backward} { } inline EdgeBasedEdge::EdgeBasedEdge(const NodeID source, const NodeID target, const EdgeBasedEdge::EdgeData &data) : source(source), target(target), data{data} { } inline bool EdgeBasedEdge::operator<(const EdgeBasedEdge &other) const { const auto unidirectional = data.is_unidirectional(); const auto other_is_unidirectional = other.data.is_unidirectional(); // if all items are the same, we want to keep bidirectional edges. due to the `<` operator, // preferring 0 (false) over 1 (true), we need to compare the inverse of `bidirectional` return std::tie(source, target, data.weight, unidirectional) < std::tie(other.source, other.target, other.data.weight, other_is_unidirectional); } } // ns extractor } // ns osrm #endif /* EDGE_BASED_EDGE_HPP */