// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_ARRAYSTEST_MYGAME_EXAMPLE_H_ #define FLATBUFFERS_GENERATED_ARRAYSTEST_MYGAME_EXAMPLE_H_ #include "flatbuffers/flatbuffers.h" namespace MyGame { namespace Example { struct NestedStruct; struct ArrayStruct; struct ArrayTable; struct ArrayTableT; bool operator==(const NestedStruct &lhs, const NestedStruct &rhs); bool operator!=(const NestedStruct &lhs, const NestedStruct &rhs); bool operator==(const ArrayStruct &lhs, const ArrayStruct &rhs); bool operator!=(const ArrayStruct &lhs, const ArrayStruct &rhs); bool operator==(const ArrayTableT &lhs, const ArrayTableT &rhs); bool operator!=(const ArrayTableT &lhs, const ArrayTableT &rhs); inline const flatbuffers::TypeTable *NestedStructTypeTable(); inline const flatbuffers::TypeTable *ArrayStructTypeTable(); inline const flatbuffers::TypeTable *ArrayTableTypeTable(); enum class TestEnum : int8_t { A = 0, B = 1, C = 2, MIN = A, MAX = C }; inline const TestEnum (&EnumValuesTestEnum())[3] { static const TestEnum values[] = { TestEnum::A, TestEnum::B, TestEnum::C }; return values; } inline const char * const *EnumNamesTestEnum() { static const char * const names[4] = { "A", "B", "C", nullptr }; return names; } inline const char *EnumNameTestEnum(TestEnum e) { if (e < TestEnum::A || e > TestEnum::C) return ""; const size_t index = static_cast(e); return EnumNamesTestEnum()[index]; } FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) NestedStruct FLATBUFFERS_FINAL_CLASS { private: int32_t a_[2]; int8_t b_; int8_t c_[2]; int8_t padding0__; public: static const flatbuffers::TypeTable *MiniReflectTypeTable() { return NestedStructTypeTable(); } NestedStruct() { memset(static_cast(this), 0, sizeof(NestedStruct)); } NestedStruct(MyGame::Example::TestEnum _b) : b_(flatbuffers::EndianScalar(static_cast(_b))) { std::memset(a_, 0, sizeof(a_)); std::memset(c_, 0, sizeof(c_)); (void)padding0__; } const flatbuffers::Array *a() const { return reinterpret_cast *>(a_); } flatbuffers::Array *mutable_a() { return reinterpret_cast *>(a_); } MyGame::Example::TestEnum b() const { return static_cast(flatbuffers::EndianScalar(b_)); } void mutate_b(MyGame::Example::TestEnum _b) { flatbuffers::WriteScalar(&b_, static_cast(_b)); } const flatbuffers::Array *c() const { return reinterpret_cast *>(c_); } flatbuffers::Array *mutable_c() { return reinterpret_cast *>(c_); } }; FLATBUFFERS_STRUCT_END(NestedStruct, 12); inline bool operator==(const NestedStruct &lhs, const NestedStruct &rhs) { return (lhs.a() == rhs.a()) && (lhs.b() == rhs.b()) && (lhs.c() == rhs.c()); } inline bool operator!=(const NestedStruct &lhs, const NestedStruct &rhs) { return !(lhs == rhs); } FLATBUFFERS_MANUALLY_ALIGNED_STRUCT(4) ArrayStruct FLATBUFFERS_FINAL_CLASS { private: float a_; int32_t b_[15]; int8_t c_; int8_t padding0__; int16_t padding1__; MyGame::Example::NestedStruct d_[2]; public: static const flatbuffers::TypeTable *MiniReflectTypeTable() { return ArrayStructTypeTable(); } ArrayStruct() { memset(static_cast(this), 0, sizeof(ArrayStruct)); } ArrayStruct(float _a, int8_t _c) : a_(flatbuffers::EndianScalar(_a)), c_(flatbuffers::EndianScalar(_c)), padding0__(0), padding1__(0) { std::memset(b_, 0, sizeof(b_)); (void)padding0__; (void)padding1__; std::memset(d_, 0, sizeof(d_)); } float a() const { return flatbuffers::EndianScalar(a_); } void mutate_a(float _a) { flatbuffers::WriteScalar(&a_, _a); } const flatbuffers::Array *b() const { return reinterpret_cast *>(b_); } flatbuffers::Array *mutable_b() { return reinterpret_cast *>(b_); } int8_t c() const { return flatbuffers::EndianScalar(c_); } void mutate_c(int8_t _c) { flatbuffers::WriteScalar(&c_, _c); } const flatbuffers::Array *d() const { return reinterpret_cast *>(d_); } flatbuffers::Array *mutable_d() { return reinterpret_cast *>(d_); } }; FLATBUFFERS_STRUCT_END(ArrayStruct, 92); inline bool operator==(const ArrayStruct &lhs, const ArrayStruct &rhs) { return (lhs.a() == rhs.a()) && (lhs.b() == rhs.b()) && (lhs.c() == rhs.c()) && (lhs.d() == rhs.d()); } inline bool operator!=(const ArrayStruct &lhs, const ArrayStruct &rhs) { return !(lhs == rhs); } struct ArrayTableT : public flatbuffers::NativeTable { typedef ArrayTable TableType; flatbuffers::unique_ptr a; ArrayTableT() { } }; inline bool operator==(const ArrayTableT &lhs, const ArrayTableT &rhs) { return (lhs.a == rhs.a); } inline bool operator!=(const ArrayTableT &lhs, const ArrayTableT &rhs) { return !(lhs == rhs); } struct ArrayTable FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { typedef ArrayTableT NativeTableType; static const flatbuffers::TypeTable *MiniReflectTypeTable() { return ArrayTableTypeTable(); } enum FlatBuffersVTableOffset FLATBUFFERS_VTABLE_UNDERLYING_TYPE { VT_A = 4 }; const MyGame::Example::ArrayStruct *a() const { return GetStruct(VT_A); } MyGame::Example::ArrayStruct *mutable_a() { return GetStruct(VT_A); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField(verifier, VT_A) && verifier.EndTable(); } ArrayTableT *UnPack(const flatbuffers::resolver_function_t *_resolver = nullptr) const; void UnPackTo(ArrayTableT *_o, const flatbuffers::resolver_function_t *_resolver = nullptr) const; static flatbuffers::Offset Pack(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT* _o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); }; struct ArrayTableBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_a(const MyGame::Example::ArrayStruct *a) { fbb_.AddStruct(ArrayTable::VT_A, a); } explicit ArrayTableBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } ArrayTableBuilder &operator=(const ArrayTableBuilder &); flatbuffers::Offset Finish() { const auto end = fbb_.EndTable(start_); auto o = flatbuffers::Offset(end); return o; } }; inline flatbuffers::Offset CreateArrayTable( flatbuffers::FlatBufferBuilder &_fbb, const MyGame::Example::ArrayStruct *a = 0) { ArrayTableBuilder builder_(_fbb); builder_.add_a(a); return builder_.Finish(); } flatbuffers::Offset CreateArrayTable(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT *_o, const flatbuffers::rehasher_function_t *_rehasher = nullptr); inline ArrayTableT *ArrayTable::UnPack(const flatbuffers::resolver_function_t *_resolver) const { auto _o = new ArrayTableT(); UnPackTo(_o, _resolver); return _o; } inline void ArrayTable::UnPackTo(ArrayTableT *_o, const flatbuffers::resolver_function_t *_resolver) const { (void)_o; (void)_resolver; { auto _e = a(); if (_e) _o->a = flatbuffers::unique_ptr(new MyGame::Example::ArrayStruct(*_e)); }; } inline flatbuffers::Offset ArrayTable::Pack(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT* _o, const flatbuffers::rehasher_function_t *_rehasher) { return CreateArrayTable(_fbb, _o, _rehasher); } inline flatbuffers::Offset CreateArrayTable(flatbuffers::FlatBufferBuilder &_fbb, const ArrayTableT *_o, const flatbuffers::rehasher_function_t *_rehasher) { (void)_rehasher; (void)_o; struct _VectorArgs { flatbuffers::FlatBufferBuilder *__fbb; const ArrayTableT* __o; const flatbuffers::rehasher_function_t *__rehasher; } _va = { &_fbb, _o, _rehasher}; (void)_va; auto _a = _o->a ? _o->a.get() : 0; return MyGame::Example::CreateArrayTable( _fbb, _a); } inline const flatbuffers::TypeTable *TestEnumTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_CHAR, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::TestEnumTypeTable }; static const char * const names[] = { "A", "B", "C" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_ENUM, 3, type_codes, type_refs, nullptr, names }; return &tt; } inline const flatbuffers::TypeTable *NestedStructTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SEQUENCE, 0, -1 }, { flatbuffers::ET_CHAR, 0, 0 }, { flatbuffers::ET_SEQUENCE, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::TestEnumTypeTable }; static const int64_t values[] = { 0, 8, 9, 12 }; static const char * const names[] = { "a", "b", "c" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_STRUCT, 3, type_codes, type_refs, values, names }; return &tt; } inline const flatbuffers::TypeTable *ArrayStructTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_FLOAT, 0, -1 }, { flatbuffers::ET_SEQUENCE, 0, -1 }, { flatbuffers::ET_CHAR, 0, -1 }, { flatbuffers::ET_SEQUENCE, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::NestedStructTypeTable }; static const int64_t values[] = { 0, 4, 64, 68, 92 }; static const char * const names[] = { "a", "b", "c", "d" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_STRUCT, 4, type_codes, type_refs, values, names }; return &tt; } inline const flatbuffers::TypeTable *ArrayTableTypeTable() { static const flatbuffers::TypeCode type_codes[] = { { flatbuffers::ET_SEQUENCE, 0, 0 } }; static const flatbuffers::TypeFunction type_refs[] = { MyGame::Example::ArrayStructTypeTable }; static const char * const names[] = { "a" }; static const flatbuffers::TypeTable tt = { flatbuffers::ST_TABLE, 1, type_codes, type_refs, nullptr, names }; return &tt; } inline const MyGame::Example::ArrayTable *GetArrayTable(const void *buf) { return flatbuffers::GetRoot(buf); } inline const MyGame::Example::ArrayTable *GetSizePrefixedArrayTable(const void *buf) { return flatbuffers::GetSizePrefixedRoot(buf); } inline ArrayTable *GetMutableArrayTable(void *buf) { return flatbuffers::GetMutableRoot(buf); } inline const char *ArrayTableIdentifier() { return "ARRT"; } inline bool ArrayTableBufferHasIdentifier(const void *buf) { return flatbuffers::BufferHasIdentifier( buf, ArrayTableIdentifier()); } inline bool VerifyArrayTableBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer(ArrayTableIdentifier()); } inline bool VerifySizePrefixedArrayTableBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifySizePrefixedBuffer(ArrayTableIdentifier()); } inline const char *ArrayTableExtension() { return "mon"; } inline void FinishArrayTableBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset root) { fbb.Finish(root, ArrayTableIdentifier()); } inline void FinishSizePrefixedArrayTableBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset root) { fbb.FinishSizePrefixed(root, ArrayTableIdentifier()); } inline flatbuffers::unique_ptr UnPackArrayTable( const void *buf, const flatbuffers::resolver_function_t *res = nullptr) { return flatbuffers::unique_ptr(GetArrayTable(buf)->UnPack(res)); } inline flatbuffers::unique_ptr UnPackSizePrefixedArrayTable( const void *buf, const flatbuffers::resolver_function_t *res = nullptr) { return flatbuffers::unique_ptr(GetSizePrefixedArrayTable(buf)->UnPack(res)); } } // namespace Example } // namespace MyGame #endif // FLATBUFFERS_GENERATED_ARRAYSTEST_MYGAME_EXAMPLE_H_