/*! \page recording Recording Using RtAudio for audio input is almost identical to the way it is used for playback. Here's the blocking playback example rewritten for recording: \code #include "RtAudio.h" #include #include #include int record( void *outputBuffer, void *inputBuffer, unsigned int nBufferFrames, double streamTime, RtAudioStreamStatus status, void *userData ) { if ( status ) std::cout << "Stream overflow detected!" << std::endl; // Do something with the data in the "inputBuffer" buffer. return 0; } int main() { RtAudio adc; std::vector deviceIds = adc.getDeviceIds(); if ( deviceIds.size() < 1 ) { std::cout << "\nNo audio devices found!\n"; exit( 0 ); } RtAudio::StreamParameters parameters; parameters.deviceId = adc.getDefaultInputDevice(); parameters.nChannels = 2; parameters.firstChannel = 0; unsigned int sampleRate = 44100; unsigned int bufferFrames = 256; // 256 sample frames if ( adc.openStream( NULL, ¶meters, RTAUDIO_SINT16, sampleRate, &bufferFrames, &record ) ) { std::cout << '\n' << adc.getErrorText() << '\n' << std::endl; exit( 0 ); // problem with device settings } // Stream is open ... now start it. if ( adc.startStream() ) { std::cout << adc.getErrorText() << std::endl; goto cleanup; } char input; std::cout << "\nRecording ... press to quit.\n"; std::cin.get( input ); // Block released ... stop the stream if ( adc.isStreamRunning() ) adc.stopStream(); // or could call adc.abortStream(); cleanup: if ( adc.isStreamOpen() ) adc.closeStream(); return 0; } \endcode In this example, we pass the address of the stream parameter structure as the second argument of the RtAudio::openStream() function and pass a NULL value for the output stream parameters. In this example, the \e record() callback function performs no specific operations. */