# RTSAM ![crate](https://img.shields.io/crates/v/rtsam.svg) Real Time Smoothing and Mapping (RTSAM) in Rust. # Development Plan - [x] Standard Lie algebra in Rust - [ ] Working simple factor graph generation - [ ] Working LLVM-based JIT for CPU/GPU targets (WIP branch `dev-jit`) - [ ] Working symbolic evaluation and autograd - [ ] Design a continous storage strategy for factors - [ ] Dynamic scheduling of JIT'ed code fragments - [ ] GPU LM/GS Kernels with JIT'ed lazy evaluation # Warning This work is a WIP. # LICENSE BSD 3-Clause Copyright (c) 2020, Fan Jiang Code from the nalgebra project: Copyright (c) 2013, Sébastien Crozet