# rtt-target [![crates.io](https://img.shields.io/crates/v/rtt-target.svg)](https://crates.io/crates/rtt-target) [![documentation](https://docs.rs/rtt-target/badge.svg)](https://docs.rs/rtt-target) Target side implementation of the RTT (Real-Time Transfer) I/O protocol. RTT implements input and output via a debug probe using in-memory ring buffers and polling. This enables debug logging from the microcontroller with minimal delays and no blocking, making it usable even in real-time applications where e.g. semihosting delays cannot be tolerated. ## [Documentation](https://docs.rs/rtt-target) ## Platform support To use the global `rprintln!` macro, a platform-specific [`critical-section`](https://github.com/rust-embedded/critical-section) implementation is needed for locking. Output directly to a channel object with `write!` or the binary `write` method does not require locking and therefore does not need any platform-specific critical section. ## Usage With a platform-specific critical section in use, printing is as simple as: ```rust use rtt_target::{rtt_init_print, rprintln}; fn main() { rtt_init_print!(); loop { rprintln!("Hello, world!"); } } ``` ## Development The examples-cortex-m and panic-test crates come with build files for the venerable STM32F103C8xx by default, but can be easily adapted for any chip as they contain only minimal platform-specific runtime code to get `fn main` to run.