//# ArrayLogical.h: Element by element logical operations on arrays.
//# Copyright (C) 1993,1994,1995,1999,2001
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
//# Charlottesville, VA 22903-2475 USA
//#
//# $Id$
#ifndef CASA_ARRAYLOGICAL_2_H
#define CASA_ARRAYLOGICAL_2_H
//# Includes
#include "ArrayFwd.h"
#include "IPosition.h"
namespace casacore { //# NAMESPACE CASACORE - BEGIN
//
// Logical operations for Arrays.
//
//
//
//
// Array
//
//
//
// This file contains global functions which perform element by element logical
// operations on arrays.
//
//
//
// These functions perform element by element logical operations on
// arrays. The two arrays must conform, except for allEQ which returns
// false if the arrays do not conform.
//
// There are two classes of functions. One class returns a LogicalArray.
// In these functions, the value of an element of the LogicalArray is
// the value of the logical operation applied to the corresponding elements
// of the input Arrays. The other class of functions returns a single
// bool. The return value is true if the logical operation returns true for
// all elements of the input arrays for the "all" functions
// (e.g. allLE()), and returns true if the logical operation returns true for
// any elements of the input arrays for the "any" functions
// (e.g. anyLE()).
//
// For instance allLE (a, b) implies that every element of a is
// less than or equal to every element of b. Note that with this definition
// allLE (a, b) and allGE (a, b) can both be false (e.g. a = [1,0] b = [0,1]).
//
// Comparison between two zero-sized arrays is not defined
// (should it throw an exception?).
//
//
//
//
//
//
// Vector a(10);
// Vector b(10);
// LogicalVector l(10);
// . . .
// l = a < b;
//
// This example sets the elements of l (a
//
//
//
// Vector a(10);
// Vector b(10);
// bool result;
// . . .
// result = allLT (a, b);
//
// This example sets result to true if, for all elements, a
//
//
// One wants to be able to perform logical operations on arrays.
//
//
//
// Array logical operations -- Logical operations for Arrays.
//
//
//
// Determine if the comparisons between corresponding array elements yield true.
//
template
bool arrayCompareAll (const Array& left, const Array& right,
CompareOperator op);
template
bool arrayCompareAll (const Array& left, T right,
CompareOperator op);
template
bool arrayCompareAll (T left, const Array& right,
CompareOperator op);
//
// Determine if the comparisons between corresponding array elements yield true.
//
template
bool arrayCompareAny (const Array& left, const Array& right,
CompareOperator op);
template
bool arrayCompareAny (const Array& left, T right,
CompareOperator op);
template
bool arrayCompareAny (T left, const Array& right,
CompareOperator op);
//
//
// Element by element comparisons between the "l" and "r" arrays. The result
// is true only if the comparison is true for every element of the arrays.
//
// The operator forms of array logical operations which return a single bool
// have been replaced by these "all" functions.
// The operator forms of array logical operations now return a LogicalArray.
//
// The arrays must conform except for allEQ, which will return false if the
// arrays have different shapes.
//
//
// ArrayConformanceError
//
//
//
template bool allLE (const Array &l, const Array &r);
template bool allLT (const Array &l, const Array &r);
template bool allGE (const Array &l, const Array &r);
template bool allGT (const Array &l, const Array &r);
template bool allEQ (const Array &l, const Array &r);
template bool allNE (const Array &l, const Array &r);
template bool allNear (const Array &l, const Array &r,
double tol);
template bool allNearAbs (const Array &l, const Array &r,
double tol);
//
// This only makes sense if the array element type is logical valued.
//
template bool allAND (const Array &l, const Array &r);
template bool allOR (const Array &l, const Array &r);
//
//
//
//
// Element by element comparisons between the "l" and "r" arrays. The result
// is a LogicalArray.
// The arrays must conform or an exception is thrown.
//
// The Vector, Matrix and Cube version are present to bypass the problems
// due to the existence of automatic comparison inline templates in standard
// algorithm library, producing a single bool value.
//
//
template LogicalArray operator <= (const Array &l,
const Array &r);
template LogicalArray operator < (const Array &l,
const Array &r);
template LogicalArray operator >= (const Array &l,
const Array &r);
template LogicalArray operator > (const Array &l,
const Array &r);
template LogicalArray operator == (const Array &l,
const Array &r);
template LogicalArray operator != (const Array &l,
const Array &r);
template LogicalArray near(const Array &l, const Array &r,
double tol);
template LogicalArray nearAbs(const Array &l, const Array &r,
double tol);
//
// This only makes sense if the array element type is logical valued.
//
template LogicalArray operator && (const Array &l, const Array &r);
template LogicalArray operator || (const Array &l, const Array &r);
//
//
//
//
// Logical negation of an array. This only makes sense if the array
// element type is logical valued.
template LogicalArray operator ! (const Array &l);
//
// Element by element comparisons between an array and a scalar, which
// behaves as if it were a conformant array filled with the value "val."
// The result is true only if the comparison is true for every element
// of the array.
//
template bool allLE (const Array &array, const T &val);
template bool allLE (const T &val, const Array &array);
template bool allLT (const Array &array, const T &val);
template bool allLT (const T &val, const Array &array);
template bool allGE (const Array &array, const T &val);
template bool allGE (const T &val, const Array &array);
template bool allGT (const Array &array, const T &val);
template bool allGT (const T &val, const Array &array);
template bool allEQ (const Array &array, const T &val);
template bool allEQ (const T &val, const Array &array);
template bool allNE (const Array &array, const T &val);
template bool allNE (const T &val, const Array &array);
template bool allNear (const Array &array, const T &val, double tol);
template bool allNear (const T &val, const Array &array, double tol);
template bool allNearAbs (const Array &array, const T &val,
double tol);
template bool allNearAbs (const T &val, const Array &array,
double tol);
//
// This only makes sense if the array element type is logical valued.
//
template bool allAND (const Array &array, const T &val);
template bool allAND (const T &val, const Array &array);
template bool allOR (const Array &array, const T &val);
template bool allOR (const T &val, const Array &array);
//
//
//
// Test if all elements in an array are the same.
template bool allSame (const Array &a)
{ return a.size() <= 1 || allEQ(*a.data(), a); }
// Element by element test for NaN or (In)finity.
//
template LogicalArray isNaN (const Array &array);
template LogicalArray isInf (const Array &array);
template LogicalArray isFinite (const Array &array);
//
//
// Element by element comparisons between an array and a scalar, which
// behaves as if it were a conformant array filled with the value "val."
// The result is a LogicalArray.
//
//
// ArrayConformanceError
//
//
//
template LogicalArray operator <= (const Array &array, const T &val);
template LogicalArray operator <= (const T &val, const Array &array);
template LogicalArray operator < (const Array &array, const T &val);
template LogicalArray operator < (const T &val, const Array &array);
template LogicalArray operator >= (const Array &array, const T &val);
template LogicalArray operator >= (const T &val, const Array &array);
template LogicalArray operator > (const Array &array, const T &val);
template LogicalArray operator > (const T &val, const Array &array);
template LogicalArray operator == (const Array &array, const T &val);
template LogicalArray operator == (const T &val, const Array &array);
template LogicalArray operator != (const Array &array, const T &val);
template LogicalArray operator != (const T &val, const Array &array);
template LogicalArray near (const Array &array, const T &val,
double tol);
template LogicalArray near (const T &val, const Array &array,
double tol);
template LogicalArray nearAbs (const Array &array, const T &val,
double tol);
template LogicalArray nearAbs (const T &val, const Array &array,
double tol);
//
// This only makes sense if the array element type is logical valued.
//
template LogicalArray operator && (const Array &array, const T &val);
template LogicalArray operator && (const T &val, const Array &array);
template LogicalArray operator || (const Array &array, const T &val);
template LogicalArray operator || (const T &val, const Array &array);
//
//
//
//# With two arrays, they must both conform, and the result is done element
//# by element. For instance anyLE (a, b) implies that some element of a is
//# less than or equal to the corresponding element of b.
//# NB comparison between two zero-sized arrays is not defined (should it
//# throw an exception?).
//
// Element by element comparisons between the "l" and "r" arrays. The result
// is true if the comparison is true for some element of the arrays.
//
//
// ArrayConformanceError
//
//
//
template bool anyLE (const Array &l, const Array &r);
template bool anyLT (const Array &l, const Array &r);
template bool anyGE (const Array &l, const Array &r);
template bool anyGT (const Array &l, const Array &r);
template bool anyEQ (const Array &l, const Array &r);
template bool anyNE (const Array &l, const Array &r);
template bool anyNear (const Array &l, const Array &r,
double tol);
template bool anyNearAbs (const Array &l, const Array &r,
double tol);
//
// This only makes sense if the array element type is logical valued.
//
template bool anyAND (const Array &l, const Array &r);
template bool anyOR (const Array &l, const Array &r);
//
//
//
//
// Element by element comparisons between an array and a scalar, which
// behaves as if it were a conformant array filled with the value "val."
// The result is true if the comparison is true for some element of the array.
// At some point operators will be available that return masks where the
// comparison is true.
//
template bool anyLE (const Array &array, const T &val);
template bool anyLE (const T &val, const Array &array);
template bool anyLT (const Array &array, const T &val);
template bool anyLT (const T &val, const Array &array);
template bool anyGE (const Array &array, const T &val);
template bool anyGE (const T &val, const Array &array);
template bool anyGT (const Array &array, const T &val);
template bool anyGT (const T &val, const Array &array);
template bool anyEQ (const Array &array, const T &val);
template bool anyEQ (const T &val, const Array &array);
template bool anyNE (const Array &array, const T &val);
template bool anyNE (const T &val, const Array &array);
template bool anyNear (const Array &array, const T &val, double tol);
template bool anyNear (const T &val, const Array &array, double tol);
template bool anyNearAbs (const Array &array, const T &val,
double tol);
template bool anyNearAbs (const T &val, const Array &array,
double tol);
//
// This only makes sense if the array element type is logical valued.
//
template bool anyAND (const Array &array, const T &val);
template bool anyAND (const T &val, const Array &array);
template bool anyOR (const Array &array, const T &val);
template bool anyOR (const T &val, const Array &array);
//
//
//
// Are all elements true?
template
inline bool allTrue (const Array& array)
{ return allEQ (array, true); }
// Is any element true?
template
inline bool anyTrue (const Array& array)
{ return anyEQ (array, true); }
// The same functions as above, but for selected axes.
Array partialAllTrue (const Array& array,
const IPosition& collapseAxes);
Array partialAnyTrue (const Array& array,
const IPosition& collapseAxes);
// Determine the number of true or false elements.
// Note: it is meant for bool arrays, but can also be used for
// e.g. int arrays.
//
// Determine it for the full array.
//
template size_t nfalse (const Array &array);
template size_t ntrue (const Array &array)
{ return array.nelements() - nfalse(array); }
//
// The same functions as above, but determine ntrue and nfalse for the
// given axes only. The result is an array with a shape formed by the
// remaining axes.
// For example, for an array with shape [3,4,5], collapsing axis 0
// results in an array with shape [4,5] containing ntrue or nfalse for
// each X line.
// Summing for axes 0 and 2 results in an array with shape [4] containing
// ntrue or nfalse for each XZ plane.
//
template Array partialNTrue (const Array& array,
const IPosition& collapseAxes);
template Array partialNFalse (const Array& array,
const IPosition& collapseAxes);
//
//
//
} //# end of casacore namespace
#include "ArrayMathBase.h"
namespace casacore {
// Logical functor to test if all elements are true
template class AllFunc final : public ArrayFunctorBase {
public:
virtual bool operator() (const Array& arr) const override { return allTrue(arr); }
};
// Logical functor to test if any elements are true
template class AnyFunc final : public ArrayFunctorBase {
public:
virtual bool operator() (const Array& arr) const override { return anyTrue(arr); }
};
// Logical functor to count the number of true elements
template
class NTrueFunc final : public ArrayFunctorBase {
public:
virtual RES operator() (const Array& arr) const override { return ntrue(arr); }
};
// Logical functor to count the number of false elements
template
class NFalseFunc final : public ArrayFunctorBase {
public:
virtual RES operator() (const Array& arr) const override { return nfalse(arr); }
};
} //# NAMESPACE CASACORE - END
#include "ArrayLogical.tcc"
#endif