//# MatrixIter.h: Iterate a matrix cursor through another array
//# Copyright (C) 1993,1994,1995,1999
//# Associated Universities, Inc. Washington DC, USA.
//#
//# This library is free software; you can redistribute it and/or modify it
//# under the terms of the GNU Library General Public License as published by
//# the Free Software Foundation; either version 2 of the License, or (at your
//# option) any later version.
//#
//# This library is distributed in the hope that it will be useful, but WITHOUT
//# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
//# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public
//# License for more details.
//#
//# You should have received a copy of the GNU Library General Public License
//# along with this library; if not, write to the Free Software Foundation,
//# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
//#
//# Correspondence concerning AIPS++ should be addressed as follows:
//# Internet email: aips2-request@nrao.edu.
//# Postal address: AIPS++ Project Office
//# National Radio Astronomy Observatory
//# 520 Edgemont Road
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//#
//# $Id$
#ifndef CASA_MATRIXITER_2_H
#define CASA_MATRIXITER_2_H
#include "ArrayIter.h"
#include "Matrix.h"
namespace casacore { //# NAMESPACE CASACORE - BEGIN
//
// Iterate a Matrix cursor through another Array.
//
//
//
// MatrixIterator steps a Matrix (the "cursor") through an array.
// The cursor "refers" to storage in the array, so that changing the
// values in the cursor changes values in the original array.
//
// This class is derived from ArrayIterator; basically it only adds the
// matrix() member function which allows you to access the cursor as a Matrix.
//
//
// The origin of the cursor, i.e. the subarray that moves through the
// larger array, is always zero.
//
//
// In this example we want to make a "moment" map of a cube, i.e. collapse
// the "Z" axis by averaging it.
//
// Cube cube;
// MatrixIterator planeIter(cube);
// Matrix average(planeIter.matrix().copy()); // init with first plane
// planeIter.next(); // advance the iterator
// while (! planeIter.pastEnd()) {
// average += planeIter.matrix(); // Sum the next plane
// planeIter.next();
// }
// average /= float(cube.shape()(2)); // divide by the number of planes
//
template>
class MatrixIterator : public ArrayIterator
{
public:
// Iterate by matrices through array "a".
// The first 2 axes form the cursor axes.
explicit MatrixIterator(Array &a);
// Iterate by matrices through array "a".
// The given axes form the cursor axes.
MatrixIterator(Array &a, size_t cursorAxis1, size_t cursorAxis2);
// Return the matrix at the current position.
Matrix &matrix() {return *(Matrix *)(this->ap_p.get());}
private:
// Not implemented.
MatrixIterator(const MatrixIterator &) = delete;
// Not implemented.
MatrixIterator &operator=(const MatrixIterator &) = delete;
};
//
// Iterate a Matrix cursor through a R/O Array.
//
//
//
// ReadOnlyMatrixIterator behaves exactly like MatrixIterator (cf.) only
// it should be used on const Arrays.
//
// Note that the R/O MatrixIterator is not derived from R/O
// ArrayIterator.
//
//
template class ReadOnlyMatrixIterator
{
public:
//
ReadOnlyMatrixIterator(const Array &a) :
mi(const_cast&>(a)) {}
ReadOnlyMatrixIterator(const Array &a,
size_t cursorAxis1, size_t cursorAxis2)
: mi(const_cast&>(a), cursorAxis1, cursorAxis2) {}
void next() {mi.next();}
void reset() {mi.origin();}
void origin() {mi.origin();}
const Array &array() {return mi.array();}
const Matrix &matrix() {return mi.matrix();}
bool atStart() const {return mi.atStart();}
bool pastEnd() const {return mi.pastEnd();}
const IPosition &pos() const {return mi.pos();}
IPosition endPos() const {return mi.endPos();}
size_t ndim() const {return mi.ndim();}
//
private:
// Not implemented.
ReadOnlyMatrixIterator(const ReadOnlyMatrixIterator &) = delete;
// Not implemented.
ReadOnlyMatrixIterator &operator=(const ReadOnlyMatrixIterator &) = delete;
MatrixIterator mi;
};
} //# NAMESPACE CASACORE - END
#include "MatrixIter.tcc"
#endif