//# ByteIO.h: Abstract base class for IO on a byte stream //# Copyright (C) 1996,1999,2001 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Free Software Foundation; either version 2 of the License, or (at your //# option) any later version. //# //# This library is distributed in the hope that it will be useful, but WITHOUT //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public //# License for more details. //# //# You should have received a copy of the GNU Library General Public License //# along with this library; if not, write to the Free Software Foundation, //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. //# //# Correspondence concerning AIPS++ should be addressed as follows: //# Internet email: aips2-request@nrao.edu. //# Postal address: AIPS++ Project Office //# National Radio Astronomy Observatory //# 520 Edgemont Road //# Charlottesville, VA 22903-2475 USA //# //# $Id$ #ifndef CASA_BYTEIO_H #define CASA_BYTEIO_H //# Includes #include #include namespace casacore { //# NAMESPACE CASACORE - BEGIN // Abstract base class for IO on a byte stream. // // // // // ByteIO is the abstract base class for all classes doing IO on // byte streams. Examples of derived classes are // RegularFileIO and // MemoryIO. //

// ByteIO contains two enumerations, which define the possible // open and seek options on byte streams. These enumerations // are used throughout the IO framework. // // // Make polymorphic operations on byte streams possible. // class ByteIO { public: // Define the possible ByteIO open options. enum OpenOption { Old=1, // read/write; file must exist. Update, // read/write; create file if not exist. Append, // read/write; create file if not exist. New, // read/write; file may not exist yet. NewNoReplace, // read/write; delete file at close. Scratch, // read/write; file must exist; delete at close. Delete }; // Define the possible seek options. enum SeekOption { // Seek from beginning of file. Begin=1, // Seek from current position. Current, // Seek from the end of the file. End }; // The constructor does nothing. ByteIO(); virtual ~ByteIO(); // Write size bytes to the byte stream. virtual void write (Int64 size, const void* buf) = 0; // Write size bytes to the byte stream at offset. // The file offset is not changed virtual void pwrite (Int64 size, Int64 offset, const void* buf); // Read size bytes from the byte stream. Returns the number of // bytes actually read, or a negative number if an error occurred. Will also // throw an Exception (AipsError) if the requested number of bytes could // not be read unless throwException is set to False. virtual Int64 read (Int64 size, void* buf, Bool throwException=True) = 0; // Like read but reads from offset of start of the file // The file offset is not changed virtual Int64 pread (Int64 size, Int64 offset, void* buf, Bool throwException=True); // Reopen the underlying IO stream for read/write access. // Nothing will be done if the stream is writable already. // Otherwise it will be reopened and an exception will be thrown // if it is not possible to reopen it for read/write access. // The default implementation in this base class throws a "not possible" // exception if a reopen has to be done. virtual void reopenRW(); // This function sets the position on the given offset. // The seek option defines from which file position the seek is done. // -1 is returned if not seekable. // Int64 seek (Int offset, ByteIO::SeekOption = ByteIO::Begin); Int64 seek (Int64 offset, ByteIO::SeekOption = ByteIO::Begin); // // Flush the data to the file. // The default implementation does nothing. virtual void flush(); // Fsync the file (i.e. force the data to be physically written). // The default implementation does nothing. virtual void fsync(); // Resync the file (i.e. empty the current buffer). // The default implementation does nothing. virtual void resync(); // Get the file name of the file attached. // The default implementation returns an empty string. virtual String fileName() const; // Get the length of the byte stream. virtual Int64 length() = 0; // Is the byte stream readable? virtual Bool isReadable() const = 0; // Is the byte stream writable? virtual Bool isWritable() const = 0; // Is the byte stream seekable? virtual Bool isSeekable() const = 0; protected: // Make copy constructor and assignment protected, so a user cannot // use them (but a derived class can). // ByteIO (const ByteIO& byteIO); ByteIO& operator= (const ByteIO& byteIO); // virtual Int64 doSeek (Int64 offset, ByteIO::SeekOption) = 0; }; inline ByteIO::ByteIO() {} inline ByteIO::ByteIO (const ByteIO&) {} inline ByteIO& ByteIO::operator= (const ByteIO&) { return *this; } inline Int64 ByteIO::seek (Int64 offset, ByteIO::SeekOption option) { return doSeek (offset, option); } inline Int64 ByteIO::seek (Int offset, ByteIO::SeekOption option) { return doSeek (Int64(offset), option); } } //# NAMESPACE CASACORE - END #endif