//# CompositeNumber.h: generate a composite number //# Copyright (C) 2000,2001 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Free Software Foundation; either version 2 of the License, or (at your //# option) any later version. //# //# This library is distributed in the hope that it will be useful, but WITHOUT //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public //# License for more details. //# //# You should have received a copy of the GNU Library General Public License //# along with this library; if not, write to the Free Software Foundation, //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. //# //# Correspondence concerning AIPS++ should be addressed as follows: //# Internet email: aips2-request@nrao.edu. //# Postal address: AIPS++ Project Office //# National Radio Astronomy Observatory //# 520 Edgemont Road //# Charlottesville, VA 22903-2475 USA //# //# $Id$ #include #include #include namespace casacore { //# NAMESPACE CASACORE - BEGIN CompositeNumber::CompositeNumber(const uInt maxval) { itsMaxComplete = maxval; if (itsMaxComplete < 2) { itsMaxComplete = 2; } generate(itsMaxComplete); } void CompositeNumber::generate(const uInt maxval) { itsMaxComplete = maxval; uInt n2 = (uInt)(log((Float)maxval)/log(2.0) + 1) +1; uInt n3 = (uInt)(log((Float)maxval)/log(3.0) + 1) +1; uInt n5 = (uInt)(log((Float)maxval)/log(5.0) + 1) +1; itsNumbers.resize(n2*n3*n5); uInt n = 0; for (uInt i2=0; i2::sort(itsNumbers, n2*n3*n5); } CompositeNumber::~CompositeNumber() {} uInt CompositeNumber::nextLarger(const uInt testValue) { if (testValue > itsMaxComplete) { generate(testValue); } for (uInt i=0;i< itsNumbers.nelements(); i++) { if (itsNumbers[i] > testValue) { return itsNumbers[i]; } } return itsNumbers[0]; } uInt CompositeNumber::nextSmaller(const uInt testValue) { if (testValue > itsMaxComplete) { generate(testValue); } for (Int i=itsNumbers.nelements()-1; i>=0; i--) { if (itsNumbers[i] < testValue) { return itsNumbers[i]; } } return itsNumbers[0]; } uInt CompositeNumber::nearest(const uInt testValue) { if (testValue > itsMaxComplete) { generate(testValue); } for (uInt i=0;i< itsNumbers.nelements(); i++) { if (itsNumbers[i] > testValue) { if (i==0) { return itsNumbers[0]; } else if (abs((Int)(itsNumbers[i]-testValue)) < abs((Int)(itsNumbers[(i-1)]-testValue)) ) { return itsNumbers[i]; } else { return itsNumbers[(i-1)]; } } } // Should never make it here! return itsNumbers[0]; } uInt CompositeNumber::nextLargerEven(const uInt testValue) { if (testValue > itsMaxComplete) { generate(testValue); } for (uInt i=0;i< itsNumbers.nelements(); i++) { if (itsNumbers[i] > testValue && (itsNumbers[i]%2==0)) { return itsNumbers[i]; } } return itsNumbers[0]; } uInt CompositeNumber::nextSmallerEven(const uInt testValue) { if (testValue > itsMaxComplete) { generate(testValue); } for (Int i=itsNumbers.nelements()-1; i>=0; i--) { if (itsNumbers[i] < testValue && (itsNumbers[i]%2==0)) { return itsNumbers[i]; } } return itsNumbers[0]; } uInt CompositeNumber::nearestEven(const uInt testValue) { uInt up = nextLargerEven( testValue ); uInt down = nextSmallerEven( testValue ); if (abs((Int)(up-testValue)) < abs((Int)(down-testValue)) ) { return up; } else { return down; } } Bool CompositeNumber::isComposite(const uInt testValue) { if (testValue > itsMaxComplete) { generate(testValue); } for (uInt i=0;i< itsNumbers.nelements(); i++) { if (itsNumbers[i] == testValue) { return True; } } return False; } } //# NAMESPACE CASACORE - END