//# ConcatTable.h: Class to view a concatenation of tables as a single table //# Copyright (C) 2008 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public License as published by //# the Free Software Foundation; either version 2 of the License, or (at your //# option) any later version. //# //# This library is distributed in the hope that it will be useful, but WITHOUT //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public //# License for more details. //# //# You should have received a copy of the GNU Library General Public License //# along with this library; if not, write to the Free Software Foundation, //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. //# //# Correspondence concerning AIPS++ should be addressed as follows: //# Internet email: aips2-request@nrao.edu. //# Postal address: AIPS++ Project Office //# National Radio Astronomy Observatory //# 520 Edgemont Road //# Charlottesville, VA 22903-2475 USA //# //# $Id$ #ifndef TABLES_CONCATTABLE_H #define TABLES_CONCATTABLE_H //# Includes #include #include #include #include #include #include #include #include namespace casacore { //# NAMESPACE CASACORE - BEGIN //# Forward Declarations class TSMOption; class ConcatColumn; class AipsIO; // // Class to view a concatenation of tables as a single table. // // // // // //# Classes you should understand before using this one. //
  • BaseTable //
  • ConcatColumn // // // ConcatTable represents the concatenation of one or more tables. // // // ConcatTable is used to virtually concatenate one or more tables. // Those tables must have the same description. // // It acts to the user as a normal table. All gets and puts are // handled by ConcatColumn which directs them to the referenced columns // while (if needed) converting the given row number to the row number // in the referenced tables. For that purpose ConcatTable keeps the // number of rows in the referenced tables. // Currently it cannot handle changes in the number of rows in the // underlying tables. // // It is possible to specify the keyword names of the subtables that have // to be concatenated as well. The other subtables are assumed to be // identical for all tables, so only the subtable of the first table is used. // // The ConcatTable maintains its own keyword set, which is initially a copy // of the keyword set of the first table. It replaces the keywords of the // subtables to be concatenated. // The keyword set is not persistent. One can add or change keywords, but // these changes are not kept when the ConcatTable object is made persistent. // // // Sometimes a very large MeasurementSet is split into multiple smaller ones // using the time axis. Using ConcatTable they can still be viewed as a // single MS. The SYSCAL subtable is split in time as well, thus it has // to be possible to concatenate that one as well. // An MS split in subband could be concatenated as well provided that // at least the first part contains the full SPECTRAL_WINDOW subtable and // that unique SPWids are used. // // // //# A List of bugs, limitations, extensions or planned refinements. //
  • Maybe not allocating the row number vector for a projection. // This saves space and time, but each rownr conversion will // take a bit more time because it has to test if there is a vector. //
  • Maybe maintain a Vector telling on which columns // the table is ordered. This may speed up selection, but // it is hard to check if the order is changed by a put. //
  • Allow to remove a row or column from the ConcatTable //
  • Allow to rename a column in the ConcatTable //
  • Maybe implement doSort one time for a more efficient sort. // (now everything is handled by BaseTable). // class ConcatTable : public BaseTable { public: // Create a virtual table as the concatenation of the given tables. // It checks if the table descriptions of the tables are the same. // Subtables with the given names will be concatenated as well. // It is assumed that the other subtables are the same for all tables, // so the ones of the first table are used. //
    The option can be Table::Old or Table::Update. //
    If a non-empty subdirectory name is given, the tables will // be moved to that subdirectory when the concatenated table is written // (by writeConcatTable). // ConcatTable (const Block& tables, const Block& subTables, const String& subDirName); ConcatTable (const Block& tableNames, const Block& subTables, const String& subDirName, int option, const TableLock& lockOptions, const TSMOption& tsmOption); // // Create a concat table out of a file (written by writeConcatTable). // The referenced tables will also be opened (if not stored in the cache). ConcatTable (AipsIO&, const String& name, rownr_t nrrow, int option, const TableLock& lockOptions, const TSMOption& tsmOption); // The destructor flushes (i.e. writes) the table if it is opened // for output and not marked for delete. virtual ~ConcatTable(); // Get the names of the tables this table consists of. virtual void getPartNames (Block& names, Bool recursive) const; // Return the layout of a table (i.e. description and #rows). // This function has the advantage that only the minimal amount of // information required is read from the table, thus it is much // faster than a normal table open. //
    The number of rows is returned. The description of the table // is stored in desc (its contents will be overwritten). static void getLayout (TableDesc& desc, AipsIO& ios); // Try to reopen the table (the underlying ones) for read/write access. // An exception is thrown if the table is not writable. // Nothing is done if the table is already open for read/write. virtual void reopenRW(); // Is the table stored in big or little endian format? // It returns the endianness of the first underlying table. virtual Bool asBigEndian() const; // Get the storage option used for the table. // It returns the storage option of the first underlying table. virtual const StorageOption& storageOption() const; // Is the table in use (i.e. open) in another process? // It always returns False. virtual Bool isMultiUsed (Bool checkSubTable) const; // Get the locking info. // All underlying tables have the same lock option. virtual const TableLock& lockOptions() const; // Merge the given lock info with the existing one. virtual void mergeLock (const TableLock& lockOptions); // Has this process the read or write lock, thus can the table // be read or written safely? virtual Bool hasLock (FileLocker::LockType) const; // Try to lock the table for read or write access. virtual Bool lock (FileLocker::LockType, uInt nattempts); // Unlock the table. This will also synchronize the table data, // thus force the data to be written to disk. virtual void unlock(); // Flush the table, i.e. write it to disk. // Nothing will be done if the table is not writable. // A flush can be executed at any time. // When a table is marked for delete, the destructor will remove // files written by intermediate flushes. // Note that if necessary the destructor will do an implicit flush, // unless it is executed due to an exception. virtual void flush (Bool fsync, Bool recursive); // Resync the Table object with the table files. virtual void resync(); // Get the modify counter. virtual uInt getModifyCounter() const; // Test if all underlying tables are opened as writable. virtual Bool isWritable() const; // Read a concat table from a file. // The underlying tables will be opened (if not stored in the cache). void getConcat (AipsIO&, int option, const TableLock& lockOptions, const TSMOption& tsmOption); // This is doing a shallow copy. // It gives an error if the ConcatTable has not been stored yet. virtual void copy (const String& newName, int tableOption) const; // Copy the table and all its subtables. // It copies the contents of each row to get a real copy. virtual void deepCopy (const String& newName, const Record& dataManagerInfo, const StorageOption&, int tableOption, Bool, int endianFormat, Bool noRows) const; // It returns the type of the parent table. virtual int tableType() const; // Get the actual table description. virtual TableDesc actualTableDesc() const; // Get the data manager info (of the first underlying table). virtual Record dataManagerInfo() const; // Get readonly access to the table keyword set. virtual TableRecord& keywordSet(); // Get read/write access to the table keyword set. // This requires that the table is locked (or it gets locked // when using AutoLocking mode). virtual TableRecord& rwKeywordSet(); // Get a column object using its index. virtual BaseColumn* getColumn (uInt columnIndex) const; // Get a column object using its name. virtual BaseColumn* getColumn (const String& columnName) const; // Test if it is possible to remove a row from this table (no). virtual Bool canRemoveRow() const; // Remove the given row. virtual void removeRow (rownr_t rownr); // Test if columns can be removed (no). virtual Bool canRemoveColumn (const Vector& columnNames) const; // Add one or more columns to the table. // The column is added to the parent tables if told so and if not existing. // virtual void addColumn (const ColumnDesc& columnDesc, Bool addToParent); virtual void addColumn (const ColumnDesc& columnDesc, const String& dataManager, Bool byName, Bool addToParent); virtual void addColumn (const ColumnDesc& columnDesc, const DataManager& dataManager, Bool addToParent); virtual void addColumn (const TableDesc& tableDesc, const DataManager& dataManager, Bool addToParent); // // Remove a column. virtual void removeColumn (const Vector& columnNames); // Test if a column can be renamed (no). virtual Bool canRenameColumn (const String& columnName) const; // Rename a column. virtual void renameColumn (const String& newName, const String& oldName); // Rename a hypercolumn. virtual void renameHypercolumn (const String& newName, const String& oldName); // Find the data manager with the given name or for the given column. virtual DataManager* findDataManager (const String& name, Bool byColumn) const; // Get the rows object. const ConcatRows& rows() const { return rows_p; } // Get the column objects in the referenced tables. Block getRefColumns (const String& columnName); // Create a (temporary) Table object from it. Table asTable() { return Table (this, False); } private: // Copy constructor is forbidden, because copying a table requires // some more knowledge (like table name of result). // Declaring it private, makes it unusable. ConcatTable (const ConcatTable&); // Assignment is forbidden, because copying a table requires // some more knowledge (like table name of result). // Declaring it private, makes it unusable. ConcatTable& operator= (const ConcatTable&); // Show the extra table structure info (names of used tables). void showStructureExtra (std::ostream&) const; // Open all tables in the required way. void openTables (const Block& tableNames, int option, const TableLock& lockOptions, const TSMOption& tsmOption); // Initialize. // It checks if the descriptions of all tables are equal. // It creates the keyword setfor which it concatenates subtables as needed. void initialize(); // Setup the main parts of the object. //
    First create the name map (mapping column name in ConcatTable to // the column in the original table). // If the BaseTable is a ConcatTable, use its name map. // Otherwise create the initial name map from the table description. // A rename might change the map. //
    Create the ConcatColumn objects. //
    Create the initial TableInfo as a copy of the original BaseTable. void setup (BaseTable* btp, const Vector& columnNames); // Add lines containing the concatenated tables to the info. void addInfo(); // Create the ConcatColumn objects for all columns in the description. void makeConcatCol(); // Handle the subtales that have to be concatenated. void handleSubTables(); // Write a reference table. void writeConcatTable (Bool fsync); // Check if the column can be added, thus does not exist yet. void checkAddColumn (const String& name, Bool addToParent); // Add a column, with internal bookeeping (columns map). void addConcatCol (const ColumnDesc& cd); // Add multiple columns, with internal bookeeping (columns map). void addConcatCol (const TableDesc& tdesc); //# Data members Block subTableNames_p; String subDirName_p; Block
    tables_p; //# Tables forming the concat std::map colMap_p; //# map name to column TableRecord keywordSet_p; Bool changed_p; //# True = changed since last write ConcatRows rows_p; }; } //# NAMESPACE CASACORE - END #endif