IF (BUILD_BLEND_DEMO OR INTERNAL_UPDATE_SERIALIZATION_STRUCTURES) #SUBDIRS(BlenderSerialize ) ENDIF() IF(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES) # makesdna and HeaderGenerator are for advanced use only # makesdna can re-generate the binary DNA representing the Bullet serialization structures # Be very careful modifying any of this, otherwise the .bullet format becomes incompatible SUBDIRS ( BulletFileLoader BulletXmlWorldImporter BulletWorldImporter HeaderGenerator makesdna) ELSE(INTERNAL_UPDATE_SERIALIZATION_STRUCTURES) SUBDIRS ( BulletFileLoader BulletXmlWorldImporter BulletWorldImporter ) ENDIF (INTERNAL_UPDATE_SERIALIZATION_STRUCTURES)