function findDirectX11() local dx11path = os.getenv("DXSDK_DIR") if (dx11path) then local filepath = string.format("%s%s",dx11path,"Include/D3D11.h") headerdx11 = io.open(filepath, "r") if (headerdx11) then printf("Found DX11: '%s'", filepath) return true end end return false end function initDirectX11() configuration {} local dx11path = os.getenv("DXSDK_DIR") defines { "ADL_ENABLE_DX11"} includedirs {"$(DXSDK_DIR)/include"} configuration "x32" libdirs {"$(DXSDK_DIR)/Lib/x86"} configuration "x64" libdirs {"$(DXSDK_DIR)/Lib/x64"} configuration {} links {"d3dcompiler", "dxerr", "dxguid", "d3dx9", "d3d9", "winmm", "comctl32", "d3dx11" } return true end