# App_BasicExample is a minimal sample creating, stepping and deleting a Bullet dynamics world INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ) LINK_LIBRARIES( BulletDynamics BulletCollision LinearMath ) IF (WIN32) ADD_EXECUTABLE(App_BasicExample BasicExample.cpp main.cpp ${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc ) ELSE() ADD_EXECUTABLE(App_BasicExample BasicExample.cpp main.cpp ) ENDIF() IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(App_BasicExample PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(App_BasicExample PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(App_BasicExample PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) ################# # Standalone BasicExampleGui using OpenGL (but not the example browser) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/btgui ${BULLET_PHYSICS_SOURCE_DIR}/examples ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/glad ) SET(AppBasicExampleGui_SRCS BasicExample.cpp ${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc ../StandaloneMain/main_opengl_single_example.cpp ../ExampleBrowser/OpenGLGuiHelper.cpp ../ExampleBrowser/GL_ShapeDrawer.cpp ../ExampleBrowser/CollisionShape2TriangleMesh.cpp ../Utils/b3Clock.cpp ) #this define maps StandaloneExampleCreateFunc to the right 'CreateFunc' ADD_DEFINITIONS(-DB3_USE_STANDALONE_EXAMPLE) LINK_LIBRARIES( BulletDynamics BulletCollision LinearMath OpenGLWindow Bullet3Common ) #some code to support OpenGL and Glew cross platform IF (WIN32) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows ) ADD_DEFINITIONS(-DGLEW_STATIC) LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) ELSE(WIN32) IF(APPLE) find_library(COCOA NAMES Cocoa) MESSAGE(${COCOA}) link_libraries(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}) ELSE(APPLE) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows ) ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1") ADD_DEFINITIONS("-DGLEW_STATIC") ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1") LINK_LIBRARIES( pthread ${DL} ) ENDIF(APPLE) ENDIF(WIN32) ADD_EXECUTABLE(AppBasicExampleGui ${AppBasicExampleGui_SRCS} ) IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(AppBasicExampleGui PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(AppBasicExampleGui PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(AppBasicExampleGui PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)