#include "JointLimit.h" #include "../CommonInterfaces/CommonGraphicsAppInterface.h" #include "Bullet3Common/b3AlignedObjectArray.h" #include "../CommonInterfaces/CommonRenderInterface.h" #include "../CommonInterfaces/CommonExampleInterface.h" #include "../CommonInterfaces/CommonGUIHelperInterface.h" #include "../SharedMemory/PhysicsServerSharedMemory.h" #include "../SharedMemory/PhysicsClientC_API.h" #include "../SharedMemory/SharedMemoryPublic.h" #include "../CommonInterfaces/CommonParameterInterface.h" #include #include "../RobotSimulator/b3RobotSimulatorClientAPI.h" #include "../Utils/b3Clock.h" class JointLimit : public CommonExampleInterface { GUIHelperInterface* m_guiHelper; b3RobotSimulatorClientAPI m_robotSim; int m_options; public: JointLimit(GUIHelperInterface* helper, int options) : m_guiHelper(helper), m_options(options) { } virtual ~JointLimit() { } virtual void physicsDebugDraw(int debugDrawMode) { m_robotSim.debugDraw(debugDrawMode); } virtual void initPhysics() { int mode = eCONNECT_EXISTING_EXAMPLE_BROWSER; m_robotSim.setGuiHelper(m_guiHelper); bool connected = m_robotSim.connect(mode); b3Printf("robotSim connected = %d", connected); m_robotSim.configureDebugVisualizer(COV_ENABLE_RGB_BUFFER_PREVIEW, 0); m_robotSim.configureDebugVisualizer(COV_ENABLE_DEPTH_BUFFER_PREVIEW, 0); m_robotSim.configureDebugVisualizer(COV_ENABLE_SEGMENTATION_MARK_PREVIEW, 0); b3RobotSimulatorSetPhysicsEngineParameters physicsArgs; physicsArgs.m_constraintSolverType = eConstraintSolverLCP_DANTZIG; physicsArgs.m_defaultGlobalCFM = 1e-6; m_robotSim.setNumSolverIterations(10); b3RobotSimulatorLoadUrdfFileArgs loadArgs; int humanoid = m_robotSim.loadURDF("test_joints_MB.urdf", loadArgs); b3RobotSimulatorChangeDynamicsArgs dynamicsArgs; dynamicsArgs.m_linearDamping = 0; dynamicsArgs.m_angularDamping = 0; m_robotSim.changeDynamics(humanoid, -1, dynamicsArgs); m_robotSim.setGravity(btVector3(0, 0, -10)); } virtual void exitPhysics() { m_robotSim.disconnect(); } virtual void stepSimulation(float deltaTime) { m_robotSim.stepSimulation(); } virtual void renderScene() { m_robotSim.renderScene(); } virtual bool mouseMoveCallback(float x, float y) { return m_robotSim.mouseMoveCallback(x, y); } virtual bool mouseButtonCallback(int button, int state, float x, float y) { return m_robotSim.mouseButtonCallback(button, state, x, y); } virtual bool keyboardCallback(int key, int state) { return false; } virtual void resetCamera() { float dist = 3; float pitch = -10; float yaw = 18; float targetPos[3] = {0.6, 0.8, 0.3}; m_guiHelper->resetCamera(dist, yaw, pitch, targetPos[0], targetPos[1], targetPos[2]); } }; class CommonExampleInterface* JointLimitCreateFunc(struct CommonExampleOptions& options) { return new JointLimit(options.m_guiHelper, options.m_option); }