#ifndef GWEN_TEXTURE_WINDOW_H #define GWEN_TEXTURE_WINDOW_H struct MyGraphInput { struct GwenInternalData* m_data; int m_xPos; int m_yPos; int m_width; int m_height; int m_borderWidth; const char* m_name; const char* m_texName; MyGraphInput(struct GwenInternalData* data) : m_data(data), m_xPos(0), m_yPos(0), m_width(400), m_height(400), m_borderWidth(0), m_name("GraphWindow"), m_texName(0) { } }; class MyGraphWindow* setupTextureWindow(const MyGraphInput& input); void destroyTextureWindow(MyGraphWindow* window); #endif //GWEN_TEXTURE_WINDOW_H