# HelloWorld is a minimal sample creating, stepping and deleting a Bullet dynamics world INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ) LINK_LIBRARIES( BulletDynamics BulletCollision LinearMath ) IF (WIN32) ADD_EXECUTABLE(App_HelloWorld HelloWorld.cpp ${BULLET_PHYSICS_SOURCE_DIR}/build3/bullet.rc ) ELSE() ADD_EXECUTABLE(App_HelloWorld HelloWorld.cpp ) ENDIF() IF (INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES) SET_TARGET_PROPERTIES(App_HelloWorld PROPERTIES DEBUG_POSTFIX "_Debug") SET_TARGET_PROPERTIES(App_HelloWorld PROPERTIES MINSIZEREL_POSTFIX "_MinsizeRel") SET_TARGET_PROPERTIES(App_HelloWorld PROPERTIES RELWITHDEBINFO_POSTFIX "_RelWithDebugInfo") ENDIF(INTERNAL_ADD_POSTFIX_EXECUTABLE_NAMES)