#include "b3ImportMeshUtility.h" #include #include "../../ThirdPartyLibs/Wavefront/tiny_obj_loader.h" #include "LinearMath/btVector3.h" #include "../ImportObjDemo/Wavefront2GLInstanceGraphicsShape.h" #include "../../Utils/b3ResourcePath.h" #include "Bullet3Common/b3FileUtils.h" #include "stb_image/stb_image.h" #include "../ImportObjDemo/LoadMeshFromObj.h" #include "Bullet3Common/b3HashMap.h" #include "../../CommonInterfaces/CommonFileIOInterface.h" struct CachedTextureResult { std::string m_textureName; int m_width; int m_height; unsigned char* m_pixels; CachedTextureResult() : m_width(0), m_height(0), m_pixels(0) { } }; static b3HashMap gCachedTextureResults; struct CachedTextureManager { CachedTextureManager() { } virtual ~CachedTextureManager() { for (int i = 0; i < gCachedTextureResults.size(); i++) { CachedTextureResult* res = gCachedTextureResults.getAtIndex(i); if (res) { free(res->m_pixels); } } } }; static CachedTextureManager sTexCacheMgr; bool b3ImportMeshUtility::loadAndRegisterMeshFromFileInternal(const std::string& fileName, b3ImportMeshData& meshData, struct CommonFileIOInterface* fileIO) { B3_PROFILE("loadAndRegisterMeshFromFileInternal"); meshData.m_gfxShape = 0; meshData.m_textureImage1 = 0; meshData.m_textureHeight = 0; meshData.m_textureWidth = 0; meshData.m_flags = 0; meshData.m_isCached = false; char relativeFileName[1024]; if (fileIO->findResourcePath(fileName.c_str(), relativeFileName, 1024)) { char pathPrefix[1024]; b3FileUtils::extractPath(relativeFileName, pathPrefix, 1024); btVector3 shift(0, 0, 0); std::vector shapes; tinyobj::attrib_t attribute; { B3_PROFILE("tinyobj::LoadObj"); std::string err = LoadFromCachedOrFromObj(attribute, shapes, relativeFileName, pathPrefix, fileIO); //std::string err = tinyobj::LoadObj(shapes, relativeFileName, pathPrefix); } GLInstanceGraphicsShape* gfxShape = btgCreateGraphicsShapeFromWavefrontObj(attribute, shapes); { B3_PROFILE("Load Texture"); //int textureIndex = -1; //try to load some texture for (int i = 0; meshData.m_textureImage1 == 0 && i < shapes.size(); i++) { const tinyobj::shape_t& shape = shapes[i]; meshData.m_rgbaColor[0] = shape.material.diffuse[0]; meshData.m_rgbaColor[1] = shape.material.diffuse[1]; meshData.m_rgbaColor[2] = shape.material.diffuse[2]; meshData.m_rgbaColor[3] = shape.material.transparency; meshData.m_flags |= B3_IMPORT_MESH_HAS_RGBA_COLOR; meshData.m_specularColor[0] = shape.material.specular[0]; meshData.m_specularColor[1] = shape.material.specular[1]; meshData.m_specularColor[2] = shape.material.specular[2]; meshData.m_specularColor[3] = 1; meshData.m_flags |= B3_IMPORT_MESH_HAS_SPECULAR_COLOR; if (shape.material.diffuse_texname.length() > 0) { int width, height, n; const char* filename = shape.material.diffuse_texname.c_str(); unsigned char* image = 0; const char* prefix[] = {pathPrefix, "./", "./data/", "../data/", "../../data/", "../../../data/", "../../../../data/"}; int numprefix = sizeof(prefix) / sizeof(const char*); for (int i = 0; !image && i < numprefix; i++) { char relativeFileName[1024]; sprintf(relativeFileName, "%s%s", prefix[i], filename); char relativeFileName2[1024]; if (fileIO->findResourcePath(relativeFileName, relativeFileName2, 1024)) { if (b3IsFileCachingEnabled()) { CachedTextureResult* texture = gCachedTextureResults[relativeFileName]; if (texture) { image = texture->m_pixels; width = texture->m_width; height = texture->m_height; meshData.m_textureWidth = width; meshData.m_textureHeight = height; meshData.m_textureImage1 = image; meshData.m_isCached = true; } } if (image == 0) { b3AlignedObjectArray buffer; buffer.reserve(1024); int fileId = fileIO->fileOpen(relativeFileName,"rb"); if (fileId>=0) { int size = fileIO->getFileSize(fileId); if (size>0) { buffer.resize(size); int actual = fileIO->fileRead(fileId,&buffer[0],size); if (actual != size) { b3Warning("STL filesize mismatch!\n"); buffer.resize(0); } } fileIO->fileClose(fileId); } if (buffer.size()) { image = stbi_load_from_memory((const unsigned char*)&buffer[0], buffer.size(), &width, &height, &n, 3); } //image = stbi_load(relativeFileName, &width, &height, &n, 3); meshData.m_textureImage1 = image; if (image) { meshData.m_textureWidth = width; meshData.m_textureHeight = height; if (b3IsFileCachingEnabled()) { CachedTextureResult result; result.m_textureName = relativeFileName; result.m_width = width; result.m_height = height; result.m_pixels = image; meshData.m_isCached = true; gCachedTextureResults.insert(relativeFileName, result); } } else { b3Warning("Unsupported texture image format [%s]\n", relativeFileName); break; } } } else { b3Warning("not found [%s]\n", relativeFileName); } } } } } meshData.m_gfxShape = gfxShape; return true; } else { b3Warning("Cannot find %s\n", fileName.c_str()); } return false; }