#ifndef WAVEFRONT2GRAPHICS_H #define WAVEFRONT2GRAPHICS_H #include "../../ThirdPartyLibs/Wavefront/tiny_obj_loader.h" #include struct GLInstanceGraphicsShape* btgCreateGraphicsShapeFromWavefrontObj(const tinyobj::attrib_t& attribute, std::vector& shapes, bool flatShading = false); #endif //WAVEFRONT2GRAPHICS_H