#ifndef GPU_DEMO_INTERNAL_DATA_H #define GPU_DEMO_INTERNAL_DATA_H #include "Bullet3OpenCL/Initialize/b3OpenCLInclude.h" struct GpuDemoInternalData { cl_platform_id m_platformId; cl_context m_clContext; cl_device_id m_clDevice; cl_command_queue m_clQueue; bool m_clInitialized; char* m_clDeviceName; GpuDemoInternalData() : m_platformId(0), m_clContext(0), m_clDevice(0), m_clQueue(0), m_clInitialized(false), m_clDeviceName(0) { } }; #endif