#ifndef GPU_RIGIDBODY_INTERNAL_DATA_H #define GPU_RIGIDBODY_INTERNAL_DATA_H #include "Bullet3OpenCL/Initialize/b3OpenCLUtils.h" #include "Bullet3OpenCL/ParallelPrimitives/b3OpenCLArray.h" #include "Bullet3Common/b3Vector3.h" #include "Bullet3Collision/NarrowPhaseCollision/b3Config.h" struct GpuRigidBodyDemoInternalData { cl_kernel m_copyTransformsToVBOKernel; b3OpenCLArray* m_instancePosOrnColor; class b3GpuRigidBodyPipeline* m_rigidBodyPipeline; class b3GpuNarrowPhase* m_np; class b3GpuBroadphaseInterface* m_bp; struct b3DynamicBvhBroadphase* m_broadphaseDbvt; b3Vector3 m_pickPivotInA; b3Vector3 m_pickPivotInB; float m_pickDistance; int m_pickBody; int m_pickConstraint; int m_altPressed; int m_controlPressed; int m_pickFixedBody; int m_pickGraphicsShapeIndex; int m_pickGraphicsShapeInstance; b3Config m_config; GUIHelperInterface* m_guiHelper; GpuRigidBodyDemoInternalData() : m_instancePosOrnColor(0), m_copyTransformsToVBOKernel(0), m_rigidBodyPipeline(0), m_np(0), m_bp(0), m_broadphaseDbvt(0), m_pickConstraint(-1), m_pickFixedBody(-1), m_pickGraphicsShapeIndex(-1), m_pickGraphicsShapeInstance(-1), m_pickBody(-1), m_altPressed(0), m_controlPressed(0), m_guiHelper(0) { } }; #endif //GPU_RIGIDBODY_INTERNAL_DATA_H