#ifndef B3_USE_GLFW #ifdef __APPLE__ #include "MacOpenGLWindow.h" #include "OpenGLInclude.h" #include "MacOpenGLWindowObjC.h" #include #include #include #include MacOpenGLWindow::MacOpenGLWindow() : m_internalData(0) { m_internalData = Mac_createData(); } MacOpenGLWindow::~MacOpenGLWindow() { Mac_destroyData(m_internalData); } void MacOpenGLWindow::closeWindow() { Mac_destroyData(m_internalData); m_internalData = Mac_createData(); } bool MacOpenGLWindow::isModifierKeyPressed(int key) { return Mac_isModifierKeyPressed(m_internalData, key); } float MacOpenGLWindow::getTimeInSeconds() { return 0.f; } void MacOpenGLWindow::setRenderCallback(b3RenderCallback renderCallback) { } void MacOpenGLWindow::setWindowTitle(const char* windowTitle) { Mac_setWindowTitle(m_internalData, windowTitle); } void MacOpenGLWindow::createWindow(const b3gWindowConstructionInfo& ci) { MacWindowConstructionInfo windowCI; windowCI.m_width = ci.m_width; windowCI.m_height = ci.m_height; windowCI.m_fullscreen = ci.m_fullscreen; windowCI.m_colorBitsPerPixel = ci.m_colorBitsPerPixel; windowCI.m_windowHandle = ci.m_windowHandle; windowCI.m_title = ci.m_title; windowCI.m_openglVersion = ci.m_openglVersion; windowCI.m_allowRetina = true; Mac_createWindow(m_internalData, &windowCI); } void MacOpenGLWindow::runMainLoop() { } void MacOpenGLWindow::startRendering() { Mac_updateWindow(m_internalData); } void MacOpenGLWindow::endRendering() { Mac_swapBuffer(m_internalData); } bool MacOpenGLWindow::requestedExit() const { return Mac_requestedExit(m_internalData); } void MacOpenGLWindow::setRequestExit() { Mac_setRequestExit(m_internalData); } int MacOpenGLWindow::fileOpenDialog(char* filename, int maxNameLength) { return Mac_fileOpenDialog(filename, maxNameLength); } void MacOpenGLWindow::getMouseCoordinates(int& x, int& y) { int* xPtr = &x; int* yPtr = &y; Mac_getMouseCoordinates(m_internalData, xPtr, yPtr); } int MacOpenGLWindow::getWidth() const { return Mac_getWidth(m_internalData); } int MacOpenGLWindow::getHeight() const { return Mac_getHeight(m_internalData); } void MacOpenGLWindow::setResizeCallback(b3ResizeCallback resizeCallback) { Mac_setResizeCallback(m_internalData, resizeCallback); } b3ResizeCallback MacOpenGLWindow::getResizeCallback() { return Mac_getResizeCallback(m_internalData); } void MacOpenGLWindow::setMouseButtonCallback(b3MouseButtonCallback mouseCallback) { Mac_setMouseButtonCallback(m_internalData, mouseCallback); } void MacOpenGLWindow::setMouseMoveCallback(b3MouseMoveCallback mouseCallback) { Mac_setMouseMoveCallback(m_internalData, mouseCallback); } void MacOpenGLWindow::setKeyboardCallback(b3KeyboardCallback keyboardCallback) { Mac_setKeyboardCallback(m_internalData, keyboardCallback); } b3MouseMoveCallback MacOpenGLWindow::getMouseMoveCallback() { return Mac_getMouseMoveCallback(m_internalData); } b3MouseButtonCallback MacOpenGLWindow::getMouseButtonCallback() { return Mac_getMouseButtonCallback(m_internalData); } void MacOpenGLWindow::setWheelCallback(b3WheelCallback wheelCallback) { Mac_setWheelCallback(m_internalData, wheelCallback); } b3WheelCallback MacOpenGLWindow::getWheelCallback() { return Mac_getWheelCallback(m_internalData); } b3KeyboardCallback MacOpenGLWindow::getKeyboardCallback() { return Mac_getKeyboardCallback(m_internalData); } float MacOpenGLWindow::getRetinaScale() const { return Mac_getRetinaScale(m_internalData); } void MacOpenGLWindow::setAllowRetina(bool allow) { Mac_setAllowRetina(m_internalData, allow); } #endif //__APPLE__ #endif //B3_USE_GLFW