#ifndef MINITAUR_SIMULATION_SETUP_H #define MINITAUR_SIMULATION_SETUP_H #include "LinearMath/btVector3.h" #include "LinearMath/btQuaternion.h" class MinitaurSetup { struct MinitaurSetupInternalData* m_data; void resetPose(class b3RobotSimulatorClientAPI_NoGUI* sim); public: MinitaurSetup(); virtual ~MinitaurSetup(); int setupMinitaur(class b3RobotSimulatorClientAPI_NoGUI* sim, const class btVector3& startPos = btVector3(0, 0, 0), const class btQuaternion& startOrn = btQuaternion(0, 0, 0, 1)); void setDesiredMotorAngle(class b3RobotSimulatorClientAPI_NoGUI* sim, const char* motorName, double desiredAngle, double maxTorque = 3, double kp = 0.1, double kd = 0.9); }; #endif //MINITAUR_SIMULATION_SETUP_H