#include "PhysicsClientC_API.h" #include "PhysicsClientSharedMemory.h" #include "Bullet3Common/b3Scalar.h" #include "Bullet3Common/b3Vector3.h" #include "Bullet3Common/b3Matrix3x3.h" #include "Bullet3Common/b3Transform.h" #include "Bullet3Common/b3TransformUtil.h" #include #include "SharedMemoryCommands.h" B3_SHARED_API b3SharedMemoryCommandHandle b3LoadSdfCommandInit(b3PhysicsClientHandle physClient, const char* sdfFileName) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3LoadSdfCommandInit2((b3SharedMemoryCommandHandle)command, sdfFileName); } B3_SHARED_API b3SharedMemoryCommandHandle b3LoadSdfCommandInit2(b3SharedMemoryCommandHandle commandHandle, const char* sdfFileName) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_LOAD_SDF; int len = strlen(sdfFileName); if (len < MAX_SDF_FILENAME_LENGTH) { strcpy(command->m_sdfArguments.m_sdfFileName, sdfFileName); } else { command->m_sdfArguments.m_sdfFileName[0] = 0; } command->m_updateFlags = SDF_ARGS_FILE_NAME; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3SaveWorldCommandInit(b3PhysicsClientHandle physClient, const char* sdfFileName) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SAVE_WORLD; int len = strlen(sdfFileName); if (len < MAX_SDF_FILENAME_LENGTH) { strcpy(command->m_sdfArguments.m_sdfFileName, sdfFileName); } else { command->m_sdfArguments.m_sdfFileName[0] = 0; } command->m_updateFlags = SDF_ARGS_FILE_NAME; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3LoadBulletCommandInit(b3PhysicsClientHandle physClient, const char* fileName) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl->canSubmitCommand()) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_LOAD_BULLET; int len = strlen(fileName); if (len < MAX_URDF_FILENAME_LENGTH) { strcpy(command->m_fileArguments.m_fileName, fileName); } else { command->m_fileArguments.m_fileName[0] = 0; } command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3LoadStateCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl->canSubmitCommand()) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_RESTORE_STATE; command->m_updateFlags = 0; command->m_loadStateArguments.m_fileName[0] = 0; command->m_loadStateArguments.m_stateId = -1; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRemoveStateCommand(b3PhysicsClientHandle physClient, int stateId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl->canSubmitCommand()) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REMOVE_STATE; command->m_updateFlags = 0; command->m_loadStateArguments.m_fileName[0] = 0; command->m_loadStateArguments.m_stateId = stateId; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API int b3LoadStateSetStateId(b3SharedMemoryCommandHandle commandHandle, int stateId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_RESTORE_STATE); if (command->m_type == CMD_RESTORE_STATE) { command->m_loadStateArguments.m_stateId = stateId; command->m_updateFlags |= CMD_LOAD_STATE_HAS_STATEID; } return 0; } B3_SHARED_API int b3LoadStateSetFileName(b3SharedMemoryCommandHandle commandHandle, const char* fileName) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_RESTORE_STATE); if (command->m_type == CMD_RESTORE_STATE) { int len = strlen(fileName); if (len < MAX_URDF_FILENAME_LENGTH) { strcpy(command->m_loadStateArguments.m_fileName, fileName); } else { command->m_loadStateArguments.m_fileName[0] = 0; } command->m_updateFlags |= CMD_LOAD_STATE_HAS_FILENAME; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3SaveStateCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl->canSubmitCommand()) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SAVE_STATE; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API int b3GetStatusGetStateId(b3SharedMemoryStatusHandle statusHandle) { int stateId = -1; const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); b3Assert(status->m_type == CMD_SAVE_STATE_COMPLETED); if (status && status->m_type == CMD_SAVE_STATE_COMPLETED) { stateId = status->m_saveStateResultArgs.m_stateId; } return stateId; } B3_SHARED_API b3SharedMemoryCommandHandle b3SaveBulletCommandInit(b3PhysicsClientHandle physClient, const char* fileName) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl->canSubmitCommand()) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SAVE_BULLET; int len = strlen(fileName); if (len < MAX_URDF_FILENAME_LENGTH) { strcpy(command->m_fileArguments.m_fileName, fileName); } else { command->m_fileArguments.m_fileName[0] = 0; } command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3LoadMJCFCommandInit(b3PhysicsClientHandle physClient, const char* fileName) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl->canSubmitCommand()) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3LoadMJCFCommandInit2((b3SharedMemoryCommandHandle)command, fileName); } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3LoadMJCFCommandInit2(b3SharedMemoryCommandHandle commandHandle, const char* fileName) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_LOAD_MJCF; int len = strlen(fileName); if (len < MAX_URDF_FILENAME_LENGTH) { strcpy(command->m_mjcfArguments.m_mjcfFileName, fileName); } else { command->m_mjcfArguments.m_mjcfFileName[0] = 0; } command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3LoadMJCFCommandSetFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_MJCF); if (command->m_type == CMD_LOAD_MJCF) { command->m_mjcfArguments.m_flags = flags; command->m_updateFlags |= URDF_ARGS_HAS_CUSTOM_URDF_FLAGS; } } B3_SHARED_API b3SharedMemoryCommandHandle b3LoadSoftBodyCommandInit(b3PhysicsClientHandle physClient, const char* fileName) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl->canSubmitCommand()) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_LOAD_SOFT_BODY; int len = strlen(fileName); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_loadSoftBodyArguments.m_fileName, fileName); } else { command->m_loadSoftBodyArguments.m_fileName[0] = 0; } command->m_updateFlags = LOAD_SOFT_BODY_FILE_NAME; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API int b3LoadSoftBodySetScale(b3SharedMemoryCommandHandle commandHandle, double scale) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_scale = scale; command->m_updateFlags |= LOAD_SOFT_BODY_UPDATE_SCALE; return 0; } B3_SHARED_API int b3LoadSoftBodySetMass(b3SharedMemoryCommandHandle commandHandle, double mass) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_mass = mass; command->m_updateFlags |= LOAD_SOFT_BODY_UPDATE_MASS; return 0; } B3_SHARED_API int b3LoadSoftBodySetCollisionMargin(b3SharedMemoryCommandHandle commandHandle, double collisionMargin) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_collisionMargin = collisionMargin; command->m_updateFlags |= LOAD_SOFT_BODY_UPDATE_COLLISION_MARGIN; return 0; } B3_SHARED_API int b3LoadSoftBodySetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX, double startPosY, double startPosZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_initialPosition[0] = startPosX; command->m_loadSoftBodyArguments.m_initialPosition[1] = startPosY; command->m_loadSoftBodyArguments.m_initialPosition[2] = startPosZ; command->m_updateFlags |= LOAD_SOFT_BODY_INITIAL_POSITION; return 0; } B3_SHARED_API int b3LoadSoftBodySetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX, double startOrnY, double startOrnZ, double startOrnW) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_initialOrientation[0] = startOrnX; command->m_loadSoftBodyArguments.m_initialOrientation[1] = startOrnY; command->m_loadSoftBodyArguments.m_initialOrientation[2] = startOrnZ; command->m_loadSoftBodyArguments.m_initialOrientation[3] = startOrnW; command->m_updateFlags |= LOAD_SOFT_BODY_INITIAL_ORIENTATION; return 0; } B3_SHARED_API int b3LoadSoftBodyUpdateSimMesh(b3SharedMemoryCommandHandle commandHandle, const char* filename) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); int len = strlen(filename); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_loadSoftBodyArguments.m_simFileName, filename); } else { command->m_loadSoftBodyArguments.m_simFileName[0] = 0; } command->m_updateFlags |= LOAD_SOFT_BODY_SIM_MESH; return 0; } B3_SHARED_API int b3LoadSoftBodyAddCorotatedForce(b3SharedMemoryCommandHandle commandHandle, double corotatedMu, double corotatedLambda) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_corotatedMu = corotatedMu; command->m_loadSoftBodyArguments.m_corotatedLambda = corotatedLambda; command->m_updateFlags |= LOAD_SOFT_BODY_ADD_COROTATED_FORCE; return 0; } B3_SHARED_API int b3LoadSoftBodyAddNeoHookeanForce(b3SharedMemoryCommandHandle commandHandle, double NeoHookeanMu, double NeoHookeanLambda, double NeoHookeanDamping) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_NeoHookeanMu = NeoHookeanMu; command->m_loadSoftBodyArguments.m_NeoHookeanLambda = NeoHookeanLambda; command->m_loadSoftBodyArguments.m_NeoHookeanDamping = NeoHookeanDamping; command->m_updateFlags |= LOAD_SOFT_BODY_ADD_NEOHOOKEAN_FORCE; return 0; } B3_SHARED_API int b3LoadSoftBodyAddMassSpringForce(b3SharedMemoryCommandHandle commandHandle, double springElasticStiffness , double springDampingStiffness) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_springElasticStiffness = springElasticStiffness; command->m_loadSoftBodyArguments.m_springDampingStiffness = springDampingStiffness; command->m_updateFlags |= LOAD_SOFT_BODY_ADD_MASS_SPRING_FORCE; return 0; } B3_SHARED_API int b3LoadSoftBodyAddGravityForce(b3SharedMemoryCommandHandle commandHandle, double gravityX, double gravityY, double gravityZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_updateFlags |= LOAD_SOFT_BODY_ADD_GRAVITY_FORCE; return 0; } B3_SHARED_API int b3LoadSoftBodySetCollisionHardness(b3SharedMemoryCommandHandle commandHandle, double collisionHardness) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_collisionHardness = collisionHardness; command->m_updateFlags |= LOAD_SOFT_BODY_SET_COLLISION_HARDNESS; return 0; } B3_SHARED_API int b3LoadSoftBodySetRepulsionStiffness(b3SharedMemoryCommandHandle commandHandle, double stiffness) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_repulsionStiffness = stiffness; command->m_updateFlags |= LOAD_SOFT_BODY_SET_REPULSION_STIFFNESS; return 0; } B3_SHARED_API int b3LoadSoftBodySetGravityFactor(b3SharedMemoryCommandHandle commandHandle, double gravFactor) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_gravFactor = gravFactor; command->m_updateFlags |= LOAD_SOFT_BODY_SET_GRAVITY_FACTOR; return 0; } B3_SHARED_API int b3LoadSoftBodySetSelfCollision(b3SharedMemoryCommandHandle commandHandle, int useSelfCollision) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_useSelfCollision = useSelfCollision; command->m_updateFlags |= LOAD_SOFT_BODY_USE_SELF_COLLISION; return 0; } B3_SHARED_API int b3LoadSoftBodySetFrictionCoefficient(b3SharedMemoryCommandHandle commandHandle, double frictionCoefficient) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_frictionCoeff = frictionCoefficient; command->m_updateFlags |= LOAD_SOFT_BODY_SET_FRICTION_COEFFICIENT; return 0; } B3_SHARED_API int b3LoadSoftBodyUseBendingSprings(b3SharedMemoryCommandHandle commandHandle, int useBendingSprings, double bendingStiffness) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_useBendingSprings = useBendingSprings; command->m_loadSoftBodyArguments.m_springBendingStiffness = bendingStiffness; command->m_updateFlags |= LOAD_SOFT_BODY_ADD_BENDING_SPRINGS; return 0; } B3_SHARED_API int b3LoadSoftBodyUseAllDirectionDampingSprings(b3SharedMemoryCommandHandle commandHandle, int allDirectionDamping) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_dampAllDirections = allDirectionDamping; command->m_updateFlags |= LOAD_SOFT_BODY_SET_DAMPING_SPRING_MODE; return 0; } B3_SHARED_API int b3LoadSoftBodyUseFaceContact(b3SharedMemoryCommandHandle commandHandle, int useFaceContact) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_LOAD_SOFT_BODY); command->m_loadSoftBodyArguments.m_useFaceContact = useFaceContact; command->m_updateFlags |= LOAD_SOFT_BODY_USE_FACE_CONTACT; return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3LoadUrdfCommandInit(b3PhysicsClientHandle physClient, const char* urdfFileName) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl->canSubmitCommand()) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_LOAD_URDF; int len = strlen(urdfFileName); if (len < MAX_URDF_FILENAME_LENGTH) { strcpy(command->m_urdfArguments.m_urdfFileName, urdfFileName); } else { command->m_urdfArguments.m_urdfFileName[0] = 0; } command->m_updateFlags = URDF_ARGS_FILE_NAME; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3LoadUrdfCommandInit2(b3SharedMemoryCommandHandle commandHandle, const char* urdfFileName) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); command->m_type = CMD_LOAD_URDF; int len = strlen(urdfFileName); if (len < MAX_URDF_FILENAME_LENGTH) { strcpy(command->m_urdfArguments.m_urdfFileName, urdfFileName); } else { command->m_urdfArguments.m_urdfFileName[0] = 0; } command->m_updateFlags = URDF_ARGS_FILE_NAME; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3LoadUrdfCommandSetUseMultiBody(b3SharedMemoryCommandHandle commandHandle, int useMultiBody) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_URDF); command->m_updateFlags |= URDF_ARGS_USE_MULTIBODY; command->m_urdfArguments.m_useMultiBody = useMultiBody; return 0; } B3_SHARED_API int b3LoadUrdfCommandSetGlobalScaling(b3SharedMemoryCommandHandle commandHandle, double globalScaling) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_URDF); command->m_updateFlags |= URDF_ARGS_USE_GLOBAL_SCALING; command->m_urdfArguments.m_globalScaling = globalScaling; return 0; } B3_SHARED_API int b3LoadSdfCommandSetUseMultiBody(b3SharedMemoryCommandHandle commandHandle, int useMultiBody) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_SDF); command->m_updateFlags |= URDF_ARGS_USE_MULTIBODY; command->m_sdfArguments.m_useMultiBody = useMultiBody; return 0; } B3_SHARED_API int b3LoadSdfCommandSetUseGlobalScaling(b3SharedMemoryCommandHandle commandHandle, double globalScaling) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_SDF); command->m_updateFlags |= URDF_ARGS_USE_GLOBAL_SCALING; command->m_sdfArguments.m_globalScaling = globalScaling; return 0; } B3_SHARED_API int b3LoadUrdfCommandSetUseFixedBase(b3SharedMemoryCommandHandle commandHandle, int useFixedBase) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_URDF); if (command && (command->m_type == CMD_LOAD_URDF)) { command->m_updateFlags |= URDF_ARGS_USE_FIXED_BASE; command->m_urdfArguments.m_useFixedBase = useFixedBase; return 0; } return -1; } B3_SHARED_API int b3LoadUrdfCommandSetFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_LOAD_URDF); if (command && (command->m_type == CMD_LOAD_URDF)) { command->m_updateFlags |= URDF_ARGS_HAS_CUSTOM_URDF_FLAGS; command->m_urdfArguments.m_urdfFlags = flags; } return 0; } B3_SHARED_API int b3LoadUrdfCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX, double startPosY, double startPosZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if (command) { b3Assert(command->m_type == CMD_LOAD_URDF); if (command->m_type == CMD_LOAD_URDF) { command->m_urdfArguments.m_initialPosition[0] = startPosX; command->m_urdfArguments.m_initialPosition[1] = startPosY; command->m_urdfArguments.m_initialPosition[2] = startPosZ; command->m_updateFlags |= URDF_ARGS_INITIAL_POSITION; } return 0; } return -1; } B3_SHARED_API int b3LoadUrdfCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX, double startOrnY, double startOrnZ, double startOrnW) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if (command) { b3Assert(command->m_type == CMD_LOAD_URDF); if (command->m_type == CMD_LOAD_URDF) { command->m_urdfArguments.m_initialOrientation[0] = startOrnX; command->m_urdfArguments.m_initialOrientation[1] = startOrnY; command->m_urdfArguments.m_initialOrientation[2] = startOrnZ; command->m_urdfArguments.m_initialOrientation[3] = startOrnW; command->m_updateFlags |= URDF_ARGS_INITIAL_ORIENTATION; } return 0; } return -1; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestPhysicsParamCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_PHYSICS_SIMULATION_PARAMETERS; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusPhysicsSimulationParameters(b3SharedMemoryStatusHandle statusHandle, struct b3PhysicsSimulationParameters* params) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); b3Assert(status->m_type == CMD_REQUEST_PHYSICS_SIMULATION_PARAMETERS_COMPLETED); if (status && status->m_type == CMD_REQUEST_PHYSICS_SIMULATION_PARAMETERS_COMPLETED) { *params = status->m_simulationParameterResultArgs; return 1; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitPhysicsParamCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3InitPhysicsParamCommand2((b3SharedMemoryCommandHandle)command); } B3_SHARED_API b3SharedMemoryCommandHandle b3InitPhysicsParamCommand2(b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_SEND_PHYSICS_SIMULATION_PARAMETERS; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3PhysicsParamSetGravity(b3SharedMemoryCommandHandle commandHandle, double gravx, double gravy, double gravz) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_gravityAcceleration[0] = gravx; command->m_physSimParamArgs.m_gravityAcceleration[1] = gravy; command->m_physSimParamArgs.m_gravityAcceleration[2] = gravz; command->m_updateFlags |= SIM_PARAM_UPDATE_GRAVITY; return 0; } B3_SHARED_API int b3PhysicsParamSetRealTimeSimulation(b3SharedMemoryCommandHandle commandHandle, int enableRealTimeSimulation) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_useRealTimeSimulation = (enableRealTimeSimulation != 0); command->m_updateFlags |= SIM_PARAM_UPDATE_REAL_TIME_SIMULATION; return 0; } B3_SHARED_API int b3PhysicsParamSetInternalSimFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_internalSimFlags = flags; command->m_updateFlags |= SIM_PARAM_UPDATE_INTERNAL_SIMULATION_FLAGS; return 0; } B3_SHARED_API int b3PhysicsParamSetUseSplitImpulse(b3SharedMemoryCommandHandle commandHandle, int useSplitImpulse) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_useSplitImpulse = useSplitImpulse; command->m_updateFlags |= SIM_PARAM_UPDATE_USE_SPLIT_IMPULSE; return 0; } B3_SHARED_API int b3PhysicsParamSetSplitImpulsePenetrationThreshold(b3SharedMemoryCommandHandle commandHandle, double splitImpulsePenetrationThreshold) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_splitImpulsePenetrationThreshold = splitImpulsePenetrationThreshold; command->m_updateFlags |= SIM_PARAM_UPDATE_SPLIT_IMPULSE_PENETRATION_THRESHOLD; return 0; } B3_SHARED_API int b3PhysicsParamSetContactBreakingThreshold(b3SharedMemoryCommandHandle commandHandle, double contactBreakingThreshold) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_contactBreakingThreshold = contactBreakingThreshold; command->m_updateFlags |= SIM_PARAM_UPDATE_CONTACT_BREAKING_THRESHOLD; return 0; } B3_SHARED_API int b3PhysicsParamSetMaxNumCommandsPer1ms(b3SharedMemoryCommandHandle commandHandle, int maxNumCmdPer1ms) { //obsolete command return 0; } B3_SHARED_API int b3PhysicsParamSetEnableFileCaching(b3SharedMemoryCommandHandle commandHandle, int enableFileCaching) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_enableFileCaching = enableFileCaching; command->m_updateFlags |= SIM_PARAM_ENABLE_FILE_CACHING; return 0; } B3_SHARED_API int b3PhysicsParamSetRestitutionVelocityThreshold(b3SharedMemoryCommandHandle commandHandle, double restitutionVelocityThreshold) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_restitutionVelocityThreshold = restitutionVelocityThreshold; command->m_updateFlags |= SIM_PARAM_UPDATE_RESTITUTION_VELOCITY_THRESHOLD; return 0; } B3_SHARED_API int b3PhysicsParamSetEnableConeFriction(b3SharedMemoryCommandHandle commandHandle, int enableConeFriction) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_enableConeFriction = enableConeFriction; command->m_updateFlags |= SIM_PARAM_ENABLE_CONE_FRICTION; return 0; } B3_SHARED_API int b3PhysicsParameterSetDeterministicOverlappingPairs(b3SharedMemoryCommandHandle commandHandle, int deterministicOverlappingPairs) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_deterministicOverlappingPairs = deterministicOverlappingPairs; command->m_updateFlags |= SIM_PARAM_UPDATE_DETERMINISTIC_OVERLAPPING_PAIRS; return 0; } B3_SHARED_API int b3PhysicsParameterSetAllowedCcdPenetration(b3SharedMemoryCommandHandle commandHandle, double allowedCcdPenetration) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_allowedCcdPenetration = allowedCcdPenetration; command->m_updateFlags |= SIM_PARAM_UPDATE_CCD_ALLOWED_PENETRATION; return 0; } B3_SHARED_API int b3PhysicsParameterSetJointFeedbackMode(b3SharedMemoryCommandHandle commandHandle, int jointFeedbackMode) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_jointFeedbackMode = jointFeedbackMode; command->m_updateFlags |= SIM_PARAM_UPDATE_JOINT_FEEDBACK_MODE; return 0; } B3_SHARED_API int b3PhysicsParamSetNumSolverIterations(b3SharedMemoryCommandHandle commandHandle, int numSolverIterations) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_numSolverIterations = numSolverIterations; command->m_updateFlags |= SIM_PARAM_UPDATE_NUM_SOLVER_ITERATIONS; return 0; } B3_SHARED_API int b3PhysicsParamSetNumNonContactInnerIterations(b3SharedMemoryCommandHandle commandHandle, int numNonContactInnerIterations) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_numNonContactInnerIterations = numNonContactInnerIterations; command->m_updateFlags |= SIM_PARAM_UPDATE_NUM_NONCONTACT_INNER_ITERATIONS; return 0; } B3_SHARED_API int b3PhysicsParamSetWarmStartingFactor(b3SharedMemoryCommandHandle commandHandle, double warmStartingFactor) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_warmStartingFactor = warmStartingFactor; command->m_updateFlags |= SIM_PARAM_UPDATE_WARM_STARTING_FACTOR; return 0; } B3_SHARED_API int b3PhysicsParamSetArticulatedWarmStartingFactor(b3SharedMemoryCommandHandle commandHandle, double warmStartingFactor) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_articulatedWarmStartingFactor = warmStartingFactor; command->m_updateFlags |= SIM_PARAM_UPDATE_ARTICULATED_WARM_STARTING_FACTOR; return 0; } B3_SHARED_API int b3PhysicsParamSetSolverResidualThreshold(b3SharedMemoryCommandHandle commandHandle, double solverResidualThreshold) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_solverResidualThreshold = solverResidualThreshold; command->m_updateFlags |= SIM_PARAM_UPDATE_SOLVER_RESIDULAL_THRESHOLD; return 0; } B3_SHARED_API int b3PhysicsParamSetContactSlop(b3SharedMemoryCommandHandle commandHandle, double contactSlop) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_contactSlop = contactSlop; command->m_updateFlags |= SIM_PARAM_UPDATE_CONTACT_SLOP; return 0; } B3_SHARED_API int b3PhysicsParameterSetEnableSAT(b3SharedMemoryCommandHandle commandHandle, int enableSAT) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_enableSAT = enableSAT; command->m_updateFlags |= SIM_PARAM_ENABLE_SAT; return 0; } B3_SHARED_API int b3PhysicsParameterSetConstraintSolverType(b3SharedMemoryCommandHandle commandHandle, int constraintSolverType) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_constraintSolverType = constraintSolverType; command->m_updateFlags |= SIM_PARAM_CONSTRAINT_SOLVER_TYPE; return 0; } B3_SHARED_API int b3PhysicsParameterSetMinimumSolverIslandSize(b3SharedMemoryCommandHandle commandHandle, int minimumSolverIslandSize) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_minimumSolverIslandSize = minimumSolverIslandSize; command->m_updateFlags |= SIM_PARAM_CONSTRAINT_MIN_SOLVER_ISLAND_SIZE; return 0; } B3_SHARED_API int b3PhysicsParamSetSolverAnalytics(b3SharedMemoryCommandHandle commandHandle, int reportSolverAnalytics) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_reportSolverAnalytics = reportSolverAnalytics; command->m_updateFlags |= SIM_PARAM_REPORT_CONSTRAINT_SOLVER_ANALYTICS; return 0; } B3_SHARED_API int b3PhysicsParamSetCollisionFilterMode(b3SharedMemoryCommandHandle commandHandle, int filterMode) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_physSimParamArgs.m_collisionFilterMode = filterMode; command->m_updateFlags |= SIM_PARAM_UPDATE_COLLISION_FILTER_MODE; return 0; } B3_SHARED_API int b3PhysicsParamSetTimeStep(b3SharedMemoryCommandHandle commandHandle, double timeStep) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_DELTA_TIME; command->m_physSimParamArgs.m_deltaTime = timeStep; return 0; } B3_SHARED_API int b3PhysicsParamSetNumSubSteps(b3SharedMemoryCommandHandle commandHandle, int numSubSteps) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_NUM_SIMULATION_SUB_STEPS; command->m_physSimParamArgs.m_numSimulationSubSteps = numSubSteps; return 0; } B3_SHARED_API int b3PhysicsParamSetDefaultContactERP(b3SharedMemoryCommandHandle commandHandle, double defaultContactERP) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_DEFAULT_CONTACT_ERP; command->m_physSimParamArgs.m_defaultContactERP = defaultContactERP; return 0; } B3_SHARED_API int b3PhysicsParamSetDefaultNonContactERP(b3SharedMemoryCommandHandle commandHandle, double defaultNonContactERP) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_DEFAULT_NON_CONTACT_ERP; command->m_physSimParamArgs.m_defaultNonContactERP = defaultNonContactERP; return 0; } B3_SHARED_API int b3PhysicsParamSetDefaultFrictionERP(b3SharedMemoryCommandHandle commandHandle, double frictionERP) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_DEFAULT_FRICTION_ERP; command->m_physSimParamArgs.m_frictionERP = frictionERP; return 0; } B3_SHARED_API int b3PhysicsParamSetDefaultGlobalCFM(b3SharedMemoryCommandHandle commandHandle, double defaultGlobalCFM) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_DEFAULT_GLOBAL_CFM; command->m_physSimParamArgs.m_defaultGlobalCFM = defaultGlobalCFM; return 0; } B3_SHARED_API int b3PhysicsParamSetDefaultFrictionCFM(b3SharedMemoryCommandHandle commandHandle, double frictionCFM) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_DEFAULT_FRICTION_CFM; command->m_physSimParamArgs.m_frictionCFM = frictionCFM; return 0; } B3_SHARED_API int b3PhysicsParameterSetSparseSdfVoxelSize(b3SharedMemoryCommandHandle commandHandle, double sparseSdfVoxelSize) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_SEND_PHYSICS_SIMULATION_PARAMETERS); command->m_updateFlags |= SIM_PARAM_UPDATE_SPARSE_SDF; command->m_physSimParamArgs.m_sparseSdfVoxelSize = sparseSdfVoxelSize; return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitStepSimulationCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3InitStepSimulationCommand2((b3SharedMemoryCommandHandle)command); } B3_SHARED_API b3SharedMemoryCommandHandle b3InitStepSimulationCommand2(b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_STEP_FORWARD_SIMULATION; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitResetSimulationCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3InitResetSimulationCommand2((b3SharedMemoryCommandHandle)command); } B3_SHARED_API b3SharedMemoryCommandHandle b3InitResetSimulationCommand2(b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); command->m_type = CMD_RESET_SIMULATION; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3InitResetSimulationSetFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); btAssert(command->m_type == CMD_RESET_SIMULATION); if (command->m_type == CMD_RESET_SIMULATION) { command->m_updateFlags = flags; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3JointControlCommandInit(b3PhysicsClientHandle physClient, int controlMode) { return b3JointControlCommandInit2(physClient, 0, controlMode); } B3_SHARED_API b3SharedMemoryCommandHandle b3JointControlCommandInit2(b3PhysicsClientHandle physClient, int bodyUniqueId, int controlMode) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3JointControlCommandInit2Internal((b3SharedMemoryCommandHandle)command, bodyUniqueId, controlMode); } B3_SHARED_API b3SharedMemoryCommandHandle b3JointControlCommandInit2Internal(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int controlMode) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_SEND_DESIRED_STATE; command->m_sendDesiredStateCommandArgument.m_controlMode = controlMode; command->m_sendDesiredStateCommandArgument.m_bodyUniqueId = bodyUniqueId; command->m_updateFlags = 0; for (int i = 0; i < MAX_DEGREE_OF_FREEDOM; i++) { command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[i] = 0; } for (int i = 0; i < 7; i++) { command->m_sendDesiredStateCommandArgument.m_desiredStateQ[i] = 0; command->m_sendDesiredStateCommandArgument.m_desiredStateQdot[i] = 0; command->m_sendDesiredStateCommandArgument.m_Kp[i] = 0; command->m_sendDesiredStateCommandArgument.m_Kd[i] = 0; command->m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[i] = 0; } command->m_sendDesiredStateCommandArgument.m_desiredStateQ[3] = 1; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3JointControlSetDesiredPosition(b3SharedMemoryCommandHandle commandHandle, int qIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((qIndex >= 0) && (qIndex < MAX_DEGREE_OF_FREEDOM)) { command->m_sendDesiredStateCommandArgument.m_desiredStateQ[qIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_Q; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[qIndex] |= SIM_DESIRED_STATE_HAS_Q; } return 0; } B3_SHARED_API int b3JointControlSetDesiredPositionMultiDof(b3SharedMemoryCommandHandle commandHandle, int qIndex, const double* position, int dofCount) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((qIndex >= 0) && ((qIndex + dofCount) < MAX_DEGREE_OF_FREEDOM) && dofCount > 0 && dofCount <= 4) { for (int dof = 0; dof < dofCount; dof++) { command->m_sendDesiredStateCommandArgument.m_desiredStateQ[qIndex + dof] = position[dof]; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_Q; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[qIndex + dof] |= SIM_DESIRED_STATE_HAS_Q; } } return 0; } B3_SHARED_API int b3JointControlSetKp(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((dofIndex >= 0) && (dofIndex < MAX_DEGREE_OF_FREEDOM)) { command->m_sendDesiredStateCommandArgument.m_Kp[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_KP; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_KP; } return 0; } B3_SHARED_API int b3JointControlSetKd(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((dofIndex >= 0) && (dofIndex < MAX_DEGREE_OF_FREEDOM)) { command->m_sendDesiredStateCommandArgument.m_Kd[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_KD; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_KD; } return 0; } B3_SHARED_API int b3JointControlSetMaximumVelocity(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double maximumVelocity) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((dofIndex >= 0) && (dofIndex < MAX_DEGREE_OF_FREEDOM)) { command->m_sendDesiredStateCommandArgument.m_rhsClamp[dofIndex] = maximumVelocity; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_RHS_CLAMP; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_RHS_CLAMP; } return 0; } B3_SHARED_API int b3JointControlSetDesiredVelocity(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((dofIndex >= 0) && (dofIndex < MAX_DEGREE_OF_FREEDOM)) { command->m_sendDesiredStateCommandArgument.m_desiredStateQdot[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_QDOT; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_QDOT; } return 0; } B3_SHARED_API int b3JointControlSetDesiredVelocityMultiDof(b3SharedMemoryCommandHandle commandHandle, int dofIndex, const double* velocity, int dofCount) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((dofIndex >= 0) && ((dofIndex+ dofCount) < MAX_DEGREE_OF_FREEDOM) && dofCount>=0 && dofCount<=4) { for (int dof = 0; dof < dofCount; dof++) { command->m_sendDesiredStateCommandArgument.m_desiredStateQdot[dofIndex+dof] = velocity[dof]; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_QDOT; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex+dof] |= SIM_DESIRED_STATE_HAS_QDOT; } } return 0; } B3_SHARED_API int b3JointControlSetDesiredForceTorqueMultiDof(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double* forces, int dofCount) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((dofIndex >= 0) && (dofIndex < MAX_DEGREE_OF_FREEDOM ) && dofCount >= 0 && dofCount <= 4) { for (int dof = 0; dof < dofCount; dof++) { command->m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex+dof] = forces[dof]; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_MAX_FORCE; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex + dof] |= SIM_DESIRED_STATE_HAS_MAX_FORCE; } } return 0; } B3_SHARED_API int b3JointControlSetMaximumForce(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((dofIndex >= 0) && (dofIndex < MAX_DEGREE_OF_FREEDOM)) { command->m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_MAX_FORCE; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_MAX_FORCE; } return 0; } B3_SHARED_API int b3JointControlSetDesiredForceTorque(b3SharedMemoryCommandHandle commandHandle, int dofIndex, double value) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if ((dofIndex >= 0) && (dofIndex < MAX_DEGREE_OF_FREEDOM)) { command->m_sendDesiredStateCommandArgument.m_desiredStateForceTorque[dofIndex] = value; command->m_updateFlags |= SIM_DESIRED_STATE_HAS_MAX_FORCE; command->m_sendDesiredStateCommandArgument.m_hasDesiredStateFlags[dofIndex] |= SIM_DESIRED_STATE_HAS_MAX_FORCE; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3RequestActualStateCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3RequestActualStateCommandInit2((b3SharedMemoryCommandHandle)command, bodyUniqueId); } B3_SHARED_API b3SharedMemoryCommandHandle b3RequestActualStateCommandInit2(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_REQUEST_ACTUAL_STATE; command->m_updateFlags = 0; command->m_requestActualStateInformationCommandArgument.m_bodyUniqueId = bodyUniqueId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3RequestActualStateCommandComputeLinkVelocity(b3SharedMemoryCommandHandle commandHandle, int computeLinkVelocity) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); btAssert(command->m_type == CMD_REQUEST_ACTUAL_STATE); if (computeLinkVelocity && command->m_type == CMD_REQUEST_ACTUAL_STATE) { command->m_updateFlags |= ACTUAL_STATE_COMPUTE_LINKVELOCITY; } return 0; } B3_SHARED_API int b3RequestActualStateCommandComputeForwardKinematics(b3SharedMemoryCommandHandle commandHandle, int computeForwardKinematics) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); btAssert(command->m_type == CMD_REQUEST_ACTUAL_STATE); if (computeForwardKinematics && command->m_type == CMD_REQUEST_ACTUAL_STATE) { command->m_updateFlags |= ACTUAL_STATE_COMPUTE_FORWARD_KINEMATICS; } return 0; } B3_SHARED_API int b3GetJointState(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int jointIndex, b3JointSensorState* state) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); int bodyIndex = status->m_sendActualStateArgs.m_bodyUniqueId; b3Assert(bodyIndex >= 0); if (bodyIndex >= 0) { b3JointInfo info; bool result = b3GetJointInfo(physClient, bodyIndex, jointIndex, &info) != 0; if (result && status->m_sendActualStateArgs.m_stateDetails) { if ((info.m_qIndex >= 0) && (info.m_uIndex >= 0) && (info.m_qIndex < MAX_DEGREE_OF_FREEDOM) && (info.m_uIndex < MAX_DEGREE_OF_FREEDOM)) { state->m_jointPosition = status->m_sendActualStateArgs.m_stateDetails->m_actualStateQ[info.m_qIndex]; state->m_jointVelocity = status->m_sendActualStateArgs.m_stateDetails->m_actualStateQdot[info.m_uIndex]; } else { state->m_jointPosition = 0; state->m_jointVelocity = 0; } for (int ii(0); ii < 6; ++ii) { state->m_jointForceTorque[ii] = status->m_sendActualStateArgs.m_stateDetails->m_jointReactionForces[6 * jointIndex + ii]; } state->m_jointMotorTorque = status->m_sendActualStateArgs.m_stateDetails->m_jointMotorForce[jointIndex]; return 1; } } return 0; } B3_SHARED_API int b3GetJointStateMultiDof(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int jointIndex, b3JointSensorState2* state) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); int bodyIndex = status->m_sendActualStateArgs.m_bodyUniqueId; b3Assert(bodyIndex >= 0); if (bodyIndex >= 0) { state->m_qDofSize = 0; state->m_uDofSize = 0; b3JointInfo info; bool result = b3GetJointInfo(physClient, bodyIndex, jointIndex, &info) != 0; if (result) { if ((info.m_qIndex >= 0) && (info.m_uIndex >= 0) && (info.m_qIndex < MAX_DEGREE_OF_FREEDOM) && (info.m_uIndex < MAX_DEGREE_OF_FREEDOM)) { state->m_qDofSize = info.m_qSize; state->m_uDofSize = info.m_uSize; for (int i = 0; i < state->m_qDofSize; i++) { state->m_jointPosition[i] = status->m_sendActualStateArgs.m_stateDetails->m_actualStateQ[info.m_qIndex + i]; } for (int i = 0; i < state->m_uDofSize; i++) { state->m_jointVelocity[i] = status->m_sendActualStateArgs.m_stateDetails->m_actualStateQdot[info.m_uIndex+i]; state->m_jointMotorTorqueMultiDof[i] = status->m_sendActualStateArgs.m_stateDetails->m_jointMotorForceMultiDof[info.m_uIndex + i]; } } else { state->m_jointPosition[0] = 0; state->m_jointVelocity[0] = 0; } for (int ii(0); ii < 6; ++ii) { state->m_jointReactionForceTorque[ii] = status->m_sendActualStateArgs.m_stateDetails->m_jointReactionForces[6 * jointIndex + ii]; } return 1; } } return 0; } B3_SHARED_API int b3GetLinkState(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int linkIndex, b3LinkState* state) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); int bodyIndex = status->m_sendActualStateArgs.m_bodyUniqueId; b3Assert(bodyIndex >= 0); b3Assert(linkIndex >= 0); int numLinks = status->m_sendActualStateArgs.m_numLinks; b3Assert(linkIndex < numLinks); if (status->m_sendActualStateArgs.m_stateDetails != NULL && (bodyIndex >= 0) && (linkIndex >= 0) && linkIndex < numLinks) { b3Transform wlf, com, inertial; for (int i = 0; i < 3; ++i) { state->m_worldPosition[i] = status->m_sendActualStateArgs.m_stateDetails->m_linkState[7 * linkIndex + i]; state->m_localInertialPosition[i] = status->m_sendActualStateArgs.m_stateDetails->m_linkLocalInertialFrames[7 * linkIndex + i]; state->m_worldLinearVelocity[i] = status->m_sendActualStateArgs.m_stateDetails->m_linkWorldVelocities[6 * linkIndex + i]; state->m_worldAngularVelocity[i] = status->m_sendActualStateArgs.m_stateDetails->m_linkWorldVelocities[6 * linkIndex + i + 3]; } for (int i = 0; i < 4; ++i) { state->m_worldOrientation[i] = status->m_sendActualStateArgs.m_stateDetails->m_linkState[7 * linkIndex + 3 + i]; state->m_localInertialOrientation[i] = status->m_sendActualStateArgs.m_stateDetails->m_linkLocalInertialFrames[7 * linkIndex + 3 + i]; } com.setOrigin(b3MakeVector3(state->m_worldPosition[0], state->m_worldPosition[1], state->m_worldPosition[2])); com.setRotation(b3Quaternion(state->m_worldOrientation[0], state->m_worldOrientation[1], state->m_worldOrientation[2], state->m_worldOrientation[3])); inertial.setOrigin(b3MakeVector3(state->m_localInertialPosition[0], state->m_localInertialPosition[1], state->m_localInertialPosition[2])); inertial.setRotation(b3Quaternion(state->m_localInertialOrientation[0], state->m_localInertialOrientation[1], state->m_localInertialOrientation[2], state->m_localInertialOrientation[3])); wlf = com * inertial.inverse(); for (int i = 0; i < 3; ++i) { state->m_worldLinkFramePosition[i] = wlf.getOrigin()[i]; } b3Quaternion wlfOrn = wlf.getRotation(); for (int i = 0; i < 4; ++i) { state->m_worldLinkFrameOrientation[i] = wlfOrn[i]; } return 1; } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateCollisionShapeCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CREATE_COLLISION_SHAPE; command->m_updateFlags = 0; command->m_createUserShapeArgs.m_numUserShapes = 0; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API int b3CreateCollisionShapeAddSphere(b3SharedMemoryCommandHandle commandHandle, double radius) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_SPHERE; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_sphereRadius = radius; command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API b3SharedMemoryCommandHandle b3GetMeshDataCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId, int linkIndex) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_MESH_DATA; command->m_updateFlags = 0; command->m_requestMeshDataArgs.m_startingVertex = 0; command->m_requestMeshDataArgs.m_bodyUniqueId = bodyUniqueId; command->m_requestMeshDataArgs.m_linkIndex = linkIndex; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API void b3GetMeshDataSetCollisionShapeIndex(b3SharedMemoryCommandHandle commandHandle, int shapeIndex) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_MESH_DATA); if (command->m_type == CMD_REQUEST_MESH_DATA) { command->m_updateFlags = B3_MESH_DATA_COLLISIONSHAPEINDEX; command->m_requestMeshDataArgs.m_collisionShapeIndex = shapeIndex; } } B3_SHARED_API void b3GetMeshDataSetFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_MESH_DATA); if (command->m_type == CMD_REQUEST_MESH_DATA) { command->m_updateFlags = B3_MESH_DATA_FLAGS; command->m_requestMeshDataArgs.m_flags = flags; } } B3_SHARED_API void b3GetMeshData(b3PhysicsClientHandle physClient, struct b3MeshData* meshData) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedMeshData(meshData); } } B3_SHARED_API int b3CreateVisualShapeAddSphere(b3SharedMemoryCommandHandle commandHandle, double radius) { return b3CreateCollisionShapeAddSphere(commandHandle, radius); } B3_SHARED_API int b3CreateCollisionShapeAddBox(b3SharedMemoryCommandHandle commandHandle, const double halfExtents[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_BOX; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_boxHalfExtents[0] = halfExtents[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_boxHalfExtents[1] = halfExtents[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_boxHalfExtents[2] = halfExtents[2]; command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateVisualShapeAddBox(b3SharedMemoryCommandHandle commandHandle, const double halfExtents[/*3*/]) { return b3CreateCollisionShapeAddBox(commandHandle, halfExtents); } B3_SHARED_API int b3CreateCollisionShapeAddCapsule(b3SharedMemoryCommandHandle commandHandle, double radius, double height) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_CAPSULE; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasFromTo = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_capsuleRadius = radius; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_capsuleHeight = height; command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateVisualShapeAddCapsule(b3SharedMemoryCommandHandle commandHandle, double radius, double height) { return b3CreateCollisionShapeAddCapsule(commandHandle, radius, height); } B3_SHARED_API int b3CreateCollisionShapeAddHeightfield(b3SharedMemoryCommandHandle commandHandle, const char* fileName, const double meshScale[/*3*/], double textureScaling) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_HEIGHTFIELD; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; strcpy(command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileName, fileName); command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[0] = meshScale[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_heightfieldTextureScaling = textureScaling; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numHeightfieldRows = -1; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numHeightfieldColumns = -1; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_replaceHeightfieldIndex = -1; command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateCollisionShapeAddHeightfield2(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, const double meshScale[/*3*/], double textureScaling, float* heightfieldData, int numHeightfieldRows, int numHeightfieldColumns, int replaceHeightfieldIndex) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_HEIGHTFIELD; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileName[0] = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[0] = meshScale[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_heightfieldTextureScaling = textureScaling; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numHeightfieldRows = numHeightfieldRows; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numHeightfieldColumns = numHeightfieldColumns; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_replaceHeightfieldIndex = replaceHeightfieldIndex; cl->uploadBulletFileToSharedMemory((const char*)heightfieldData, numHeightfieldRows*numHeightfieldColumns* sizeof(float)); command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateCollisionShapeAddCylinder(b3SharedMemoryCommandHandle commandHandle, double radius, double height) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_CYLINDER; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_capsuleRadius = radius; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_capsuleHeight = height; command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateVisualShapeAddCylinder(b3SharedMemoryCommandHandle commandHandle, double radius, double height) { return b3CreateCollisionShapeAddCylinder(commandHandle, radius, height); } B3_SHARED_API int b3CreateCollisionShapeAddPlane(b3SharedMemoryCommandHandle commandHandle, const double planeNormal[3], double planeConstant) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_PLANE; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_planeNormal[0] = planeNormal[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_planeNormal[1] = planeNormal[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_planeNormal[2] = planeNormal[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_planeConstant = planeConstant; command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateVisualShapeAddPlane(b3SharedMemoryCommandHandle commandHandle, const double planeNormal[/*3*/], double planeConstant) { return b3CreateCollisionShapeAddPlane(commandHandle, planeNormal, planeConstant); } B3_SHARED_API int b3CreateCollisionShapeAddMesh(b3SharedMemoryCommandHandle commandHandle, const char* fileName, const double meshScale[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES && strlen(fileName) < VISUAL_SHAPE_MAX_PATH_LEN) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_MESH; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; strcpy(command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileName, fileName); command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[0] = meshScale[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileType = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numVertices = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numIndices = 0; command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateCollisionShapeAddConvexMesh(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, const double meshScale[/*3*/], const double* vertices, int numVertices) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES && numVertices >= 0) { int i=0; if (numVertices>B3_MAX_NUM_VERTICES) numVertices=B3_MAX_NUM_VERTICES; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_MESH; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[0] = meshScale[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileType = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileName[0]=0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numVertices = numVertices; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numIndices = 0; cl->uploadBulletFileToSharedMemory((const char*)vertices, numVertices * sizeof(double)*3); command->m_createUserShapeArgs.m_numUserShapes++; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateCollisionShapeAddConcaveMesh(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, const double meshScale[/*3*/], const double* vertices, int numVertices, const int* indices, int numIndices) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES && numVertices >= 0 && numIndices >=0) { int i=0; if (numVertices>B3_MAX_NUM_VERTICES) numVertices=B3_MAX_NUM_VERTICES; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_MESH; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = GEOM_FORCE_CONCAVE_TRIMESH; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[0] = meshScale[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileType = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileName[0]=0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numVertices = numVertices; int totalUploadSizeInBytes = numVertices * sizeof(double) *3 + numIndices * sizeof(int); char* data = new char[totalUploadSizeInBytes]; double* vertexUpload = (double*)data; int* indexUpload = (int*)(data + numVertices*sizeof(double)*3); for (i=0;iB3_MAX_NUM_INDICES) numIndices = B3_MAX_NUM_INDICES; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numIndices = numIndices; for (i=0;im_createUserShapeArgs.m_shapes[shapeIndex].m_numNormals = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numUVs = 0; command->m_createUserShapeArgs.m_numUserShapes++; cl->uploadBulletFileToSharedMemory(data, totalUploadSizeInBytes); delete [] data; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateVisualShapeAddMesh2(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, const double meshScale[/*3*/], const double* vertices, int numVertices, const int* indices, int numIndices, const double* normals, int numNormals, const double* uvs, int numUVs) { if (numUVs == 0 && numNormals == 0) { return b3CreateCollisionShapeAddConcaveMesh(physClient, commandHandle, meshScale, vertices, numVertices, indices, numIndices); } PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { int shapeIndex = command->m_createUserShapeArgs.m_numUserShapes; if (shapeIndex < MAX_COMPOUND_COLLISION_SHAPES && numVertices >= 0 && numIndices >= 0) { int i = 0; if (numVertices>B3_MAX_NUM_VERTICES) numVertices = B3_MAX_NUM_VERTICES; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_type = GEOM_MESH; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags = GEOM_FORCE_CONCAVE_TRIMESH; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[0] = meshScale[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[1] = meshScale[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshScale[2] = meshScale[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileType = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_meshFileName[0] = 0; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numVertices = numVertices; int totalUploadSizeInBytes = numVertices * sizeof(double) * 3 + numIndices * sizeof(int) + numNormals*sizeof(double)*3+numUVs*sizeof(double)*2; char* data = new char[totalUploadSizeInBytes]; double* vertexUpload = (double*)data; int* indexUpload = (int*)(data + numVertices * sizeof(double) * 3); double* normalUpload = (double*)(data + numVertices * sizeof(double) * 3 + numIndices * sizeof(int)); double* uvUpload = (double*)(data + numVertices * sizeof(double) * 3 + numIndices * sizeof(int)+ numNormals * sizeof(double) * 3); for (i = 0; iB3_MAX_NUM_INDICES) numIndices = B3_MAX_NUM_INDICES; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numIndices = numIndices; for (i = 0; im_createUserShapeArgs.m_shapes[shapeIndex].m_numNormals = numNormals; for (i = 0; i < numNormals; i++) { normalUpload[i * 3 + 0] = normals[i * 3 + 0]; normalUpload[i * 3 + 1] = normals[i * 3 + 1]; normalUpload[i * 3 + 2] = normals[i * 3 + 2]; } command->m_createUserShapeArgs.m_shapes[shapeIndex].m_numUVs = numUVs; for (i = 0; i < numUVs; i++) { uvUpload[i * 2 + 0] = uvs[i * 2 + 0]; uvUpload[i * 2 + 1] = uvs[i * 2 + 1]; } command->m_createUserShapeArgs.m_numUserShapes++; cl->uploadBulletFileToSharedMemory(data, totalUploadSizeInBytes); delete[] data; return shapeIndex; } } return -1; } B3_SHARED_API int b3CreateVisualShapeAddMesh(b3SharedMemoryCommandHandle commandHandle, const char* fileName, const double meshScale[/*3*/]) { return b3CreateCollisionShapeAddMesh(commandHandle, fileName, meshScale); } B3_SHARED_API void b3CreateCollisionSetFlag(b3SharedMemoryCommandHandle commandHandle, int shapeIndex, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { if (shapeIndex < command->m_createUserShapeArgs.m_numUserShapes) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_collisionFlags |= flags; } } } B3_SHARED_API void b3CreateVisualSetFlag(b3SharedMemoryCommandHandle commandHandle, int shapeIndex, int flags) { b3CreateCollisionSetFlag(commandHandle, shapeIndex, flags); } B3_SHARED_API void b3CreateCollisionShapeSetChildTransform(b3SharedMemoryCommandHandle commandHandle, int shapeIndex, const double childPosition[3], const double childOrientation[4]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { if (shapeIndex < command->m_createUserShapeArgs.m_numUserShapes) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_hasChildTransform = 1; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_childPosition[0] = childPosition[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_childPosition[1] = childPosition[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_childPosition[2] = childPosition[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_childOrientation[0] = childOrientation[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_childOrientation[1] = childOrientation[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_childOrientation[2] = childOrientation[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_childOrientation[3] = childOrientation[3]; } } } B3_SHARED_API void b3CreateVisualShapeSetChildTransform(b3SharedMemoryCommandHandle commandHandle, int shapeIndex, const double childPosition[/*3*/], const double childOrientation[/*4*/]) { b3CreateCollisionShapeSetChildTransform(commandHandle, shapeIndex, childPosition, childOrientation); } B3_SHARED_API void b3CreateVisualShapeSetRGBAColor(b3SharedMemoryCommandHandle commandHandle, int shapeIndex, const double rgbaColor[/*4*/]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { if (shapeIndex < command->m_createUserShapeArgs.m_numUserShapes) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_rgbaColor[0] = rgbaColor[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_rgbaColor[1] = rgbaColor[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_rgbaColor[2] = rgbaColor[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_rgbaColor[3] = rgbaColor[3]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags |= GEOM_VISUAL_HAS_RGBA_COLOR; } } } B3_SHARED_API void b3CreateVisualShapeSetSpecularColor(b3SharedMemoryCommandHandle commandHandle, int shapeIndex, const double specularColor[/*3*/]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)); if ((command->m_type == CMD_CREATE_COLLISION_SHAPE) || (command->m_type == CMD_CREATE_VISUAL_SHAPE)) { if (shapeIndex < command->m_createUserShapeArgs.m_numUserShapes) { command->m_createUserShapeArgs.m_shapes[shapeIndex].m_specularColor[0] = specularColor[0]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_specularColor[1] = specularColor[1]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_specularColor[2] = specularColor[2]; command->m_createUserShapeArgs.m_shapes[shapeIndex].m_visualFlags |= GEOM_VISUAL_HAS_SPECULAR_COLOR; } } } B3_SHARED_API int b3GetStatusCollisionShapeUniqueId(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); b3Assert(status->m_type == CMD_CREATE_COLLISION_SHAPE_COMPLETED); if (status && status->m_type == CMD_CREATE_COLLISION_SHAPE_COMPLETED) { return status->m_createUserShapeResultArgs.m_userShapeUniqueId; } return -1; } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateVisualShapeCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CREATE_VISUAL_SHAPE; command->m_updateFlags = 0; command->m_createUserShapeArgs.m_numUserShapes = 0; return (b3SharedMemoryCommandHandle)command; } return 0; } B3_SHARED_API int b3GetStatusVisualShapeUniqueId(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); b3Assert(status->m_type == CMD_CREATE_VISUAL_SHAPE_COMPLETED); if (status && status->m_type == CMD_CREATE_VISUAL_SHAPE_COMPLETED) { return status->m_createUserShapeResultArgs.m_userShapeUniqueId; } return -1; } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateMultiBodyCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl) { struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CREATE_MULTI_BODY; command->m_updateFlags = 0; command->m_createMultiBodyArgs.m_bodyName[0] = 0; command->m_createMultiBodyArgs.m_baseLinkIndex = -1; command->m_createMultiBodyArgs.m_numLinks = 0; command->m_createMultiBodyArgs.m_numBatchObjects = 0; return (b3SharedMemoryCommandHandle)command; } return 0; } //batch creation is an performance feature to create a large number of multi bodies in one command B3_SHARED_API int b3CreateMultiBodySetBatchPositions(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, double* batchPositions, int numBatchObjects) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_MULTI_BODY); PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); if (cl && command->m_type == CMD_CREATE_MULTI_BODY) { command->m_createMultiBodyArgs.m_numBatchObjects = numBatchObjects; cl->uploadBulletFileToSharedMemory((const char*)batchPositions, sizeof(double) * 3 * numBatchObjects); } return 0; } B3_SHARED_API int b3CreateMultiBodyBase(b3SharedMemoryCommandHandle commandHandle, double mass, int collisionShapeUnique, int visualShapeUniqueId, const double basePosition[3], const double baseOrientation[4], const double baseInertialFramePosition[3], const double baseInertialFrameOrientation[4]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_MULTI_BODY); if (command->m_type == CMD_CREATE_MULTI_BODY) { int numLinks = command->m_createMultiBodyArgs.m_numLinks; if (numLinks < MAX_CREATE_MULTI_BODY_LINKS) { int baseLinkIndex = numLinks; command->m_updateFlags |= MULTI_BODY_HAS_BASE; command->m_createMultiBodyArgs.m_baseLinkIndex = baseLinkIndex; command->m_createMultiBodyArgs.m_linkPositions[baseLinkIndex * 3 + 0] = basePosition[0]; command->m_createMultiBodyArgs.m_linkPositions[baseLinkIndex * 3 + 1] = basePosition[1]; command->m_createMultiBodyArgs.m_linkPositions[baseLinkIndex * 3 + 2] = basePosition[2]; command->m_createMultiBodyArgs.m_linkOrientations[baseLinkIndex * 4 + 0] = baseOrientation[0]; command->m_createMultiBodyArgs.m_linkOrientations[baseLinkIndex * 4 + 1] = baseOrientation[1]; command->m_createMultiBodyArgs.m_linkOrientations[baseLinkIndex * 4 + 2] = baseOrientation[2]; command->m_createMultiBodyArgs.m_linkOrientations[baseLinkIndex * 4 + 3] = baseOrientation[3]; command->m_createMultiBodyArgs.m_linkInertias[baseLinkIndex * 3 + 0] = 0; //unused, is computed automatically. Will add a method to explicitly set it (with a flag), similar to loadURDF etc. command->m_createMultiBodyArgs.m_linkInertias[baseLinkIndex * 3 + 1] = 0; command->m_createMultiBodyArgs.m_linkInertias[baseLinkIndex * 3 + 2] = 0; command->m_createMultiBodyArgs.m_linkInertialFramePositions[baseLinkIndex * 3 + 0] = baseInertialFramePosition[0]; command->m_createMultiBodyArgs.m_linkInertialFramePositions[baseLinkIndex * 3 + 1] = baseInertialFramePosition[1]; command->m_createMultiBodyArgs.m_linkInertialFramePositions[baseLinkIndex * 3 + 2] = baseInertialFramePosition[2]; command->m_createMultiBodyArgs.m_linkInertialFrameOrientations[baseLinkIndex * 4 + 0] = baseInertialFrameOrientation[0]; command->m_createMultiBodyArgs.m_linkInertialFrameOrientations[baseLinkIndex * 4 + 1] = baseInertialFrameOrientation[1]; command->m_createMultiBodyArgs.m_linkInertialFrameOrientations[baseLinkIndex * 4 + 2] = baseInertialFrameOrientation[2]; command->m_createMultiBodyArgs.m_linkInertialFrameOrientations[baseLinkIndex * 4 + 3] = baseInertialFrameOrientation[3]; command->m_createMultiBodyArgs.m_linkCollisionShapeUniqueIds[baseLinkIndex] = collisionShapeUnique; command->m_createMultiBodyArgs.m_linkVisualShapeUniqueIds[baseLinkIndex] = visualShapeUniqueId; command->m_createMultiBodyArgs.m_linkMasses[baseLinkIndex] = mass; command->m_createMultiBodyArgs.m_linkParentIndices[baseLinkIndex] = -2; //no parent command->m_createMultiBodyArgs.m_linkJointAxis[baseLinkIndex + 0] = 0; command->m_createMultiBodyArgs.m_linkJointAxis[baseLinkIndex + 1] = 0; command->m_createMultiBodyArgs.m_linkJointAxis[baseLinkIndex + 2] = 0; command->m_createMultiBodyArgs.m_linkJointTypes[baseLinkIndex] = -1; command->m_createMultiBodyArgs.m_numLinks++; } return numLinks; } return -2; } B3_SHARED_API int b3CreateMultiBodyLink(b3SharedMemoryCommandHandle commandHandle, double linkMass, double linkCollisionShapeIndex, double linkVisualShapeIndex, const double linkPosition[3], const double linkOrientation[4], const double linkInertialFramePosition[3], const double linkInertialFrameOrientation[4], int linkParentIndex, int linkJointType, const double linkJointAxis[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_MULTI_BODY); if (command->m_type == CMD_CREATE_MULTI_BODY) { int numLinks = command->m_createMultiBodyArgs.m_numLinks; if (numLinks < MAX_CREATE_MULTI_BODY_LINKS) { int linkIndex = numLinks; command->m_updateFlags |= MULTI_BODY_HAS_BASE; command->m_createMultiBodyArgs.m_linkPositions[linkIndex * 3 + 0] = linkPosition[0]; command->m_createMultiBodyArgs.m_linkPositions[linkIndex * 3 + 1] = linkPosition[1]; command->m_createMultiBodyArgs.m_linkPositions[linkIndex * 3 + 2] = linkPosition[2]; command->m_createMultiBodyArgs.m_linkOrientations[linkIndex * 4 + 0] = linkOrientation[0]; command->m_createMultiBodyArgs.m_linkOrientations[linkIndex * 4 + 1] = linkOrientation[1]; command->m_createMultiBodyArgs.m_linkOrientations[linkIndex * 4 + 2] = linkOrientation[2]; command->m_createMultiBodyArgs.m_linkOrientations[linkIndex * 4 + 3] = linkOrientation[3]; command->m_createMultiBodyArgs.m_linkInertias[linkIndex * 3 + 0] = linkMass; command->m_createMultiBodyArgs.m_linkInertias[linkIndex * 3 + 1] = linkMass; command->m_createMultiBodyArgs.m_linkInertias[linkIndex * 3 + 2] = linkMass; command->m_createMultiBodyArgs.m_linkInertialFramePositions[linkIndex * 3 + 0] = linkInertialFramePosition[0]; command->m_createMultiBodyArgs.m_linkInertialFramePositions[linkIndex * 3 + 1] = linkInertialFramePosition[1]; command->m_createMultiBodyArgs.m_linkInertialFramePositions[linkIndex * 3 + 2] = linkInertialFramePosition[2]; command->m_createMultiBodyArgs.m_linkInertialFrameOrientations[linkIndex * 4 + 0] = linkInertialFrameOrientation[0]; command->m_createMultiBodyArgs.m_linkInertialFrameOrientations[linkIndex * 4 + 1] = linkInertialFrameOrientation[1]; command->m_createMultiBodyArgs.m_linkInertialFrameOrientations[linkIndex * 4 + 2] = linkInertialFrameOrientation[2]; command->m_createMultiBodyArgs.m_linkInertialFrameOrientations[linkIndex * 4 + 3] = linkInertialFrameOrientation[3]; command->m_createMultiBodyArgs.m_linkCollisionShapeUniqueIds[linkIndex] = linkCollisionShapeIndex; command->m_createMultiBodyArgs.m_linkVisualShapeUniqueIds[linkIndex] = linkVisualShapeIndex; command->m_createMultiBodyArgs.m_linkParentIndices[linkIndex] = linkParentIndex; command->m_createMultiBodyArgs.m_linkJointTypes[linkIndex] = linkJointType; command->m_createMultiBodyArgs.m_linkJointAxis[3 * linkIndex + 0] = linkJointAxis[0]; command->m_createMultiBodyArgs.m_linkJointAxis[3 * linkIndex + 1] = linkJointAxis[1]; command->m_createMultiBodyArgs.m_linkJointAxis[3 * linkIndex + 2] = linkJointAxis[2]; command->m_createMultiBodyArgs.m_linkMasses[linkIndex] = linkMass; command->m_createMultiBodyArgs.m_numLinks++; return numLinks; } } return -1; } //useMaximalCoordinates are disabled by default, enabling them is experimental and not fully supported yet B3_SHARED_API void b3CreateMultiBodyUseMaximalCoordinates(b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_MULTI_BODY); if (command->m_type == CMD_CREATE_MULTI_BODY) { command->m_updateFlags |= MULT_BODY_USE_MAXIMAL_COORDINATES; } } B3_SHARED_API void b3CreateMultiBodySetFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_MULTI_BODY); if (command->m_type == CMD_CREATE_MULTI_BODY) { command->m_updateFlags |= MULT_BODY_HAS_FLAGS; command->m_createMultiBodyArgs.m_flags = flags; } } B3_SHARED_API int b3GetStatusMultiBodyUniqueId(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); b3Assert(status->m_type == CMD_CREATE_MULTI_BODY_COMPLETED); if (status && status->m_type == CMD_CREATE_MULTI_BODY_COMPLETED) { return status->m_createMultiBodyResultArgs.m_bodyUniqueId; } return -1; } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateBoxShapeCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CREATE_BOX_COLLISION_SHAPE; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3CreateBoxCommandSetStartPosition(b3SharedMemoryCommandHandle commandHandle, double startPosX, double startPosY, double startPosZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |= BOX_SHAPE_HAS_INITIAL_POSITION; command->m_createBoxShapeArguments.m_initialPosition[0] = startPosX; command->m_createBoxShapeArguments.m_initialPosition[1] = startPosY; command->m_createBoxShapeArguments.m_initialPosition[2] = startPosZ; return 0; } B3_SHARED_API int b3CreateBoxCommandSetHalfExtents(b3SharedMemoryCommandHandle commandHandle, double halfExtentsX, double halfExtentsY, double halfExtentsZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |= BOX_SHAPE_HAS_HALF_EXTENTS; command->m_createBoxShapeArguments.m_halfExtentsX = halfExtentsX; command->m_createBoxShapeArguments.m_halfExtentsY = halfExtentsY; command->m_createBoxShapeArguments.m_halfExtentsZ = halfExtentsZ; return 0; } B3_SHARED_API int b3CreateBoxCommandSetMass(b3SharedMemoryCommandHandle commandHandle, double mass) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |= BOX_SHAPE_HAS_MASS; command->m_createBoxShapeArguments.m_mass = mass; return 0; } B3_SHARED_API int b3CreateBoxCommandSetCollisionShapeType(b3SharedMemoryCommandHandle commandHandle, int collisionShapeType) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |= BOX_SHAPE_HAS_COLLISION_SHAPE_TYPE; command->m_createBoxShapeArguments.m_collisionShapeType = collisionShapeType; return 0; } B3_SHARED_API int b3CreateBoxCommandSetColorRGBA(b3SharedMemoryCommandHandle commandHandle, double red, double green, double blue, double alpha) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |= BOX_SHAPE_HAS_COLOR; command->m_createBoxShapeArguments.m_colorRGBA[0] = red; command->m_createBoxShapeArguments.m_colorRGBA[1] = green; command->m_createBoxShapeArguments.m_colorRGBA[2] = blue; command->m_createBoxShapeArguments.m_colorRGBA[3] = alpha; return 0; } B3_SHARED_API int b3CreateBoxCommandSetStartOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX, double startOrnY, double startOrnZ, double startOrnW) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_BOX_COLLISION_SHAPE); command->m_updateFlags |= BOX_SHAPE_HAS_INITIAL_ORIENTATION; command->m_createBoxShapeArguments.m_initialOrientation[0] = startOrnX; command->m_createBoxShapeArguments.m_initialOrientation[1] = startOrnY; command->m_createBoxShapeArguments.m_initialOrientation[2] = startOrnZ; command->m_createBoxShapeArguments.m_initialOrientation[3] = startOrnW; return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3CreatePoseCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3CreatePoseCommandInit2((b3SharedMemoryCommandHandle)command, bodyUniqueId); } B3_SHARED_API b3SharedMemoryCommandHandle b3CreatePoseCommandInit2(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_INIT_POSE; command->m_updateFlags = 0; command->m_initPoseArgs.m_bodyUniqueId = bodyUniqueId; //a bit slow, initialing the full range to zero... for (int i = 0; i < MAX_DEGREE_OF_FREEDOM; i++) { command->m_initPoseArgs.m_hasInitialStateQ[i] = 0; command->m_initPoseArgs.m_hasInitialStateQdot[i] = 0; } return commandHandle; } B3_SHARED_API int b3CreatePoseCommandSetBasePosition(b3SharedMemoryCommandHandle commandHandle, double startPosX, double startPosY, double startPosZ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_INITIAL_POSITION; command->m_initPoseArgs.m_initialStateQ[0] = startPosX; command->m_initPoseArgs.m_initialStateQ[1] = startPosY; command->m_initPoseArgs.m_initialStateQ[2] = startPosZ; command->m_initPoseArgs.m_hasInitialStateQ[0] = 1; command->m_initPoseArgs.m_hasInitialStateQ[1] = 1; command->m_initPoseArgs.m_hasInitialStateQ[2] = 1; return 0; } B3_SHARED_API int b3CreatePoseCommandSetBaseScaling(b3SharedMemoryCommandHandle commandHandle, double scaling[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_SCALING; command->m_initPoseArgs.m_scaling[0] = scaling[0]; command->m_initPoseArgs.m_scaling[1] = scaling[1]; command->m_initPoseArgs.m_scaling[2] = scaling[2]; return 0; } B3_SHARED_API int b3CreatePoseCommandSetBaseOrientation(b3SharedMemoryCommandHandle commandHandle, double startOrnX, double startOrnY, double startOrnZ, double startOrnW) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_INITIAL_ORIENTATION; command->m_initPoseArgs.m_initialStateQ[3] = startOrnX; command->m_initPoseArgs.m_initialStateQ[4] = startOrnY; command->m_initPoseArgs.m_initialStateQ[5] = startOrnZ; command->m_initPoseArgs.m_initialStateQ[6] = startOrnW; command->m_initPoseArgs.m_hasInitialStateQ[3] = 1; command->m_initPoseArgs.m_hasInitialStateQ[4] = 1; command->m_initPoseArgs.m_hasInitialStateQ[5] = 1; command->m_initPoseArgs.m_hasInitialStateQ[6] = 1; return 0; } B3_SHARED_API int b3CreatePoseCommandSetBaseLinearVelocity(b3SharedMemoryCommandHandle commandHandle, const double linVel[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_BASE_LINEAR_VELOCITY; command->m_initPoseArgs.m_hasInitialStateQdot[0] = 1; command->m_initPoseArgs.m_hasInitialStateQdot[1] = 1; command->m_initPoseArgs.m_hasInitialStateQdot[2] = 1; command->m_initPoseArgs.m_initialStateQdot[0] = linVel[0]; command->m_initPoseArgs.m_initialStateQdot[1] = linVel[1]; command->m_initPoseArgs.m_initialStateQdot[2] = linVel[2]; return 0; } B3_SHARED_API int b3CreatePoseCommandSetBaseAngularVelocity(b3SharedMemoryCommandHandle commandHandle, const double angVel[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_BASE_ANGULAR_VELOCITY; command->m_initPoseArgs.m_hasInitialStateQdot[3] = 1; command->m_initPoseArgs.m_hasInitialStateQdot[4] = 1; command->m_initPoseArgs.m_hasInitialStateQdot[5] = 1; command->m_initPoseArgs.m_initialStateQdot[3] = angVel[0]; command->m_initPoseArgs.m_initialStateQdot[4] = angVel[1]; command->m_initPoseArgs.m_initialStateQdot[5] = angVel[2]; return 0; } B3_SHARED_API int b3CreatePoseCommandSetJointPositions(b3SharedMemoryCommandHandle commandHandle, int numJointPositions, const double* jointPositions) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_JOINT_STATE; for (int i = 0; i < numJointPositions; i++) { if ((i + 7) < MAX_DEGREE_OF_FREEDOM) { command->m_initPoseArgs.m_initialStateQ[i + 7] = jointPositions[i]; command->m_initPoseArgs.m_hasInitialStateQ[i + 7] = 1; } } return 0; } B3_SHARED_API int b3CreatePoseCommandSetQ(b3SharedMemoryCommandHandle commandHandle, int numJointPositions, const double* q, const int* hasQ) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_JOINT_STATE; for (int i = 0; i < numJointPositions; i++) { if ((i) < MAX_DEGREE_OF_FREEDOM) { command->m_initPoseArgs.m_initialStateQ[i] = q[i]; command->m_initPoseArgs.m_hasInitialStateQ[i] = hasQ[i]; } } return 0; } B3_SHARED_API int b3CreatePoseCommandSetJointPosition(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, double jointPosition) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_JOINT_STATE; b3JointInfo info; b3GetJointInfo(physClient, command->m_initPoseArgs.m_bodyUniqueId, jointIndex, &info); //btAssert((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >=0); if ((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >= 0) { command->m_initPoseArgs.m_initialStateQ[info.m_qIndex] = jointPosition; command->m_initPoseArgs.m_hasInitialStateQ[info.m_qIndex] = 1; } return 0; } B3_SHARED_API int b3CreatePoseCommandSetJointPositionMultiDof(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, const double* jointPosition, int posSize) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_JOINT_STATE; b3JointInfo info; b3GetJointInfo(physClient, command->m_initPoseArgs.m_bodyUniqueId, jointIndex, &info); //if ((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_qIndex >= 0) if (info.m_qIndex >= 0) { if (posSize == info.m_qSize) { for (int i = 0; i < posSize; i++) { command->m_initPoseArgs.m_initialStateQ[info.m_qIndex + i] = jointPosition[i]; command->m_initPoseArgs.m_hasInitialStateQ[info.m_qIndex + i] = 1; } } } return 0; } B3_SHARED_API int b3CreatePoseCommandSetJointVelocity(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, double jointVelocity) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_JOINT_VELOCITY; b3JointInfo info; b3GetJointInfo(physClient, command->m_initPoseArgs.m_bodyUniqueId, jointIndex, &info); //btAssert((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && info.m_uIndex >=0); if ((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && (info.m_uIndex >= 0) && (info.m_uIndex < MAX_DEGREE_OF_FREEDOM)) { command->m_initPoseArgs.m_initialStateQdot[info.m_uIndex] = jointVelocity; command->m_initPoseArgs.m_hasInitialStateQdot[info.m_uIndex] = 1; } return 0; } B3_SHARED_API int b3CreatePoseCommandSetJointVelocityMultiDof(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int jointIndex, const double* jointVelocity, int velSize) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_JOINT_VELOCITY; b3JointInfo info; b3GetJointInfo(physClient, command->m_initPoseArgs.m_bodyUniqueId, jointIndex, &info); //if ((info.m_flags & JOINT_HAS_MOTORIZED_POWER) && (info.m_uIndex >= 0) && (info.m_uIndex < MAX_DEGREE_OF_FREEDOM)) if ((info.m_uIndex >= 0) && (info.m_uIndex < MAX_DEGREE_OF_FREEDOM)) { if (velSize == info.m_uSize) { for (int i = 0; i < velSize; i++) { command->m_initPoseArgs.m_initialStateQdot[info.m_uIndex + i] = jointVelocity[i]; command->m_initPoseArgs.m_hasInitialStateQdot[info.m_uIndex + i] = 1; } } } return 0; } B3_SHARED_API int b3CreatePoseCommandSetJointVelocities(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, int numJointVelocities, const double* jointVelocities) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_JOINT_VELOCITY; for (int i = 0; i < numJointVelocities; i++) { if ((i + 6) < MAX_DEGREE_OF_FREEDOM) { command->m_initPoseArgs.m_initialStateQdot[i + 6] = jointVelocities[i]; command->m_initPoseArgs.m_hasInitialStateQdot[i + 6] = 1; } } return 0; } B3_SHARED_API int b3CreatePoseCommandSetQdots(b3SharedMemoryCommandHandle commandHandle, int numJointVelocities, const double* qDots, const int* hasQdots) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_INIT_POSE); command->m_updateFlags |= INIT_POSE_HAS_JOINT_VELOCITY; for (int i = 0; i < numJointVelocities; i++) { if (i < MAX_DEGREE_OF_FREEDOM) { command->m_initPoseArgs.m_initialStateQdot[i] = qDots[i]; command->m_initPoseArgs.m_hasInitialStateQdot[i] = hasQdots[i]; } } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateSensorCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CREATE_SENSOR; command->m_updateFlags = 0; command->m_createSensorArguments.m_numJointSensorChanges = 0; command->m_createSensorArguments.m_bodyUniqueId = bodyUniqueId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3CreateSensorEnable6DofJointForceTorqueSensor(b3SharedMemoryCommandHandle commandHandle, int jointIndex, int enable) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_SENSOR); int curIndex = command->m_createSensorArguments.m_numJointSensorChanges; command->m_createSensorArguments.m_sensorType[curIndex] = SENSOR_FORCE_TORQUE; command->m_createSensorArguments.m_jointIndex[curIndex] = jointIndex; command->m_createSensorArguments.m_enableJointForceSensor[curIndex] = enable; command->m_createSensorArguments.m_numJointSensorChanges++; return 0; } B3_SHARED_API int b3CreateSensorEnableIMUForLink(b3SharedMemoryCommandHandle commandHandle, int linkIndex, int enable) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CREATE_SENSOR); int curIndex = command->m_createSensorArguments.m_numJointSensorChanges; command->m_createSensorArguments.m_sensorType[curIndex] = SENSOR_IMU; command->m_createSensorArguments.m_linkIndex[curIndex] = linkIndex; command->m_createSensorArguments.m_enableSensor[curIndex] = enable; command->m_createSensorArguments.m_numJointSensorChanges++; return 0; } B3_SHARED_API void b3DisconnectSharedMemory(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->disconnectSharedMemory(); } delete cl; } B3_SHARED_API b3SharedMemoryStatusHandle b3ProcessServerStatus(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl && cl->isConnected()) { const SharedMemoryStatus* stat = cl->processServerStatus(); return (b3SharedMemoryStatusHandle)stat; } return 0; } B3_SHARED_API int b3GetStatusType(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; //b3Assert(status); if (status) { return status->m_type; } return CMD_INVALID_STATUS; } B3_SHARED_API int b3GetStatusForwardDynamicsAnalyticsData(b3SharedMemoryStatusHandle statusHandle, struct b3ForwardDynamicsAnalyticsArgs* analyticsData) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; //b3Assert(status); if (status) { *analyticsData = status->m_forwardDynamicsAnalyticsArgs; return status->m_forwardDynamicsAnalyticsArgs.m_numIslands; } return 0; } B3_SHARED_API int b3GetStatusBodyIndices(b3SharedMemoryStatusHandle statusHandle, int* bodyIndicesOut, int bodyIndicesCapacity) { int numBodies = 0; const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); if (status) { switch (status->m_type) { case CMD_MJCF_LOADING_COMPLETED: case CMD_BULLET_LOADING_COMPLETED: case CMD_SDF_LOADING_COMPLETED: { int i, maxBodies; numBodies = status->m_sdfLoadedArgs.m_numBodies; maxBodies = btMin(bodyIndicesCapacity, numBodies); for (i = 0; i < maxBodies; i++) { bodyIndicesOut[i] = status->m_sdfLoadedArgs.m_bodyUniqueIds[i]; } break; } } } return numBodies; } B3_SHARED_API int b3GetStatusBodyIndex(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); int bodyId = -1; if (status) { switch (status->m_type) { case CMD_URDF_LOADING_COMPLETED: { bodyId = status->m_dataStreamArguments.m_bodyUniqueId; break; } case CMD_RIGID_BODY_CREATION_COMPLETED: { bodyId = status->m_rigidBodyCreateArgs.m_bodyUniqueId; break; } case CMD_CREATE_MULTI_BODY_COMPLETED: { bodyId = status->m_dataStreamArguments.m_bodyUniqueId; break; } case CMD_LOAD_SOFT_BODY_COMPLETED: { bodyId = status->m_loadSoftBodyResultArguments.m_objectUniqueId; break; } default: { b3Assert(0); } }; } return bodyId; } B3_SHARED_API b3SharedMemoryCommandHandle b3RequestCollisionInfoCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_COLLISION_INFO; command->m_updateFlags = 0; command->m_requestCollisionInfoArgs.m_bodyUniqueId = bodyUniqueId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusAABB(b3SharedMemoryStatusHandle statusHandle, int linkIndex, double aabbMin[3], double aabbMax[3]) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; btAssert(status); if (status == 0) return 0; const b3SendCollisionInfoArgs& args = status->m_sendCollisionInfoArgs; btAssert(status->m_type == CMD_REQUEST_COLLISION_INFO_COMPLETED); if (status->m_type != CMD_REQUEST_COLLISION_INFO_COMPLETED) return 0; if (linkIndex == -1) { aabbMin[0] = args.m_rootWorldAABBMin[0]; aabbMin[1] = args.m_rootWorldAABBMin[1]; aabbMin[2] = args.m_rootWorldAABBMin[2]; aabbMax[0] = args.m_rootWorldAABBMax[0]; aabbMax[1] = args.m_rootWorldAABBMax[1]; aabbMax[2] = args.m_rootWorldAABBMax[2]; return 1; } if (linkIndex >= 0 && linkIndex < args.m_numLinks) { aabbMin[0] = args.m_linkWorldAABBsMin[linkIndex * 3 + 0]; aabbMin[1] = args.m_linkWorldAABBsMin[linkIndex * 3 + 1]; aabbMin[2] = args.m_linkWorldAABBsMin[linkIndex * 3 + 2]; aabbMax[0] = args.m_linkWorldAABBsMax[linkIndex * 3 + 0]; aabbMax[1] = args.m_linkWorldAABBsMax[linkIndex * 3 + 1]; aabbMax[2] = args.m_linkWorldAABBsMax[linkIndex * 3 + 2]; return 1; } return 0; } B3_SHARED_API int b3GetStatusActualState2(b3SharedMemoryStatusHandle statusHandle, int* bodyUniqueId, int* numLinks, int* numDegreeOfFreedomQ, int* numDegreeOfFreedomU, const double* rootLocalInertialFrame[], const double* actualStateQ[], const double* actualStateQdot[], const double* jointReactionForces[], const double* linkLocalInertialFrames[], const double* jointMotorForces[], const double* linkStates[], const double* linkWorldVelocities[]) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; btAssert(status); if (status == 0) return 0; b3GetStatusActualState(statusHandle, bodyUniqueId, numDegreeOfFreedomQ, numDegreeOfFreedomU, rootLocalInertialFrame, actualStateQ, actualStateQdot, jointReactionForces); const SendActualStateArgs& args = status->m_sendActualStateArgs; if (numLinks) { *numLinks = args.m_numLinks; } if (linkLocalInertialFrames) { *linkLocalInertialFrames = args.m_stateDetails->m_linkLocalInertialFrames; } if (jointMotorForces) { *jointMotorForces = args.m_stateDetails->m_jointMotorForce; } if (linkStates) { *linkStates = args.m_stateDetails->m_linkState; } if (linkWorldVelocities) { *linkWorldVelocities = args.m_stateDetails->m_linkWorldVelocities; } return 1; } B3_SHARED_API int b3GetStatusActualState(b3SharedMemoryStatusHandle statusHandle, int* bodyUniqueId, int* numDegreeOfFreedomQ, int* numDegreeOfFreedomU, const double* rootLocalInertialFrame[], const double* actualStateQ[], const double* actualStateQdot[], const double* jointReactionForces[]) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; btAssert(status); if (status == 0) return 0; const SendActualStateArgs& args = status->m_sendActualStateArgs; btAssert(status->m_type == CMD_ACTUAL_STATE_UPDATE_COMPLETED); if (status->m_type != CMD_ACTUAL_STATE_UPDATE_COMPLETED) return false; if (bodyUniqueId) { *bodyUniqueId = args.m_bodyUniqueId; } if (numDegreeOfFreedomQ) { *numDegreeOfFreedomQ = args.m_numDegreeOfFreedomQ; } if (numDegreeOfFreedomU) { *numDegreeOfFreedomU = args.m_numDegreeOfFreedomU; } if (rootLocalInertialFrame) { *rootLocalInertialFrame = args.m_rootLocalInertialFrame; } if (actualStateQ) { *actualStateQ = args.m_stateDetails->m_actualStateQ; } if (actualStateQdot) { *actualStateQdot = args.m_stateDetails->m_actualStateQdot; } if (jointReactionForces) { *jointReactionForces = args.m_stateDetails->m_jointReactionForces; } return true; } B3_SHARED_API int b3CanSubmitCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { return (int)cl->canSubmitCommand(); } return false; } B3_SHARED_API int b3SubmitClientCommand(b3PhysicsClientHandle physClient, const b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(command); b3Assert(cl); if (command && cl) { return (int)cl->submitClientCommand(*command); } return -1; } #include "../Utils/b3Clock.h" B3_SHARED_API b3SharedMemoryStatusHandle b3SubmitClientCommandAndWaitStatus(b3PhysicsClientHandle physClient, const b3SharedMemoryCommandHandle commandHandle) { B3_PROFILE("b3SubmitClientCommandAndWaitStatus"); b3Clock clock; double startTime = clock.getTimeInSeconds(); b3SharedMemoryStatusHandle statusHandle = 0; b3Assert(commandHandle); b3Assert(physClient); if (physClient && commandHandle) { PhysicsClient* cl = (PhysicsClient*)physClient; double timeOutInSeconds = cl->getTimeOut(); { B3_PROFILE("b3SubmitClientCommand"); b3SubmitClientCommand(physClient, commandHandle); } { B3_PROFILE("b3ProcessServerStatus"); while (cl->isConnected() && (statusHandle == 0) && (clock.getTimeInSeconds() - startTime < timeOutInSeconds)) { clock.usleep(0); statusHandle = b3ProcessServerStatus(physClient); } } return (b3SharedMemoryStatusHandle)statusHandle; } return 0; } ///return the total number of bodies in the simulation B3_SHARED_API int b3GetNumBodies(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; return cl->getNumBodies(); } B3_SHARED_API int b3GetNumUserConstraints(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; return cl->getNumUserConstraints(); } B3_SHARED_API int b3GetUserConstraintInfo(b3PhysicsClientHandle physClient, int constraintUniqueId, struct b3UserConstraint* info) { PhysicsClient* cl = (PhysicsClient*)physClient; b3UserConstraint constraintInfo1; b3Assert(physClient); b3Assert(info); b3Assert(constraintUniqueId >= 0); if (info == 0) return 0; if (cl->getUserConstraintInfo(constraintUniqueId, constraintInfo1)) { *info = constraintInfo1; return 1; } return 0; } /// return the user constraint id, given the index in range [0 , b3GetNumUserConstraints() ) B3_SHARED_API int b3GetUserConstraintId(b3PhysicsClientHandle physClient, int serialIndex) { PhysicsClient* cl = (PhysicsClient*)physClient; return cl->getUserConstraintId(serialIndex); } /// return the body unique id, given the index in range [0 , b3GetNumBodies() ) B3_SHARED_API int b3GetBodyUniqueId(b3PhysicsClientHandle physClient, int serialIndex) { PhysicsClient* cl = (PhysicsClient*)physClient; return cl->getBodyUniqueId(serialIndex); } ///given a body unique id, return the body information. See b3BodyInfo in SharedMemoryPublic.h B3_SHARED_API int b3GetBodyInfo(b3PhysicsClientHandle physClient, int bodyUniqueId, struct b3BodyInfo* info) { PhysicsClient* cl = (PhysicsClient*)physClient; return cl->getBodyInfo(bodyUniqueId, *info); } B3_SHARED_API int b3GetNumJoints(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; return cl->getNumJoints(bodyUniqueId); } B3_SHARED_API int b3GetNumDofs(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; return cl->getNumDofs(bodyUniqueId); } B3_SHARED_API int b3ComputeDofCount(b3PhysicsClientHandle physClient, int bodyUniqueId) { int nj = b3GetNumJoints(physClient, bodyUniqueId); int j = 0; int dofCountOrg = 0; for (j = 0; j < nj; j++) { struct b3JointInfo info; b3GetJointInfo(physClient, bodyUniqueId, j, &info); switch (info.m_jointType) { case eRevoluteType: { dofCountOrg += 1; break; } case ePrismaticType: { dofCountOrg += 1; break; } case eSphericalType: { return -1; } case ePlanarType: { return -2; } default: { //fixed joint has 0-dof and at the moment, we don't deal with planar, spherical etc } } } return dofCountOrg; } B3_SHARED_API int b3GetJointInfo(b3PhysicsClientHandle physClient, int bodyUniqueId, int jointIndex, struct b3JointInfo* info) { PhysicsClient* cl = (PhysicsClient*)physClient; return cl->getJointInfo(bodyUniqueId, jointIndex, *info); } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateCustomCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CUSTOM_COMMAND; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3CustomCommandLoadPlugin(b3SharedMemoryCommandHandle commandHandle, const char* pluginPath) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CUSTOM_COMMAND); if (command->m_type == CMD_CUSTOM_COMMAND) { command->m_updateFlags |= CMD_CUSTOM_COMMAND_LOAD_PLUGIN; command->m_customCommandArgs.m_pluginPath[0] = 0; int len = strlen(pluginPath); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_customCommandArgs.m_pluginPath, pluginPath); } } } B3_SHARED_API void b3CustomCommandLoadPluginSetPostFix(b3SharedMemoryCommandHandle commandHandle, const char* postFix) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CUSTOM_COMMAND); if (command->m_type == CMD_CUSTOM_COMMAND) { command->m_updateFlags |= CMD_CUSTOM_COMMAND_LOAD_PLUGIN_POSTFIX; command->m_customCommandArgs.m_postFix[0] = 0; int len = strlen(postFix); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_customCommandArgs.m_postFix, postFix); } } } B3_SHARED_API int b3GetStatusPluginCommandResult(b3SharedMemoryStatusHandle statusHandle) { int statusUniqueId = -1; const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); if (status == 0) return statusUniqueId; b3Assert(status->m_type == CMD_CUSTOM_COMMAND_COMPLETED); if (status->m_type == CMD_CUSTOM_COMMAND_COMPLETED) { statusUniqueId = status->m_customCommandResultArgs.m_executeCommandResult; } return statusUniqueId; } B3_SHARED_API int b3GetStatusPluginCommandReturnData(b3PhysicsClientHandle physClient, struct b3UserDataValue* valueOut) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { return cl->getCachedReturnData(valueOut); } return false; } B3_SHARED_API int b3GetStatusPluginUniqueId(b3SharedMemoryStatusHandle statusHandle) { int statusUniqueId = -1; const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); if (status) { b3Assert(status->m_type == CMD_CUSTOM_COMMAND_COMPLETED); if (status->m_type == CMD_CUSTOM_COMMAND_COMPLETED) { statusUniqueId = status->m_customCommandResultArgs.m_pluginUniqueId; } } return statusUniqueId; } B3_SHARED_API void b3CustomCommandUnloadPlugin(b3SharedMemoryCommandHandle commandHandle, int pluginUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CUSTOM_COMMAND); if (command->m_type == CMD_CUSTOM_COMMAND) { command->m_updateFlags |= CMD_CUSTOM_COMMAND_UNLOAD_PLUGIN; command->m_customCommandArgs.m_pluginUniqueId = pluginUniqueId; } } B3_SHARED_API void b3CustomCommandExecutePluginCommand(b3SharedMemoryCommandHandle commandHandle, int pluginUniqueId, const char* textArguments) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CUSTOM_COMMAND); if (command->m_type == CMD_CUSTOM_COMMAND) { command->m_updateFlags |= CMD_CUSTOM_COMMAND_EXECUTE_PLUGIN_COMMAND; command->m_customCommandArgs.m_pluginUniqueId = pluginUniqueId; command->m_customCommandArgs.m_startingReturnBytes = 0; command->m_customCommandArgs.m_arguments.m_numInts = 0; command->m_customCommandArgs.m_arguments.m_numFloats = 0; command->m_customCommandArgs.m_arguments.m_text[0] = 0; int len = textArguments ? strlen(textArguments) : 0; if (len && len < MAX_FILENAME_LENGTH) { strcpy(command->m_customCommandArgs.m_arguments.m_text, textArguments); } } } B3_SHARED_API void b3CustomCommandExecuteAddIntArgument(b3SharedMemoryCommandHandle commandHandle, int intVal) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CUSTOM_COMMAND); b3Assert(command->m_updateFlags & CMD_CUSTOM_COMMAND_EXECUTE_PLUGIN_COMMAND); if (command->m_type == CMD_CUSTOM_COMMAND && (command->m_updateFlags & CMD_CUSTOM_COMMAND_EXECUTE_PLUGIN_COMMAND)) { int numInts = command->m_customCommandArgs.m_arguments.m_numInts; if (numInts < B3_MAX_PLUGIN_ARG_SIZE) { command->m_customCommandArgs.m_arguments.m_ints[numInts] = intVal; command->m_customCommandArgs.m_arguments.m_numInts++; } } } B3_SHARED_API void b3CustomCommandExecuteAddFloatArgument(b3SharedMemoryCommandHandle commandHandle, float floatVal) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CUSTOM_COMMAND); b3Assert(command->m_updateFlags & CMD_CUSTOM_COMMAND_EXECUTE_PLUGIN_COMMAND); if (command->m_type == CMD_CUSTOM_COMMAND && (command->m_updateFlags & CMD_CUSTOM_COMMAND_EXECUTE_PLUGIN_COMMAND)) { int numFloats = command->m_customCommandArgs.m_arguments.m_numFloats; if (numFloats < B3_MAX_PLUGIN_ARG_SIZE) { command->m_customCommandArgs.m_arguments.m_floats[numFloats] = floatVal; command->m_customCommandArgs.m_arguments.m_numFloats++; } } } B3_SHARED_API b3SharedMemoryCommandHandle b3GetDynamicsInfoCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId, int linkIndex) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3GetDynamicsInfoCommandInit2((b3SharedMemoryCommandHandle)command, bodyUniqueId, linkIndex); } B3_SHARED_API b3SharedMemoryCommandHandle b3GetDynamicsInfoCommandInit2(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_GET_DYNAMICS_INFO; command->m_getDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_getDynamicsInfoArgs.m_linkIndex = linkIndex; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetDynamicsInfo(b3SharedMemoryStatusHandle statusHandle, struct b3DynamicsInfo* info) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; const b3DynamicsInfo& dynamicsInfo = status->m_dynamicsInfo; btAssert(status->m_type == CMD_GET_DYNAMICS_INFO_COMPLETED); if (status->m_type != CMD_GET_DYNAMICS_INFO_COMPLETED) return false; if (info) { *info = dynamicsInfo; return true; } return false; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitChangeDynamicsInfo(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3InitChangeDynamicsInfo2((b3SharedMemoryCommandHandle)command); } B3_SHARED_API b3SharedMemoryCommandHandle b3InitChangeDynamicsInfo2(b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_CHANGE_DYNAMICS_INFO; command->m_changeDynamicsInfoArgs.m_bodyUniqueId = -1; command->m_changeDynamicsInfoArgs.m_linkIndex = -2; command->m_updateFlags = 0; return commandHandle; } B3_SHARED_API int b3ChangeDynamicsInfoSetMass(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double mass) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); b3Assert(mass >= 0); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_mass = mass; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_MASS; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetAnisotropicFriction(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, const double anisotropicFriction[]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_anisotropicFriction[0] = anisotropicFriction[0]; command->m_changeDynamicsInfoArgs.m_anisotropicFriction[1] = anisotropicFriction[1]; command->m_changeDynamicsInfoArgs.m_anisotropicFriction[2] = anisotropicFriction[2]; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_ANISOTROPIC_FRICTION; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetJointLimit(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double jointLowerLimit, double jointUpperLimit) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_jointLowerLimit = jointLowerLimit; command->m_changeDynamicsInfoArgs.m_jointUpperLimit = jointUpperLimit; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_JOINT_LIMITS; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetJointLimitForce(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double jointLimitForce) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_jointLimitForce = jointLimitForce; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_JOINT_LIMIT_MAX_FORCE; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetDynamicType(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, int dynamicType) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); b3Assert(dynamicType == eDynamic || dynamicType == eStatic || dynamicType == eKinematic); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_dynamicType = dynamicType; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_DYNAMIC_TYPE; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetLocalInertiaDiagonal(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, const double localInertiaDiagonal[]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_localInertiaDiagonal[0] = localInertiaDiagonal[0]; command->m_changeDynamicsInfoArgs.m_localInertiaDiagonal[1] = localInertiaDiagonal[1]; command->m_changeDynamicsInfoArgs.m_localInertiaDiagonal[2] = localInertiaDiagonal[2]; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_LOCAL_INERTIA_DIAGONAL; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetLateralFriction(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double lateralFriction) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_lateralFriction = lateralFriction; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_LATERAL_FRICTION; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetSpinningFriction(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double friction) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_spinningFriction = friction; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_SPINNING_FRICTION; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetRollingFriction(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double friction) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_rollingFriction = friction; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_ROLLING_FRICTION; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetRestitution(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double restitution) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_restitution = restitution; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_RESTITUTION; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetLinearDamping(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, double linearDamping) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = -1; command->m_changeDynamicsInfoArgs.m_linearDamping = linearDamping; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_LINEAR_DAMPING; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetAngularDamping(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, double angularDamping) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = -1; command->m_changeDynamicsInfoArgs.m_angularDamping = angularDamping; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_ANGULAR_DAMPING; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetJointDamping(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double jointDamping) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_jointDamping = jointDamping; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_JOINT_DAMPING; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetContactStiffnessAndDamping(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double contactStiffness, double contactDamping) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_contactStiffness = contactStiffness; command->m_changeDynamicsInfoArgs.m_contactDamping = contactDamping; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_CONTACT_STIFFNESS_AND_DAMPING; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetFrictionAnchor(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, int frictionAnchor) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_frictionAnchor = frictionAnchor; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_FRICTION_ANCHOR; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetCcdSweptSphereRadius(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double ccdSweptSphereRadius) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_ccdSweptSphereRadius = ccdSweptSphereRadius; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_CCD_SWEPT_SPHERE_RADIUS; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetContactProcessingThreshold(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkIndex, double contactProcessingThreshold) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = linkIndex; command->m_changeDynamicsInfoArgs.m_contactProcessingThreshold = contactProcessingThreshold; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_CONTACT_PROCESSING_THRESHOLD; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetMaxJointVelocity(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, double maxJointVelocity) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = -1; command->m_changeDynamicsInfoArgs.m_maxJointVelocity = maxJointVelocity; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_MAX_JOINT_VELOCITY; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetCollisionMargin(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, double collisionMargin) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = -1; command->m_changeDynamicsInfoArgs.m_collisionMargin = collisionMargin; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_COLLISION_MARGIN; return 0; } B3_SHARED_API int b3ChangeDynamicsInfoSetActivationState(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int activationState) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command->m_type == CMD_CHANGE_DYNAMICS_INFO); command->m_changeDynamicsInfoArgs.m_bodyUniqueId = bodyUniqueId; command->m_changeDynamicsInfoArgs.m_linkIndex = -1; command->m_changeDynamicsInfoArgs.m_activationState = activationState; command->m_updateFlags |= CHANGE_DYNAMICS_INFO_SET_ACTIVATION_STATE; return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateSoftBodyAnchorConstraintCommand(b3PhysicsClientHandle physClient, int softBodyUniqueId, int nodeIndex, int bodyUniqueId, int linkIndex, const double bodyFramePosition[3]) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_CONSTRAINT; command->m_updateFlags = USER_CONSTRAINT_ADD_SOFT_BODY_ANCHOR; command->m_userConstraintArguments.m_parentBodyIndex = softBodyUniqueId; command->m_userConstraintArguments.m_parentJointIndex = nodeIndex; command->m_userConstraintArguments.m_childBodyIndex = bodyUniqueId; command->m_userConstraintArguments.m_childJointIndex = linkIndex; command->m_userConstraintArguments.m_childFrame[0] = bodyFramePosition[0]; command->m_userConstraintArguments.m_childFrame[1] = bodyFramePosition[1]; command->m_userConstraintArguments.m_childFrame[2] = bodyFramePosition[2]; command->m_userConstraintArguments.m_childFrame[3] = 0.; command->m_userConstraintArguments.m_childFrame[4] = 0.; command->m_userConstraintArguments.m_childFrame[5] = 0.; command->m_userConstraintArguments.m_childFrame[6] = 1.; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateUserConstraintCommand(b3PhysicsClientHandle physClient, int parentBodyUniqueId, int parentJointIndex, int childBodyUniqueId, int childJointIndex, struct b3JointInfo* info) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3InitCreateUserConstraintCommand2((b3SharedMemoryCommandHandle)command, parentBodyUniqueId, parentJointIndex, childBodyUniqueId, childJointIndex, info); } B3_SHARED_API b3SharedMemoryCommandHandle b3InitCreateUserConstraintCommand2(b3SharedMemoryCommandHandle commandHandle, int parentBodyUniqueId, int parentJointIndex, int childBodyUniqueId, int childJointIndex, struct b3JointInfo* info) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_USER_CONSTRAINT; command->m_updateFlags = USER_CONSTRAINT_ADD_CONSTRAINT; command->m_userConstraintArguments.m_parentBodyIndex = parentBodyUniqueId; command->m_userConstraintArguments.m_parentJointIndex = parentJointIndex; command->m_userConstraintArguments.m_childBodyIndex = childBodyUniqueId; command->m_userConstraintArguments.m_childJointIndex = childJointIndex; for (int i = 0; i < 7; ++i) { command->m_userConstraintArguments.m_parentFrame[i] = info->m_parentFrame[i]; command->m_userConstraintArguments.m_childFrame[i] = info->m_childFrame[i]; } for (int i = 0; i < 3; ++i) { command->m_userConstraintArguments.m_jointAxis[i] = info->m_jointAxis[i]; } command->m_userConstraintArguments.m_jointType = info->m_jointType; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitChangeUserConstraintCommand(b3PhysicsClientHandle physClient, int userConstraintUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_CONSTRAINT; command->m_updateFlags = USER_CONSTRAINT_CHANGE_CONSTRAINT; command->m_userConstraintArguments.m_userConstraintUniqueId = userConstraintUniqueId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3InitChangeUserConstraintSetPivotInB(b3SharedMemoryCommandHandle commandHandle, const double jointChildPivot[]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_CONSTRAINT); b3Assert(command->m_updateFlags & USER_CONSTRAINT_CHANGE_CONSTRAINT); command->m_updateFlags |= USER_CONSTRAINT_CHANGE_PIVOT_IN_B; command->m_userConstraintArguments.m_childFrame[0] = jointChildPivot[0]; command->m_userConstraintArguments.m_childFrame[1] = jointChildPivot[1]; command->m_userConstraintArguments.m_childFrame[2] = jointChildPivot[2]; return 0; } B3_SHARED_API int b3InitChangeUserConstraintSetFrameInB(b3SharedMemoryCommandHandle commandHandle, const double jointChildFrameOrn[]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_CONSTRAINT); b3Assert(command->m_updateFlags & USER_CONSTRAINT_CHANGE_CONSTRAINT); command->m_updateFlags |= USER_CONSTRAINT_CHANGE_FRAME_ORN_IN_B; command->m_userConstraintArguments.m_childFrame[3] = jointChildFrameOrn[0]; command->m_userConstraintArguments.m_childFrame[4] = jointChildFrameOrn[1]; command->m_userConstraintArguments.m_childFrame[5] = jointChildFrameOrn[2]; command->m_userConstraintArguments.m_childFrame[6] = jointChildFrameOrn[3]; return 0; } B3_SHARED_API int b3InitChangeUserConstraintSetMaxForce(b3SharedMemoryCommandHandle commandHandle, double maxAppliedForce) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_CONSTRAINT); b3Assert(command->m_updateFlags & USER_CONSTRAINT_CHANGE_CONSTRAINT); command->m_updateFlags |= USER_CONSTRAINT_CHANGE_MAX_FORCE; command->m_userConstraintArguments.m_maxAppliedForce = maxAppliedForce; return 0; } B3_SHARED_API int b3InitChangeUserConstraintSetGearRatio(b3SharedMemoryCommandHandle commandHandle, double gearRatio) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_CONSTRAINT); b3Assert(command->m_updateFlags & USER_CONSTRAINT_CHANGE_CONSTRAINT); command->m_updateFlags |= USER_CONSTRAINT_CHANGE_GEAR_RATIO; command->m_userConstraintArguments.m_gearRatio = gearRatio; return 0; } B3_SHARED_API int b3InitChangeUserConstraintSetGearAuxLink(b3SharedMemoryCommandHandle commandHandle, int gearAuxLink) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_CONSTRAINT); b3Assert(command->m_updateFlags & USER_CONSTRAINT_CHANGE_CONSTRAINT); command->m_updateFlags |= USER_CONSTRAINT_CHANGE_GEAR_AUX_LINK; command->m_userConstraintArguments.m_gearAuxLink = gearAuxLink; return 0; } B3_SHARED_API int b3InitChangeUserConstraintSetRelativePositionTarget(b3SharedMemoryCommandHandle commandHandle, double relativePositionTarget) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_CONSTRAINT); b3Assert(command->m_updateFlags & USER_CONSTRAINT_CHANGE_CONSTRAINT); command->m_updateFlags |= USER_CONSTRAINT_CHANGE_RELATIVE_POSITION_TARGET; command->m_userConstraintArguments.m_relativePositionTarget = relativePositionTarget; return 0; } B3_SHARED_API int b3InitChangeUserConstraintSetERP(b3SharedMemoryCommandHandle commandHandle, double erp) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_CONSTRAINT); b3Assert(command->m_updateFlags & USER_CONSTRAINT_CHANGE_CONSTRAINT); command->m_updateFlags |= USER_CONSTRAINT_CHANGE_ERP; command->m_userConstraintArguments.m_erp = erp; return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitGetUserConstraintStateCommand(b3PhysicsClientHandle physClient, int constraintUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_CONSTRAINT; command->m_updateFlags = USER_CONSTRAINT_REQUEST_STATE; command->m_userConstraintArguments.m_userConstraintUniqueId = constraintUniqueId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusUserConstraintState(b3SharedMemoryStatusHandle statusHandle, struct b3UserConstraintState* constraintState) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; if (status) { btAssert(status->m_type == CMD_USER_CONSTRAINT_REQUEST_STATE_COMPLETED); if (status && status->m_type == CMD_USER_CONSTRAINT_REQUEST_STATE_COMPLETED) { int i = 0; constraintState->m_numDofs = status->m_userConstraintStateResultArgs.m_numDofs; for (i = 0; i < constraintState->m_numDofs; i++) { constraintState->m_appliedConstraintForces[i] = status->m_userConstraintStateResultArgs.m_appliedConstraintForces[i]; } for (; i < 6; i++) { constraintState->m_appliedConstraintForces[i] = 0; } return 1; } } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRemoveUserConstraintCommand(b3PhysicsClientHandle physClient, int userConstraintUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_CONSTRAINT; command->m_updateFlags = USER_CONSTRAINT_REMOVE_CONSTRAINT; command->m_userConstraintArguments.m_userConstraintUniqueId = userConstraintUniqueId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRemoveBodyCommand(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REMOVE_BODY; command->m_updateFlags = BODY_DELETE_FLAG; command->m_removeObjectArgs.m_numBodies = 1; command->m_removeObjectArgs.m_bodyUniqueIds[0] = bodyUniqueId; command->m_removeObjectArgs.m_numUserCollisionShapes = 0; command->m_removeObjectArgs.m_numUserConstraints = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRemoveCollisionShapeCommand(b3PhysicsClientHandle physClient, int collisionShapeId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REMOVE_BODY; command->m_updateFlags = 0; command->m_removeObjectArgs.m_numBodies = 0; command->m_removeObjectArgs.m_numUserConstraints = 0; command->m_removeObjectArgs.m_numUserCollisionShapes = 1; command->m_removeObjectArgs.m_userCollisionShapes[0] = collisionShapeId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusUserConstraintUniqueId(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); if (status) { b3Assert(status->m_type == CMD_USER_CONSTRAINT_COMPLETED); if (status && status->m_type == CMD_USER_CONSTRAINT_COMPLETED) { return status->m_userConstraintResultArgs.m_userConstraintUniqueId; } } return -1; } B3_SHARED_API b3SharedMemoryCommandHandle b3PickBody(b3PhysicsClientHandle physClient, double rayFromWorldX, double rayFromWorldY, double rayFromWorldZ, double rayToWorldX, double rayToWorldY, double rayToWorldZ) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_PICK_BODY; command->m_pickBodyArguments.m_rayFromWorld[0] = rayFromWorldX; command->m_pickBodyArguments.m_rayFromWorld[1] = rayFromWorldY; command->m_pickBodyArguments.m_rayFromWorld[2] = rayFromWorldZ; command->m_pickBodyArguments.m_rayToWorld[0] = rayToWorldX; command->m_pickBodyArguments.m_rayToWorld[1] = rayToWorldY; command->m_pickBodyArguments.m_rayToWorld[2] = rayToWorldZ; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3MovePickedBody(b3PhysicsClientHandle physClient, double rayFromWorldX, double rayFromWorldY, double rayFromWorldZ, double rayToWorldX, double rayToWorldY, double rayToWorldZ) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_MOVE_PICKED_BODY; command->m_pickBodyArguments.m_rayFromWorld[0] = rayFromWorldX; command->m_pickBodyArguments.m_rayFromWorld[1] = rayFromWorldY; command->m_pickBodyArguments.m_rayFromWorld[2] = rayFromWorldZ; command->m_pickBodyArguments.m_rayToWorld[0] = rayToWorldX; command->m_pickBodyArguments.m_rayToWorld[1] = rayToWorldY; command->m_pickBodyArguments.m_rayToWorld[2] = rayToWorldZ; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3RemovePickingConstraint(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REMOVE_PICKING_CONSTRAINT_BODY; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateRaycastCommandInit(b3PhysicsClientHandle physClient, double rayFromWorldX, double rayFromWorldY, double rayFromWorldZ, double rayToWorldX, double rayToWorldY, double rayToWorldZ) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_RAY_CAST_INTERSECTIONS; command->m_requestRaycastIntersections.m_numCommandRays = 1; command->m_requestRaycastIntersections.m_numStreamingRays = 0; command->m_requestRaycastIntersections.m_numThreads = 1; command->m_requestRaycastIntersections.m_parentObjectUniqueId = -1; command->m_requestRaycastIntersections.m_parentLinkIndex=-1; command->m_requestRaycastIntersections.m_numCommandRays = 1; command->m_requestRaycastIntersections.m_fromToRays[0].m_rayFromPosition[0] = rayFromWorldX; command->m_requestRaycastIntersections.m_fromToRays[0].m_rayFromPosition[1] = rayFromWorldY; command->m_requestRaycastIntersections.m_fromToRays[0].m_rayFromPosition[2] = rayFromWorldZ; command->m_requestRaycastIntersections.m_fromToRays[0].m_rayToPosition[0] = rayToWorldX; command->m_requestRaycastIntersections.m_fromToRays[0].m_rayToPosition[1] = rayToWorldY; command->m_requestRaycastIntersections.m_fromToRays[0].m_rayToPosition[2] = rayToWorldZ; command->m_requestRaycastIntersections.m_reportHitNumber = -1; command->m_requestRaycastIntersections.m_collisionFilterMask = -1; command->m_requestRaycastIntersections.m_fractionEpsilon = B3_EPSILON; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateRaycastBatchCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_RAY_CAST_INTERSECTIONS; command->m_updateFlags = 0; command->m_requestRaycastIntersections.m_numCommandRays = 0; command->m_requestRaycastIntersections.m_numStreamingRays = 0; command->m_requestRaycastIntersections.m_numThreads = 1; command->m_requestRaycastIntersections.m_parentObjectUniqueId = -1; command->m_requestRaycastIntersections.m_parentLinkIndex=-1; command->m_requestRaycastIntersections.m_reportHitNumber = -1; command->m_requestRaycastIntersections.m_collisionFilterMask = -1; command->m_requestRaycastIntersections.m_fractionEpsilon = B3_EPSILON; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3RaycastBatchSetNumThreads(b3SharedMemoryCommandHandle commandHandle, int numThreads) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS); command->m_requestRaycastIntersections.m_numThreads = numThreads; } B3_SHARED_API void b3RaycastBatchAddRay(b3SharedMemoryCommandHandle commandHandle, const double rayFromWorld[3], const double rayToWorld[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS); if (command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS) { int numRays = command->m_requestRaycastIntersections.m_numCommandRays; if (numRays < MAX_RAY_INTERSECTION_BATCH_SIZE) { command->m_requestRaycastIntersections.m_fromToRays[numRays].m_rayFromPosition[0] = rayFromWorld[0]; command->m_requestRaycastIntersections.m_fromToRays[numRays].m_rayFromPosition[1] = rayFromWorld[1]; command->m_requestRaycastIntersections.m_fromToRays[numRays].m_rayFromPosition[2] = rayFromWorld[2]; command->m_requestRaycastIntersections.m_fromToRays[numRays].m_rayToPosition[0] = rayToWorld[0]; command->m_requestRaycastIntersections.m_fromToRays[numRays].m_rayToPosition[1] = rayToWorld[1]; command->m_requestRaycastIntersections.m_fromToRays[numRays].m_rayToPosition[2] = rayToWorld[2]; command->m_requestRaycastIntersections.m_numCommandRays++; } } } B3_SHARED_API void b3RaycastBatchAddRays(b3PhysicsClientHandle physClient, b3SharedMemoryCommandHandle commandHandle, const double* rayFromWorldArray, const double* rayToWorldArray, int numRays) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS); b3Assert(numRays < MAX_RAY_INTERSECTION_BATCH_SIZE_STREAMING); if (command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS) { cl->uploadRaysToSharedMemory(*command, rayFromWorldArray, rayToWorldArray, numRays); } } B3_SHARED_API void b3RaycastBatchSetParentObject(b3SharedMemoryCommandHandle commandHandle, int parentObjectUniqueId, int parentLinkIndex) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS); command->m_requestRaycastIntersections.m_parentObjectUniqueId = parentObjectUniqueId; command->m_requestRaycastIntersections.m_parentLinkIndex = parentLinkIndex; } B3_SHARED_API void b3RaycastBatchSetReportHitNumber(b3SharedMemoryCommandHandle commandHandle, int reportHitNumber) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS); command->m_requestRaycastIntersections.m_reportHitNumber= reportHitNumber; } B3_SHARED_API void b3RaycastBatchSetCollisionFilterMask(b3SharedMemoryCommandHandle commandHandle, int collisionFilterMask) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS); command->m_requestRaycastIntersections.m_collisionFilterMask = collisionFilterMask; } B3_SHARED_API void b3RaycastBatchSetFractionEpsilon(b3SharedMemoryCommandHandle commandHandle, double fractionEpsilon) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_RAY_CAST_INTERSECTIONS); command->m_requestRaycastIntersections.m_fractionEpsilon = fractionEpsilon; } B3_SHARED_API void b3GetRaycastInformation(b3PhysicsClientHandle physClient, struct b3RaycastInformation* raycastInfo) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedRaycastHits(raycastInfo); } } ///If you re-connected to an existing server, or server changed otherwise, sync the body info B3_SHARED_API b3SharedMemoryCommandHandle b3InitSyncBodyInfoCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SYNC_BODY_INFO; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitSyncUserDataCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SYNC_USER_DATA; command->m_syncUserDataRequestArgs.m_numRequestedBodies = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3AddBodyToSyncUserDataRequest(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_SYNC_USER_DATA); command->m_syncUserDataRequestArgs.m_requestedBodyIds[command->m_syncUserDataRequestArgs.m_numRequestedBodies++] = bodyUniqueId; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitAddUserDataCommand(b3PhysicsClientHandle physClient, int bodyUniqueId, int linkIndex, int visualShapeIndex, const char* key, UserDataValueType valueType, int valueLength, const void* valueData) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(strlen(key) < MAX_USER_DATA_KEY_LENGTH); b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_ADD_USER_DATA; command->m_addUserDataRequestArgs.m_bodyUniqueId = bodyUniqueId; command->m_addUserDataRequestArgs.m_linkIndex = linkIndex; command->m_addUserDataRequestArgs.m_visualShapeIndex = visualShapeIndex; command->m_addUserDataRequestArgs.m_valueType = valueType; command->m_addUserDataRequestArgs.m_valueLength = valueLength; strcpy(command->m_addUserDataRequestArgs.m_key, key); cl->uploadBulletFileToSharedMemory((const char*)valueData, valueLength); return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRemoveUserDataCommand(b3PhysicsClientHandle physClient, int userDataId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REMOVE_USER_DATA; command->m_removeUserDataRequestArgs.m_userDataId = userDataId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetUserData(b3PhysicsClientHandle physClient, int userDataId, struct b3UserDataValue* valueOut) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { return cl->getCachedUserData(userDataId, *valueOut); } return false; } B3_SHARED_API int b3GetUserDataId(b3PhysicsClientHandle physClient, int bodyUniqueId, int linkIndex, int visualShapeIndex, const char* key) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { return cl->getCachedUserDataId(bodyUniqueId, linkIndex, visualShapeIndex, key); } return -1; } B3_SHARED_API int b3GetUserDataIdFromStatus(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; if (status) { btAssert(status->m_type == CMD_ADD_USER_DATA_COMPLETED); return status->m_userDataResponseArgs.m_userDataId; } return -1; } B3_SHARED_API int b3GetNumUserData(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { return cl->getNumUserData(bodyUniqueId); } return 0; } B3_SHARED_API void b3GetUserDataInfo(b3PhysicsClientHandle physClient, int bodyUniqueId, int userDataIndex, const char** keyOut, int* userDataIdOut, int* linkIndexOut, int* visualShapeIndexOut) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getUserDataInfo(bodyUniqueId, userDataIndex, keyOut, userDataIdOut, linkIndexOut, visualShapeIndexOut); } } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestDebugLinesCommand(b3PhysicsClientHandle physClient, int debugMode) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_DEBUG_LINES; command->m_requestDebugLinesArguments.m_debugMode = debugMode; command->m_requestDebugLinesArguments.m_startingLineIndex = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3GetDebugLines(b3PhysicsClientHandle physClient, struct b3DebugLines* lines) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(lines); if (lines) { lines->m_numDebugLines = cl->getNumDebugLines(); lines->m_linesFrom = cl->getDebugLinesFrom(); lines->m_linesTo = cl->getDebugLinesTo(); lines->m_linesColor = cl->getDebugLinesColor(); } } /// Add/remove user-specific debug lines and debug text messages B3_SHARED_API b3SharedMemoryCommandHandle b3InitUserDebugDrawAddLine3D(b3PhysicsClientHandle physClient, const double fromXYZ[3], const double toXYZ[3], const double colorRGB[3], const double lineWidth, const double lifeTime) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_DEBUG_DRAW; command->m_updateFlags = USER_DEBUG_HAS_LINE; //USER_DEBUG_HAS_TEXT command->m_userDebugDrawArgs.m_debugLineFromXYZ[0] = fromXYZ[0]; command->m_userDebugDrawArgs.m_debugLineFromXYZ[1] = fromXYZ[1]; command->m_userDebugDrawArgs.m_debugLineFromXYZ[2] = fromXYZ[2]; command->m_userDebugDrawArgs.m_debugLineToXYZ[0] = toXYZ[0]; command->m_userDebugDrawArgs.m_debugLineToXYZ[1] = toXYZ[1]; command->m_userDebugDrawArgs.m_debugLineToXYZ[2] = toXYZ[2]; command->m_userDebugDrawArgs.m_debugLineColorRGB[0] = colorRGB[0]; command->m_userDebugDrawArgs.m_debugLineColorRGB[1] = colorRGB[1]; command->m_userDebugDrawArgs.m_debugLineColorRGB[2] = colorRGB[2]; command->m_userDebugDrawArgs.m_lineWidth = lineWidth; command->m_userDebugDrawArgs.m_lifeTime = lifeTime; command->m_userDebugDrawArgs.m_parentObjectUniqueId = -1; command->m_userDebugDrawArgs.m_parentLinkIndex = -1; command->m_userDebugDrawArgs.m_optionFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitUserDebugDrawAddText3D(b3PhysicsClientHandle physClient, const char* txt, const double positionXYZ[3], const double colorRGB[3], double textSize, double lifeTime) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_DEBUG_DRAW; command->m_updateFlags = USER_DEBUG_HAS_TEXT; int len = strlen(txt); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_userDebugDrawArgs.m_text, txt); } else { command->m_userDebugDrawArgs.m_text[0] = 0; } command->m_userDebugDrawArgs.m_textPositionXYZ[0] = positionXYZ[0]; command->m_userDebugDrawArgs.m_textPositionXYZ[1] = positionXYZ[1]; command->m_userDebugDrawArgs.m_textPositionXYZ[2] = positionXYZ[2]; command->m_userDebugDrawArgs.m_textColorRGB[0] = colorRGB[0]; command->m_userDebugDrawArgs.m_textColorRGB[1] = colorRGB[1]; command->m_userDebugDrawArgs.m_textColorRGB[2] = colorRGB[2]; command->m_userDebugDrawArgs.m_textSize = textSize; command->m_userDebugDrawArgs.m_lifeTime = lifeTime; command->m_userDebugDrawArgs.m_parentObjectUniqueId = -1; command->m_userDebugDrawArgs.m_parentLinkIndex = -1; command->m_userDebugDrawArgs.m_optionFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3UserDebugTextSetOptionFlags(b3SharedMemoryCommandHandle commandHandle, int optionFlags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_DEBUG_DRAW); b3Assert(command->m_updateFlags & USER_DEBUG_HAS_TEXT); command->m_userDebugDrawArgs.m_optionFlags = optionFlags; command->m_updateFlags |= USER_DEBUG_HAS_OPTION_FLAGS; } B3_SHARED_API void b3UserDebugTextSetOrientation(b3SharedMemoryCommandHandle commandHandle, const double orientation[4]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_DEBUG_DRAW); b3Assert(command->m_updateFlags & USER_DEBUG_HAS_TEXT); command->m_userDebugDrawArgs.m_textOrientation[0] = orientation[0]; command->m_userDebugDrawArgs.m_textOrientation[1] = orientation[1]; command->m_userDebugDrawArgs.m_textOrientation[2] = orientation[2]; command->m_userDebugDrawArgs.m_textOrientation[3] = orientation[3]; command->m_updateFlags |= USER_DEBUG_HAS_TEXT_ORIENTATION; } B3_SHARED_API void b3UserDebugItemSetReplaceItemUniqueId(b3SharedMemoryCommandHandle commandHandle, int replaceItemUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_DEBUG_DRAW); command->m_userDebugDrawArgs.m_replaceItemUniqueId = replaceItemUniqueId; command->m_updateFlags |= USER_DEBUG_HAS_REPLACE_ITEM_UNIQUE_ID; } B3_SHARED_API void b3UserDebugItemSetParentObject(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId, int linkIndex) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_DEBUG_DRAW); command->m_updateFlags |= USER_DEBUG_HAS_PARENT_OBJECT; command->m_userDebugDrawArgs.m_parentObjectUniqueId = objectUniqueId; command->m_userDebugDrawArgs.m_parentLinkIndex = linkIndex; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitUserDebugAddParameter(b3PhysicsClientHandle physClient, const char* txt, double rangeMin, double rangeMax, double startValue) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_DEBUG_DRAW; command->m_updateFlags = USER_DEBUG_ADD_PARAMETER; int len = strlen(txt); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_userDebugDrawArgs.m_text, txt); } else { command->m_userDebugDrawArgs.m_text[0] = 0; } command->m_userDebugDrawArgs.m_rangeMin = rangeMin; command->m_userDebugDrawArgs.m_rangeMax = rangeMax; command->m_userDebugDrawArgs.m_startValue = startValue; command->m_userDebugDrawArgs.m_parentObjectUniqueId = -1; command->m_userDebugDrawArgs.m_optionFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitUserDebugReadParameter(b3PhysicsClientHandle physClient, int debugItemUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_DEBUG_DRAW; command->m_updateFlags = USER_DEBUG_READ_PARAMETER; command->m_userDebugDrawArgs.m_itemUniqueId = debugItemUniqueId; command->m_userDebugDrawArgs.m_parentObjectUniqueId = -1; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusDebugParameterValue(b3SharedMemoryStatusHandle statusHandle, double* paramValue) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; if (status) { btAssert(status->m_type == CMD_USER_DEBUG_DRAW_PARAMETER_COMPLETED); if (paramValue && (status->m_type == CMD_USER_DEBUG_DRAW_PARAMETER_COMPLETED)) { *paramValue = status->m_userDebugDrawArgs.m_parameterValue; return 1; } } return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitUserDebugDrawRemove(b3PhysicsClientHandle physClient, int debugItemUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_DEBUG_DRAW; command->m_updateFlags = USER_DEBUG_REMOVE_ONE_ITEM; command->m_userDebugDrawArgs.m_itemUniqueId = debugItemUniqueId; command->m_userDebugDrawArgs.m_parentObjectUniqueId = -1; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitUserDebugDrawRemoveAll(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_DEBUG_DRAW; command->m_updateFlags = USER_DEBUG_REMOVE_ALL; command->m_userDebugDrawArgs.m_parentObjectUniqueId = -1; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitUserRemoveAllParameters(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_DEBUG_DRAW; command->m_updateFlags = USER_DEBUG_REMOVE_ALL_PARAMETERS; command->m_userDebugDrawArgs.m_parentObjectUniqueId = -1; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetDebugItemUniqueId(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; btAssert(status->m_type == CMD_USER_DEBUG_DRAW_COMPLETED); if (status->m_type != CMD_USER_DEBUG_DRAW_COMPLETED) return -1; return status->m_userDebugDrawArgs.m_debugItemUniqueId; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitDebugDrawingCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_USER_DEBUG_DRAW; command->m_updateFlags = 0; command->m_userDebugDrawArgs.m_parentObjectUniqueId = -1; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3SetDebugObjectColor(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId, int linkIndex, const double objectColorRGB[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_DEBUG_DRAW); command->m_updateFlags |= USER_DEBUG_SET_CUSTOM_OBJECT_COLOR; command->m_userDebugDrawArgs.m_objectUniqueId = objectUniqueId; command->m_userDebugDrawArgs.m_linkIndex = linkIndex; command->m_userDebugDrawArgs.m_objectDebugColorRGB[0] = objectColorRGB[0]; command->m_userDebugDrawArgs.m_objectDebugColorRGB[1] = objectColorRGB[1]; command->m_userDebugDrawArgs.m_objectDebugColorRGB[2] = objectColorRGB[2]; } B3_SHARED_API void b3RemoveDebugObjectColor(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId, int linkIndex) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_USER_DEBUG_DRAW); command->m_updateFlags |= USER_DEBUG_REMOVE_CUSTOM_OBJECT_COLOR; command->m_userDebugDrawArgs.m_objectUniqueId = objectUniqueId; command->m_userDebugDrawArgs.m_linkIndex = linkIndex; } ///request an image from a simulated camera, using a software renderer. B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestCameraImage(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3InitRequestCameraImage2((b3SharedMemoryCommandHandle)command); } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestCameraImage2(b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_REQUEST_CAMERA_IMAGE_DATA; command->m_requestPixelDataArguments.m_startPixelIndex = 0; command->m_updateFlags = 0; //REQUEST_PIXEL_ARGS_USE_HARDWARE_OPENGL; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3RequestCameraImageSelectRenderer(b3SharedMemoryCommandHandle commandHandle, int renderer) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); b3Assert(renderer > (1 << 15)); if (renderer > (1 << 15)) { command->m_updateFlags |= renderer; } } B3_SHARED_API void b3RequestCameraImageSetFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); if (command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA) { command->m_requestPixelDataArguments.m_flags = flags; command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_FLAGS; } } B3_SHARED_API void b3RequestCameraImageSetCameraMatrices(b3SharedMemoryCommandHandle commandHandle, float viewMatrix[16], float projectionMatrix[16]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); for (int i = 0; i < 16; i++) { command->m_requestPixelDataArguments.m_projectionMatrix[i] = projectionMatrix[i]; command->m_requestPixelDataArguments.m_viewMatrix[i] = viewMatrix[i]; } command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } B3_SHARED_API void b3RequestCameraImageSetLightDirection(b3SharedMemoryCommandHandle commandHandle, const float lightDirection[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); for (int i = 0; i < 3; i++) { command->m_requestPixelDataArguments.m_lightDirection[i] = lightDirection[i]; } command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_LIGHT_DIRECTION; } B3_SHARED_API void b3RequestCameraImageSetLightColor(b3SharedMemoryCommandHandle commandHandle, const float lightColor[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); for (int i = 0; i < 3; i++) { command->m_requestPixelDataArguments.m_lightColor[i] = lightColor[i]; } command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_LIGHT_COLOR; } B3_SHARED_API void b3RequestCameraImageSetLightDistance(b3SharedMemoryCommandHandle commandHandle, float lightDistance) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); command->m_requestPixelDataArguments.m_lightDistance = lightDistance; command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_LIGHT_DISTANCE; } B3_SHARED_API void b3RequestCameraImageSetLightAmbientCoeff(b3SharedMemoryCommandHandle commandHandle, float lightAmbientCoeff) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); command->m_requestPixelDataArguments.m_lightAmbientCoeff = lightAmbientCoeff; command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_AMBIENT_COEFF; } B3_SHARED_API void b3RequestCameraImageSetLightDiffuseCoeff(b3SharedMemoryCommandHandle commandHandle, float lightDiffuseCoeff) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); command->m_requestPixelDataArguments.m_lightDiffuseCoeff = lightDiffuseCoeff; command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_DIFFUSE_COEFF; } B3_SHARED_API void b3RequestCameraImageSetLightSpecularCoeff(b3SharedMemoryCommandHandle commandHandle, float lightSpecularCoeff) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); command->m_requestPixelDataArguments.m_lightSpecularCoeff = lightSpecularCoeff; command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_SPECULAR_COEFF; } B3_SHARED_API void b3RequestCameraImageSetShadow(b3SharedMemoryCommandHandle commandHandle, int hasShadow) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); command->m_requestPixelDataArguments.m_hasShadow = hasShadow; command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_SHADOW; } B3_SHARED_API void b3RequestCameraImageSetProjectiveTextureMatrices(b3SharedMemoryCommandHandle commandHandle, float viewMatrix[16], float projectionMatrix[16]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); for (int i = 0; i < 16; i++) { command->m_requestPixelDataArguments.m_projectiveTextureProjectionMatrix[i] = projectionMatrix[i]; command->m_requestPixelDataArguments.m_projectiveTextureViewMatrix[i] = viewMatrix[i]; } command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_PROJECTIVE_TEXTURE_MATRICES; } B3_SHARED_API void b3ComputePositionFromViewMatrix(const float viewMatrix[16], float cameraPosition[3], float cameraTargetPosition[3], float cameraUp[3]) { b3Matrix3x3 r(viewMatrix[0], viewMatrix[4], viewMatrix[8], viewMatrix[1], viewMatrix[5], viewMatrix[9], viewMatrix[2], viewMatrix[6], viewMatrix[10]); b3Vector3 p = b3MakeVector3(viewMatrix[12], viewMatrix[13], viewMatrix[14]); b3Transform t(r, p); b3Transform tinv = t.inverse(); b3Matrix3x3 basis = tinv.getBasis(); b3Vector3 origin = tinv.getOrigin(); b3Vector3 s = b3MakeVector3(basis[0][0], basis[1][0], basis[2][0]); b3Vector3 u = b3MakeVector3(basis[0][1], basis[1][1], basis[2][1]); b3Vector3 f = b3MakeVector3(-basis[0][2], -basis[1][2], -basis[2][2]); b3Vector3 eye = origin; cameraPosition[0] = eye[0]; cameraPosition[1] = eye[1]; cameraPosition[2] = eye[2]; b3Vector3 center = f + eye; cameraTargetPosition[0] = center[0]; cameraTargetPosition[1] = center[1]; cameraTargetPosition[2] = center[2]; cameraUp[0] = u[0]; cameraUp[1] = u[1]; cameraUp[2] = u[2]; } B3_SHARED_API void b3ComputeViewMatrixFromPositions(const float cameraPosition[3], const float cameraTargetPosition[3], const float cameraUp[3], float viewMatrix[16]) { b3Vector3 eye = b3MakeVector3(cameraPosition[0], cameraPosition[1], cameraPosition[2]); b3Vector3 center = b3MakeVector3(cameraTargetPosition[0], cameraTargetPosition[1], cameraTargetPosition[2]); b3Vector3 up = b3MakeVector3(cameraUp[0], cameraUp[1], cameraUp[2]); b3Vector3 f = (center - eye).normalized(); b3Vector3 u = up.normalized(); b3Vector3 s = (f.cross(u)).normalized(); u = s.cross(f); viewMatrix[0 * 4 + 0] = s.x; viewMatrix[1 * 4 + 0] = s.y; viewMatrix[2 * 4 + 0] = s.z; viewMatrix[0 * 4 + 1] = u.x; viewMatrix[1 * 4 + 1] = u.y; viewMatrix[2 * 4 + 1] = u.z; viewMatrix[0 * 4 + 2] = -f.x; viewMatrix[1 * 4 + 2] = -f.y; viewMatrix[2 * 4 + 2] = -f.z; viewMatrix[0 * 4 + 3] = 0.f; viewMatrix[1 * 4 + 3] = 0.f; viewMatrix[2 * 4 + 3] = 0.f; viewMatrix[3 * 4 + 0] = -s.dot(eye); viewMatrix[3 * 4 + 1] = -u.dot(eye); viewMatrix[3 * 4 + 2] = f.dot(eye); viewMatrix[3 * 4 + 3] = 1.f; } B3_SHARED_API void b3ComputeViewMatrixFromYawPitchRoll(const float cameraTargetPosition[3], float distance, float yaw, float pitch, float roll, int upAxis, float viewMatrix[16]) { b3Vector3 camUpVector; b3Vector3 camForward; b3Vector3 camPos; b3Vector3 camTargetPos = b3MakeVector3(cameraTargetPosition[0], cameraTargetPosition[1], cameraTargetPosition[2]); b3Vector3 eyePos = b3MakeVector3(0, 0, 0); b3Scalar yawRad = yaw * b3Scalar(0.01745329251994329547); // rads per deg b3Scalar pitchRad = pitch * b3Scalar(0.01745329251994329547); // rads per deg b3Scalar rollRad = 0.0; b3Quaternion eyeRot; int forwardAxis(-1); switch (upAxis) { case 1: forwardAxis = 2; camUpVector = b3MakeVector3(0, 1, 0); eyeRot.setEulerZYX(rollRad, yawRad, -pitchRad); break; case 2: forwardAxis = 1; camUpVector = b3MakeVector3(0, 0, 1); eyeRot.setEulerZYX(yawRad, rollRad, pitchRad); break; default: return; }; eyePos[forwardAxis] = -distance; camForward = b3MakeVector3(eyePos[0], eyePos[1], eyePos[2]); if (camForward.length2() < B3_EPSILON) { camForward.setValue(1.f, 0.f, 0.f); } else { camForward.normalize(); } eyePos = b3Matrix3x3(eyeRot) * eyePos; camUpVector = b3Matrix3x3(eyeRot) * camUpVector; camPos = eyePos; camPos += camTargetPos; float camPosf[4] = {camPos[0], camPos[1], camPos[2], 0}; float camPosTargetf[4] = {camTargetPos[0], camTargetPos[1], camTargetPos[2], 0}; float camUpf[4] = {camUpVector[0], camUpVector[1], camUpVector[2], 0}; b3ComputeViewMatrixFromPositions(camPosf, camPosTargetf, camUpf, viewMatrix); } B3_SHARED_API void b3ComputeProjectionMatrix(float left, float right, float bottom, float top, float nearVal, float farVal, float projectionMatrix[16]) { projectionMatrix[0 * 4 + 0] = (float(2) * nearVal) / (right - left); projectionMatrix[0 * 4 + 1] = float(0); projectionMatrix[0 * 4 + 2] = float(0); projectionMatrix[0 * 4 + 3] = float(0); projectionMatrix[1 * 4 + 0] = float(0); projectionMatrix[1 * 4 + 1] = (float(2) * nearVal) / (top - bottom); projectionMatrix[1 * 4 + 2] = float(0); projectionMatrix[1 * 4 + 3] = float(0); projectionMatrix[2 * 4 + 0] = (right + left) / (right - left); projectionMatrix[2 * 4 + 1] = (top + bottom) / (top - bottom); projectionMatrix[2 * 4 + 2] = -(farVal + nearVal) / (farVal - nearVal); projectionMatrix[2 * 4 + 3] = float(-1); projectionMatrix[3 * 4 + 0] = float(0); projectionMatrix[3 * 4 + 1] = float(0); projectionMatrix[3 * 4 + 2] = -(float(2) * farVal * nearVal) / (farVal - nearVal); projectionMatrix[3 * 4 + 3] = float(0); } B3_SHARED_API void b3ComputeProjectionMatrixFOV(float fov, float aspect, float nearVal, float farVal, float projectionMatrix[16]) { float yScale = 1.0 / tan((B3_PI / 180.0) * fov / 2); float xScale = yScale / aspect; projectionMatrix[0 * 4 + 0] = xScale; projectionMatrix[0 * 4 + 1] = float(0); projectionMatrix[0 * 4 + 2] = float(0); projectionMatrix[0 * 4 + 3] = float(0); projectionMatrix[1 * 4 + 0] = float(0); projectionMatrix[1 * 4 + 1] = yScale; projectionMatrix[1 * 4 + 2] = float(0); projectionMatrix[1 * 4 + 3] = float(0); projectionMatrix[2 * 4 + 0] = 0; projectionMatrix[2 * 4 + 1] = 0; projectionMatrix[2 * 4 + 2] = (nearVal + farVal) / (nearVal - farVal); projectionMatrix[2 * 4 + 3] = float(-1); projectionMatrix[3 * 4 + 0] = float(0); projectionMatrix[3 * 4 + 1] = float(0); projectionMatrix[3 * 4 + 2] = (float(2) * farVal * nearVal) / (nearVal - farVal); projectionMatrix[3 * 4 + 3] = float(0); } B3_SHARED_API void b3RequestCameraImageSetViewMatrix2(b3SharedMemoryCommandHandle commandHandle, const float cameraTargetPosition[3], float distance, float yaw, float pitch, float roll, int upAxis) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); b3ComputeViewMatrixFromYawPitchRoll(cameraTargetPosition, distance, yaw, pitch, roll, upAxis, command->m_requestPixelDataArguments.m_viewMatrix); command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } B3_SHARED_API void b3RequestCameraImageSetViewMatrix(b3SharedMemoryCommandHandle commandHandle, const float cameraPosition[3], const float cameraTargetPosition[3], const float cameraUp[3]) { float viewMatrix[16]; b3ComputeViewMatrixFromPositions(cameraPosition, cameraTargetPosition, cameraUp, viewMatrix); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); b3ComputeViewMatrixFromPositions(cameraPosition, cameraTargetPosition, cameraUp, command->m_requestPixelDataArguments.m_viewMatrix); command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } B3_SHARED_API void b3RequestCameraImageSetProjectionMatrix(b3SharedMemoryCommandHandle commandHandle, float left, float right, float bottom, float top, float nearVal, float farVal) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); b3ComputeProjectionMatrix(left, right, bottom, top, nearVal, farVal, command->m_requestPixelDataArguments.m_projectionMatrix); command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } B3_SHARED_API void b3RequestCameraImageSetFOVProjectionMatrix(b3SharedMemoryCommandHandle commandHandle, float fov, float aspect, float nearVal, float farVal) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); b3ComputeProjectionMatrixFOV(fov, aspect, nearVal, farVal, command->m_requestPixelDataArguments.m_projectionMatrix); command->m_updateFlags |= REQUEST_PIXEL_ARGS_HAS_CAMERA_MATRICES; } B3_SHARED_API void b3RequestCameraImageSetPixelResolution(b3SharedMemoryCommandHandle commandHandle, int width, int height) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CAMERA_IMAGE_DATA); command->m_requestPixelDataArguments.m_pixelWidth = width; command->m_requestPixelDataArguments.m_pixelHeight = height; command->m_updateFlags |= REQUEST_PIXEL_ARGS_SET_PIXEL_WIDTH_HEIGHT; } B3_SHARED_API void b3GetCameraImageData(b3PhysicsClientHandle physClient, struct b3CameraImageData* imageData) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedCameraImage(imageData); } } ///request an contact point information B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestContactPointInformation(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_CONTACT_POINT_INFORMATION; command->m_requestContactPointArguments.m_startingContactPointIndex = 0; command->m_requestContactPointArguments.m_objectAIndexFilter = -1; command->m_requestContactPointArguments.m_objectBIndexFilter = -1; command->m_requestContactPointArguments.m_linkIndexAIndexFilter = -2; command->m_requestContactPointArguments.m_linkIndexBIndexFilter = -2; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3SetContactFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_requestContactPointArguments.m_objectAIndexFilter = bodyUniqueIdA; } B3_SHARED_API void b3SetContactFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_A_FILTER; command->m_requestContactPointArguments.m_linkIndexAIndexFilter = linkIndexA; } B3_SHARED_API void b3SetContactFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_LINK_INDEX_B_FILTER; command->m_requestContactPointArguments.m_linkIndexBIndexFilter = linkIndexB; } B3_SHARED_API void b3SetClosestDistanceFilterLinkA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA) { b3SetContactFilterLinkA(commandHandle, linkIndexA); } B3_SHARED_API void b3SetClosestDistanceFilterLinkB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB) { b3SetContactFilterLinkB(commandHandle, linkIndexB); } B3_SHARED_API void b3SetContactFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_requestContactPointArguments.m_objectBIndexFilter = bodyUniqueIdB; } ///compute the closest points between two bodies B3_SHARED_API b3SharedMemoryCommandHandle b3InitClosestDistanceQuery(b3PhysicsClientHandle physClient) { b3SharedMemoryCommandHandle commandHandle = b3InitRequestContactPointInformation(physClient); struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags = CMD_REQUEST_CONTACT_POINT_HAS_QUERY_MODE; command->m_requestContactPointArguments.m_mode = CONTACT_QUERY_MODE_COMPUTE_CLOSEST_POINTS; return commandHandle; } B3_SHARED_API void b3SetClosestDistanceFilterBodyA(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA) { b3SetContactFilterBodyA(commandHandle, bodyUniqueIdA); } B3_SHARED_API void b3SetClosestDistanceFilterBodyB(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdB) { b3SetContactFilterBodyB(commandHandle, bodyUniqueIdB); } B3_SHARED_API void b3SetClosestDistanceThreshold(b3SharedMemoryCommandHandle commandHandle, double distance) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_CLOSEST_DISTANCE_THRESHOLD; command->m_requestContactPointArguments.m_closestDistanceThreshold = distance; } B3_SHARED_API void b3SetClosestDistanceFilterCollisionShapeA(b3SharedMemoryCommandHandle commandHandle, int collisionShapeA) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_COLLISION_SHAPE_A; command->m_requestContactPointArguments.m_collisionShapeA = collisionShapeA; } B3_SHARED_API void b3SetClosestDistanceFilterCollisionShapeB(b3SharedMemoryCommandHandle commandHandle, int collisionShapeB) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_COLLISION_SHAPE_B; command->m_requestContactPointArguments.m_collisionShapeB = collisionShapeB; } B3_SHARED_API void b3SetClosestDistanceFilterCollisionShapePositionA(b3SharedMemoryCommandHandle commandHandle, const double collisionShapePositionA[/*3*/]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_COLLISION_SHAPE_POSITION_A; command->m_requestContactPointArguments.m_collisionShapePositionA[0] = collisionShapePositionA[0]; command->m_requestContactPointArguments.m_collisionShapePositionA[1] = collisionShapePositionA[1]; command->m_requestContactPointArguments.m_collisionShapePositionA[2] = collisionShapePositionA[2]; } B3_SHARED_API void b3SetClosestDistanceFilterCollisionShapePositionB(b3SharedMemoryCommandHandle commandHandle, const double collisionShapePositionB[/*3*/]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_COLLISION_SHAPE_POSITION_B; command->m_requestContactPointArguments.m_collisionShapePositionB[0] = collisionShapePositionB[0]; command->m_requestContactPointArguments.m_collisionShapePositionB[1] = collisionShapePositionB[1]; command->m_requestContactPointArguments.m_collisionShapePositionB[2] = collisionShapePositionB[2]; } B3_SHARED_API void b3SetClosestDistanceFilterCollisionShapeOrientationA(b3SharedMemoryCommandHandle commandHandle, const double collisionShapeOrientationA[/*4*/]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_COLLISION_SHAPE_ORIENTATION_A; command->m_requestContactPointArguments.m_collisionShapeOrientationA[0] = collisionShapeOrientationA[0]; command->m_requestContactPointArguments.m_collisionShapeOrientationA[1] = collisionShapeOrientationA[1]; command->m_requestContactPointArguments.m_collisionShapeOrientationA[2] = collisionShapeOrientationA[2]; command->m_requestContactPointArguments.m_collisionShapeOrientationA[3] = collisionShapeOrientationA[3]; } B3_SHARED_API void b3SetClosestDistanceFilterCollisionShapeOrientationB(b3SharedMemoryCommandHandle commandHandle, const double collisionShapeOrientationB[/*4*/]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_REQUEST_CONTACT_POINT_INFORMATION); command->m_updateFlags |= CMD_REQUEST_CONTACT_POINT_HAS_COLLISION_SHAPE_ORIENTATION_B; command->m_requestContactPointArguments.m_collisionShapeOrientationB[0] = collisionShapeOrientationB[0]; command->m_requestContactPointArguments.m_collisionShapeOrientationB[1] = collisionShapeOrientationB[1]; command->m_requestContactPointArguments.m_collisionShapeOrientationB[2] = collisionShapeOrientationB[2]; command->m_requestContactPointArguments.m_collisionShapeOrientationB[3] = collisionShapeOrientationB[3]; } ///get all the bodies that touch a given axis aligned bounding box specified in world space (min and max coordinates) B3_SHARED_API b3SharedMemoryCommandHandle b3InitAABBOverlapQuery(b3PhysicsClientHandle physClient, const double aabbMin[3], const double aabbMax[3]) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_AABB_OVERLAP; command->m_updateFlags = 0; command->m_requestOverlappingObjectsArgs.m_startingOverlappingObjectIndex = 0; command->m_requestOverlappingObjectsArgs.m_aabbQueryMin[0] = aabbMin[0]; command->m_requestOverlappingObjectsArgs.m_aabbQueryMin[1] = aabbMin[1]; command->m_requestOverlappingObjectsArgs.m_aabbQueryMin[2] = aabbMin[2]; command->m_requestOverlappingObjectsArgs.m_aabbQueryMax[0] = aabbMax[0]; command->m_requestOverlappingObjectsArgs.m_aabbQueryMax[1] = aabbMax[1]; command->m_requestOverlappingObjectsArgs.m_aabbQueryMax[2] = aabbMax[2]; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3GetAABBOverlapResults(b3PhysicsClientHandle physClient, struct b3AABBOverlapData* data) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedOverlappingObjects(data); } } B3_SHARED_API void b3GetContactPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointData) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedContactPointInformation(contactPointData); } } B3_SHARED_API void b3GetClosestPointInformation(b3PhysicsClientHandle physClient, struct b3ContactInformation* contactPointInfo) { b3GetContactPointInformation(physClient, contactPointInfo); } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestCollisionShapeInformation(b3PhysicsClientHandle physClient, int bodyUniqueId, int linkIndex) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_COLLISION_SHAPE_INFO; command->m_requestCollisionShapeDataArguments.m_bodyUniqueId = bodyUniqueId; command->m_requestCollisionShapeDataArguments.m_linkIndex = linkIndex; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3GetCollisionShapeInformation(b3PhysicsClientHandle physClient, struct b3CollisionShapeInformation* collisionShapeInfo) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedCollisionShapeInformation(collisionShapeInfo); } } //request visual shape information B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestVisualShapeInformation(b3PhysicsClientHandle physClient, int bodyUniqueIdA) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_VISUAL_SHAPE_INFO; command->m_requestVisualShapeDataArguments.m_bodyUniqueId = bodyUniqueIdA; command->m_requestVisualShapeDataArguments.m_startingVisualShapeIndex = 0; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3GetVisualShapeInformation(b3PhysicsClientHandle physClient, struct b3VisualShapeInformation* visualShapeInfo) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedVisualShapeInformation(visualShapeInfo); } } B3_SHARED_API b3SharedMemoryCommandHandle b3CreateChangeTextureCommandInit(b3PhysicsClientHandle physClient, int textureUniqueId, int width, int height, const char* rgbPixels) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CHANGE_TEXTURE; command->m_changeTextureArgs.m_textureUniqueId = textureUniqueId; command->m_changeTextureArgs.m_width = width; command->m_changeTextureArgs.m_height = height; int numPixels = width * height; cl->uploadBulletFileToSharedMemory(rgbPixels, numPixels * 3); command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitLoadTexture(b3PhysicsClientHandle physClient, const char* filename) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_LOAD_TEXTURE; int len = strlen(filename); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_loadTextureArguments.m_textureFileName, filename); } else { command->m_loadTextureArguments.m_textureFileName[0] = 0; } command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusTextureUniqueId(b3SharedMemoryStatusHandle statusHandle) { int uid = -1; const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; if (status) { btAssert(status->m_type == CMD_LOAD_TEXTURE_COMPLETED); if (status->m_type == CMD_LOAD_TEXTURE_COMPLETED) { uid = status->m_loadTextureResultArguments.m_textureUniqueId; } } return uid; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitUpdateVisualShape(b3PhysicsClientHandle physClient, int bodyUniqueId, int jointIndex, int shapeIndex, int textureUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_UPDATE_VISUAL_SHAPE; command->m_updateVisualShapeDataArguments.m_bodyUniqueId = bodyUniqueId; command->m_updateVisualShapeDataArguments.m_jointIndex = jointIndex; command->m_updateVisualShapeDataArguments.m_shapeIndex = shapeIndex; command->m_updateVisualShapeDataArguments.m_textureUniqueId = textureUniqueId; command->m_updateFlags = 0; if (textureUniqueId >= 0) { command->m_updateFlags |= CMD_UPDATE_VISUAL_SHAPE_TEXTURE; } return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API b3SharedMemoryCommandHandle b3InitUpdateVisualShape2(b3PhysicsClientHandle physClient, int bodyUniqueId, int jointIndex, int shapeIndex) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_UPDATE_VISUAL_SHAPE; command->m_updateVisualShapeDataArguments.m_bodyUniqueId = bodyUniqueId; command->m_updateVisualShapeDataArguments.m_jointIndex = jointIndex; command->m_updateVisualShapeDataArguments.m_shapeIndex = shapeIndex; command->m_updateVisualShapeDataArguments.m_textureUniqueId = -2; command->m_updateVisualShapeDataArguments.m_flags = 0; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3UpdateVisualShapeTexture(b3SharedMemoryCommandHandle commandHandle, int textureUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_UPDATE_VISUAL_SHAPE); if (command->m_type == CMD_UPDATE_VISUAL_SHAPE) { if (textureUniqueId >= -1) { command->m_updateFlags |= CMD_UPDATE_VISUAL_SHAPE_TEXTURE; command->m_updateVisualShapeDataArguments.m_textureUniqueId = textureUniqueId; } } } B3_SHARED_API void b3UpdateVisualShapeRGBAColor(b3SharedMemoryCommandHandle commandHandle, const double rgbaColor[4]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_UPDATE_VISUAL_SHAPE); if (command->m_type == CMD_UPDATE_VISUAL_SHAPE) { command->m_updateVisualShapeDataArguments.m_rgbaColor[0] = rgbaColor[0]; command->m_updateVisualShapeDataArguments.m_rgbaColor[1] = rgbaColor[1]; command->m_updateVisualShapeDataArguments.m_rgbaColor[2] = rgbaColor[2]; command->m_updateVisualShapeDataArguments.m_rgbaColor[3] = rgbaColor[3]; command->m_updateFlags |= CMD_UPDATE_VISUAL_SHAPE_RGBA_COLOR; } } B3_SHARED_API void b3UpdateVisualShapeFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_UPDATE_VISUAL_SHAPE); if (command->m_type == CMD_UPDATE_VISUAL_SHAPE) { command->m_updateVisualShapeDataArguments.m_flags = flags; command->m_updateFlags |= CMD_UPDATE_VISUAL_SHAPE_FLAGS; } } B3_SHARED_API void b3UpdateVisualShapeSpecularColor(b3SharedMemoryCommandHandle commandHandle, const double specularColor[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_UPDATE_VISUAL_SHAPE); if (command->m_type == CMD_UPDATE_VISUAL_SHAPE) { command->m_updateVisualShapeDataArguments.m_specularColor[0] = specularColor[0]; command->m_updateVisualShapeDataArguments.m_specularColor[1] = specularColor[1]; command->m_updateVisualShapeDataArguments.m_specularColor[2] = specularColor[2]; command->m_updateFlags |= CMD_UPDATE_VISUAL_SHAPE_SPECULAR_COLOR; } } B3_SHARED_API b3SharedMemoryCommandHandle b3ApplyExternalForceCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_APPLY_EXTERNAL_FORCE; command->m_updateFlags = 0; command->m_externalForceArguments.m_numForcesAndTorques = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3ApplyExternalForce(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double force[3], const double position[3], int flag) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_APPLY_EXTERNAL_FORCE); int index = command->m_externalForceArguments.m_numForcesAndTorques; command->m_externalForceArguments.m_bodyUniqueIds[index] = bodyUniqueId; command->m_externalForceArguments.m_linkIds[index] = linkId; command->m_externalForceArguments.m_forceFlags[index] = EF_FORCE + flag; for (int i = 0; i < 3; ++i) { command->m_externalForceArguments.m_forcesAndTorques[index + i] = force[i]; command->m_externalForceArguments.m_positions[index + i] = position[i]; } command->m_externalForceArguments.m_numForcesAndTorques++; } B3_SHARED_API void b3ApplyExternalTorque(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueId, int linkId, const double torque[3], int flag) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_APPLY_EXTERNAL_FORCE); int index = command->m_externalForceArguments.m_numForcesAndTorques; command->m_externalForceArguments.m_bodyUniqueIds[index] = bodyUniqueId; command->m_externalForceArguments.m_linkIds[index] = linkId; command->m_externalForceArguments.m_forceFlags[index] = EF_TORQUE + flag; for (int i = 0; i < 3; ++i) { command->m_externalForceArguments.m_forcesAndTorques[index + i] = torque[i]; } command->m_externalForceArguments.m_numForcesAndTorques++; } ///compute the forces to achieve an acceleration, given a state q and qdot using inverse dynamics B3_SHARED_API b3SharedMemoryCommandHandle b3CalculateInverseDynamicsCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId, const double* jointPositionsQ, const double* jointVelocitiesQdot, const double* jointAccelerations) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CALCULATE_INVERSE_DYNAMICS; command->m_updateFlags = 0; command->m_calculateInverseDynamicsArguments.m_bodyUniqueId = bodyUniqueId; command->m_calculateInverseDynamicsArguments.m_flags = 0; int dofCount = b3ComputeDofCount(physClient, bodyUniqueId); for (int i = 0; i < dofCount; i++) { command->m_calculateInverseDynamicsArguments.m_jointPositionsQ[i] = jointPositionsQ[i]; command->m_calculateInverseDynamicsArguments.m_jointVelocitiesQdot[i] = jointVelocitiesQdot[i]; command->m_calculateInverseDynamicsArguments.m_jointAccelerations[i] = jointAccelerations[i]; } command->m_calculateInverseDynamicsArguments.m_dofCountQ = dofCount; command->m_calculateInverseDynamicsArguments.m_dofCountQdot = dofCount; return (b3SharedMemoryCommandHandle)command; } ///compute the forces to achieve an acceleration, given a state q and qdot using inverse dynamics B3_SHARED_API b3SharedMemoryCommandHandle b3CalculateInverseDynamicsCommandInit2(b3PhysicsClientHandle physClient, int bodyUniqueId, const double* jointPositionsQ, int dofCountQ, const double* jointVelocitiesQdot, const double* jointAccelerations, int dofCountQdot) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CALCULATE_INVERSE_DYNAMICS; command->m_updateFlags = 0; command->m_calculateInverseDynamicsArguments.m_bodyUniqueId = bodyUniqueId; command->m_calculateInverseDynamicsArguments.m_flags = 0; command->m_calculateInverseDynamicsArguments.m_dofCountQ = dofCountQ; for (int i = 0; i < dofCountQ; i++) { command->m_calculateInverseDynamicsArguments.m_jointPositionsQ[i] = jointPositionsQ[i]; } command->m_calculateInverseDynamicsArguments.m_dofCountQdot = dofCountQdot; for (int i=0;im_calculateInverseDynamicsArguments.m_jointVelocitiesQdot[i] = jointVelocitiesQdot[i]; command->m_calculateInverseDynamicsArguments.m_jointAccelerations[i] = jointAccelerations[i]; } return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3CalculateInverseDynamicsSetFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; command->m_calculateInverseDynamicsArguments.m_flags = flags; } B3_SHARED_API int b3GetStatusInverseDynamicsJointForces(b3SharedMemoryStatusHandle statusHandle, int* bodyUniqueId, int* dofCount, double* jointForces) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; if (status == 0) return false; btAssert(status->m_type == CMD_CALCULATED_INVERSE_DYNAMICS_COMPLETED); if (status->m_type != CMD_CALCULATED_INVERSE_DYNAMICS_COMPLETED) return false; if (dofCount) { *dofCount = status->m_inverseDynamicsResultArgs.m_dofCount; } if (bodyUniqueId) { *bodyUniqueId = status->m_inverseDynamicsResultArgs.m_bodyUniqueId; } if (jointForces) { for (int i = 0; i < status->m_inverseDynamicsResultArgs.m_dofCount; i++) { jointForces[i] = status->m_inverseDynamicsResultArgs.m_jointForces[i]; } } return true; } B3_SHARED_API b3SharedMemoryCommandHandle b3CalculateJacobianCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId, int linkIndex, const double* localPosition, const double* jointPositionsQ, const double* jointVelocitiesQdot, const double* jointAccelerations) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CALCULATE_JACOBIAN; command->m_updateFlags = 0; command->m_calculateJacobianArguments.m_bodyUniqueId = bodyUniqueId; command->m_calculateJacobianArguments.m_linkIndex = linkIndex; command->m_calculateJacobianArguments.m_localPosition[0] = localPosition[0]; command->m_calculateJacobianArguments.m_localPosition[1] = localPosition[1]; command->m_calculateJacobianArguments.m_localPosition[2] = localPosition[2]; int numDofs = b3ComputeDofCount(physClient, bodyUniqueId); for (int i = 0; i < numDofs; i++) { command->m_calculateJacobianArguments.m_jointPositionsQ[i] = jointPositionsQ[i]; command->m_calculateJacobianArguments.m_jointVelocitiesQdot[i] = jointVelocitiesQdot[i]; command->m_calculateJacobianArguments.m_jointAccelerations[i] = jointAccelerations[i]; } return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusJacobian(b3SharedMemoryStatusHandle statusHandle, int* dofCount, double* linearJacobian, double* angularJacobian) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; if (status == 0) return false; btAssert(status->m_type == CMD_CALCULATED_JACOBIAN_COMPLETED); if (status->m_type != CMD_CALCULATED_JACOBIAN_COMPLETED) return false; if (dofCount) { *dofCount = status->m_jacobianResultArgs.m_dofCount; } if (linearJacobian) { for (int i = 0; i < status->m_jacobianResultArgs.m_dofCount * 3; i++) { linearJacobian[i] = status->m_jacobianResultArgs.m_linearJacobian[i]; } } if (angularJacobian) { for (int i = 0; i < status->m_jacobianResultArgs.m_dofCount * 3; i++) { angularJacobian[i] = status->m_jacobianResultArgs.m_angularJacobian[i]; } } return true; } B3_SHARED_API void b3CalculateMassMatrixSetFlags(b3SharedMemoryCommandHandle commandHandle, int flags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*) commandHandle; command->m_calculateMassMatrixArguments.m_flags = flags; } B3_SHARED_API b3SharedMemoryCommandHandle b3CalculateMassMatrixCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId, const double* jointPositionsQ, int dofCountQ) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CALCULATE_MASS_MATRIX; command->m_updateFlags = 0; for (int i = 0; i < dofCountQ; i++) { command->m_calculateMassMatrixArguments.m_jointPositionsQ[i] = jointPositionsQ[i]; } command->m_calculateMassMatrixArguments.m_bodyUniqueId = bodyUniqueId; command->m_calculateMassMatrixArguments.m_dofCountQ = dofCountQ; command->m_calculateMassMatrixArguments.m_flags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusMassMatrix(b3PhysicsClientHandle physClient, b3SharedMemoryStatusHandle statusHandle, int* dofCount, double* massMatrix) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; if (status == 0) return false; btAssert(status->m_type == CMD_CALCULATED_MASS_MATRIX_COMPLETED); if (status->m_type != CMD_CALCULATED_MASS_MATRIX_COMPLETED) return false; if (dofCount) { *dofCount = status->m_massMatrixResultArgs.m_dofCount; } if (massMatrix) { cl->getCachedMassMatrix(status->m_massMatrixResultArgs.m_dofCount, massMatrix); } return true; } B3_SHARED_API b3SharedMemoryCommandHandle b3CollisionFilterCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_COLLISION_FILTER; command->m_collisionFilterArgs.m_bodyUniqueIdA = -1; command->m_collisionFilterArgs.m_bodyUniqueIdB = -1; command->m_collisionFilterArgs.m_linkIndexA = -2; command->m_collisionFilterArgs.m_linkIndexB = -2; command->m_collisionFilterArgs.m_enableCollision = 0; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3SetCollisionFilterPair(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA, int bodyUniqueIdB, int linkIndexA, int linkIndexB, int enableCollision) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_COLLISION_FILTER); command->m_updateFlags = B3_COLLISION_FILTER_PAIR; command->m_collisionFilterArgs.m_bodyUniqueIdA = bodyUniqueIdA; command->m_collisionFilterArgs.m_bodyUniqueIdB = bodyUniqueIdB; command->m_collisionFilterArgs.m_linkIndexA = linkIndexA; command->m_collisionFilterArgs.m_linkIndexB = linkIndexB; command->m_collisionFilterArgs.m_enableCollision = enableCollision; } B3_SHARED_API void b3SetCollisionFilterGroupMask(b3SharedMemoryCommandHandle commandHandle, int bodyUniqueIdA, int linkIndexA, int collisionFilterGroup, int collisionFilterMask) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_COLLISION_FILTER); command->m_updateFlags = B3_COLLISION_FILTER_GROUP_MASK; command->m_collisionFilterArgs.m_bodyUniqueIdA = bodyUniqueIdA; command->m_collisionFilterArgs.m_linkIndexA = linkIndexA; command->m_collisionFilterArgs.m_collisionFilterGroup = collisionFilterGroup; command->m_collisionFilterArgs.m_collisionFilterMask = collisionFilterMask; } ///compute the joint positions to move the end effector to a desired target using inverse kinematics B3_SHARED_API b3SharedMemoryCommandHandle b3CalculateInverseKinematicsCommandInit(b3PhysicsClientHandle physClient, int bodyUniqueId) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_CALCULATE_INVERSE_KINEMATICS; command->m_updateFlags = 0; command->m_calculateInverseKinematicsArguments.m_bodyUniqueId = bodyUniqueId; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3CalculateInverseKinematicsAddTargetPurePosition(b3SharedMemoryCommandHandle commandHandle, int endEffectorLinkIndex, const double targetPosition[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_TARGET_POSITION; command->m_calculateInverseKinematicsArguments.m_endEffectorLinkIndices[0] = endEffectorLinkIndex; command->m_calculateInverseKinematicsArguments.m_targetPositions[0] = targetPosition[0]; command->m_calculateInverseKinematicsArguments.m_targetPositions[1] = targetPosition[1]; command->m_calculateInverseKinematicsArguments.m_targetPositions[2] = targetPosition[2]; command->m_calculateInverseKinematicsArguments.m_numEndEffectorLinkIndices = 1; command->m_calculateInverseKinematicsArguments.m_targetOrientation[0] = 0; command->m_calculateInverseKinematicsArguments.m_targetOrientation[1] = 0; command->m_calculateInverseKinematicsArguments.m_targetOrientation[2] = 0; command->m_calculateInverseKinematicsArguments.m_targetOrientation[3] = 1; } B3_SHARED_API void b3CalculateInverseKinematicsAddTargetsPurePosition(b3SharedMemoryCommandHandle commandHandle, int numEndEffectorLinkIndices, const int* endEffectorIndices, const double* targetPositions) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_TARGET_POSITION; command->m_calculateInverseKinematicsArguments.m_numEndEffectorLinkIndices = numEndEffectorLinkIndices; for (int i = 0; i < numEndEffectorLinkIndices; i++) { command->m_calculateInverseKinematicsArguments.m_endEffectorLinkIndices[i] = endEffectorIndices[i]; command->m_calculateInverseKinematicsArguments.m_targetPositions[i * 3 + 0] = targetPositions[i * 3 + 0]; command->m_calculateInverseKinematicsArguments.m_targetPositions[i * 3 + 1] = targetPositions[i * 3 + 1]; command->m_calculateInverseKinematicsArguments.m_targetPositions[i * 3 + 2] = targetPositions[i * 3 + 2]; } command->m_calculateInverseKinematicsArguments.m_targetOrientation[0] = 0; command->m_calculateInverseKinematicsArguments.m_targetOrientation[1] = 0; command->m_calculateInverseKinematicsArguments.m_targetOrientation[2] = 0; command->m_calculateInverseKinematicsArguments.m_targetOrientation[3] = 1; } B3_SHARED_API void b3CalculateInverseKinematicsAddTargetPositionWithOrientation(b3SharedMemoryCommandHandle commandHandle, int endEffectorLinkIndex, const double targetPosition[3], const double targetOrientation[4]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_TARGET_POSITION + IK_HAS_TARGET_ORIENTATION; command->m_calculateInverseKinematicsArguments.m_endEffectorLinkIndices[0] = endEffectorLinkIndex; command->m_calculateInverseKinematicsArguments.m_numEndEffectorLinkIndices = 1; command->m_calculateInverseKinematicsArguments.m_targetPositions[0] = targetPosition[0]; command->m_calculateInverseKinematicsArguments.m_targetPositions[1] = targetPosition[1]; command->m_calculateInverseKinematicsArguments.m_targetPositions[2] = targetPosition[2]; command->m_calculateInverseKinematicsArguments.m_targetOrientation[0] = targetOrientation[0]; command->m_calculateInverseKinematicsArguments.m_targetOrientation[1] = targetOrientation[1]; command->m_calculateInverseKinematicsArguments.m_targetOrientation[2] = targetOrientation[2]; command->m_calculateInverseKinematicsArguments.m_targetOrientation[3] = targetOrientation[3]; } B3_SHARED_API void b3CalculateInverseKinematicsPosWithNullSpaceVel(b3SharedMemoryCommandHandle commandHandle, int numDof, int endEffectorLinkIndex, const double targetPosition[3], const double* lowerLimit, const double* upperLimit, const double* jointRange, const double* restPose) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_TARGET_POSITION + IK_HAS_NULL_SPACE_VELOCITY; command->m_calculateInverseKinematicsArguments.m_endEffectorLinkIndices[0] = endEffectorLinkIndex; command->m_calculateInverseKinematicsArguments.m_numEndEffectorLinkIndices = 1; command->m_calculateInverseKinematicsArguments.m_targetPositions[0] = targetPosition[0]; command->m_calculateInverseKinematicsArguments.m_targetPositions[1] = targetPosition[1]; command->m_calculateInverseKinematicsArguments.m_targetPositions[2] = targetPosition[2]; for (int i = 0; i < numDof; ++i) { command->m_calculateInverseKinematicsArguments.m_lowerLimit[i] = lowerLimit[i]; command->m_calculateInverseKinematicsArguments.m_upperLimit[i] = upperLimit[i]; command->m_calculateInverseKinematicsArguments.m_jointRange[i] = jointRange[i]; command->m_calculateInverseKinematicsArguments.m_restPose[i] = restPose[i]; } } B3_SHARED_API void b3CalculateInverseKinematicsPosOrnWithNullSpaceVel(b3SharedMemoryCommandHandle commandHandle, int numDof, int endEffectorLinkIndex, const double targetPosition[3], const double targetOrientation[4], const double* lowerLimit, const double* upperLimit, const double* jointRange, const double* restPose) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_TARGET_POSITION + IK_HAS_TARGET_ORIENTATION + IK_HAS_NULL_SPACE_VELOCITY; command->m_calculateInverseKinematicsArguments.m_endEffectorLinkIndices[0] = endEffectorLinkIndex; command->m_calculateInverseKinematicsArguments.m_numEndEffectorLinkIndices = 1; command->m_calculateInverseKinematicsArguments.m_targetPositions[0] = targetPosition[0]; command->m_calculateInverseKinematicsArguments.m_targetPositions[1] = targetPosition[1]; command->m_calculateInverseKinematicsArguments.m_targetPositions[2] = targetPosition[2]; command->m_calculateInverseKinematicsArguments.m_targetOrientation[0] = targetOrientation[0]; command->m_calculateInverseKinematicsArguments.m_targetOrientation[1] = targetOrientation[1]; command->m_calculateInverseKinematicsArguments.m_targetOrientation[2] = targetOrientation[2]; command->m_calculateInverseKinematicsArguments.m_targetOrientation[3] = targetOrientation[3]; for (int i = 0; i < numDof; ++i) { command->m_calculateInverseKinematicsArguments.m_lowerLimit[i] = lowerLimit[i]; command->m_calculateInverseKinematicsArguments.m_upperLimit[i] = upperLimit[i]; command->m_calculateInverseKinematicsArguments.m_jointRange[i] = jointRange[i]; command->m_calculateInverseKinematicsArguments.m_restPose[i] = restPose[i]; } } B3_SHARED_API void b3CalculateInverseKinematicsSetCurrentPositions(b3SharedMemoryCommandHandle commandHandle, int numDof, const double* currentJointPositions) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_CURRENT_JOINT_POSITIONS; for (int i = 0; i < numDof; ++i) { command->m_calculateInverseKinematicsArguments.m_currentPositions[i] = currentJointPositions[i]; } } B3_SHARED_API void b3CalculateInverseKinematicsSetMaxNumIterations(b3SharedMemoryCommandHandle commandHandle, int maxNumIterations) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_MAX_ITERATIONS; command->m_calculateInverseKinematicsArguments.m_maxNumIterations = maxNumIterations; } B3_SHARED_API void b3CalculateInverseKinematicsSetResidualThreshold(b3SharedMemoryCommandHandle commandHandle, double residualThreshold) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_RESIDUAL_THRESHOLD; command->m_calculateInverseKinematicsArguments.m_residualThreshold = residualThreshold; } B3_SHARED_API void b3CalculateInverseKinematicsSetJointDamping(b3SharedMemoryCommandHandle commandHandle, int numDof, const double* jointDampingCoeff) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= IK_HAS_JOINT_DAMPING; for (int i = 0; i < numDof; ++i) { command->m_calculateInverseKinematicsArguments.m_jointDamping[i] = jointDampingCoeff[i]; } } B3_SHARED_API void b3CalculateInverseKinematicsSelectSolver(b3SharedMemoryCommandHandle commandHandle, int solver) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CALCULATE_INVERSE_KINEMATICS); command->m_updateFlags |= solver; } B3_SHARED_API int b3GetStatusInverseKinematicsJointPositions(b3SharedMemoryStatusHandle statusHandle, int* bodyUniqueId, int* dofCount, double* jointPositions) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; btAssert(status); if (status == 0) return 0; btAssert(status->m_type == CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED); if (status->m_type != CMD_CALCULATE_INVERSE_KINEMATICS_COMPLETED) return 0; if (dofCount) { *dofCount = status->m_inverseKinematicsResultArgs.m_dofCount; } if (bodyUniqueId) { *bodyUniqueId = status->m_inverseKinematicsResultArgs.m_bodyUniqueId; } if (jointPositions) { for (int i = 0; i < status->m_inverseKinematicsResultArgs.m_dofCount; i++) { jointPositions[i] = status->m_inverseKinematicsResultArgs.m_jointPositions[i]; } } return 1; } B3_SHARED_API b3SharedMemoryCommandHandle b3RequestVREventsCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_VR_EVENTS_DATA; command->m_updateFlags = VR_DEVICE_CONTROLLER; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3VREventsSetDeviceTypeFilter(b3SharedMemoryCommandHandle commandHandle, int deviceTypeFilter) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); if (command->m_type == CMD_REQUEST_VR_EVENTS_DATA) { command->m_updateFlags = deviceTypeFilter; } } B3_SHARED_API void b3GetVREventsData(b3PhysicsClientHandle physClient, struct b3VREventsData* vrEventsData) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedVREvents(vrEventsData); } } B3_SHARED_API b3SharedMemoryCommandHandle b3SetVRCameraStateCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SET_VR_CAMERA_STATE; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3SetVRCameraRootPosition(b3SharedMemoryCommandHandle commandHandle, const double rootPos[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_SET_VR_CAMERA_STATE); command->m_updateFlags |= VR_CAMERA_ROOT_POSITION; command->m_vrCameraStateArguments.m_rootPosition[0] = rootPos[0]; command->m_vrCameraStateArguments.m_rootPosition[1] = rootPos[1]; command->m_vrCameraStateArguments.m_rootPosition[2] = rootPos[2]; return 0; } B3_SHARED_API int b3SetVRCameraRootOrientation(b3SharedMemoryCommandHandle commandHandle, const double rootOrn[4]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_SET_VR_CAMERA_STATE); command->m_updateFlags |= VR_CAMERA_ROOT_ORIENTATION; command->m_vrCameraStateArguments.m_rootOrientation[0] = rootOrn[0]; command->m_vrCameraStateArguments.m_rootOrientation[1] = rootOrn[1]; command->m_vrCameraStateArguments.m_rootOrientation[2] = rootOrn[2]; command->m_vrCameraStateArguments.m_rootOrientation[3] = rootOrn[3]; return 0; } B3_SHARED_API int b3SetVRCameraTrackingObject(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_SET_VR_CAMERA_STATE); command->m_updateFlags |= VR_CAMERA_ROOT_TRACKING_OBJECT; command->m_vrCameraStateArguments.m_trackingObjectUniqueId = objectUniqueId; return 0; } B3_SHARED_API int b3SetVRCameraTrackingObjectFlag(b3SharedMemoryCommandHandle commandHandle, int flag) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_SET_VR_CAMERA_STATE); command->m_updateFlags |= VR_CAMERA_FLAG; command->m_vrCameraStateArguments.m_trackingObjectFlag = flag; return 0; } B3_SHARED_API b3SharedMemoryCommandHandle b3RequestKeyboardEventsCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3RequestKeyboardEventsCommandInit2((b3SharedMemoryCommandHandle)command); } B3_SHARED_API b3SharedMemoryCommandHandle b3RequestKeyboardEventsCommandInit2(b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_REQUEST_KEYBOARD_EVENTS_DATA; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3GetKeyboardEventsData(b3PhysicsClientHandle physClient, struct b3KeyboardEventsData* keyboardEventsData) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedKeyboardEvents(keyboardEventsData); } } B3_SHARED_API b3SharedMemoryCommandHandle b3RequestMouseEventsCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_MOUSE_EVENTS_DATA; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3GetMouseEventsData(b3PhysicsClientHandle physClient, struct b3MouseEventsData* mouseEventsData) { PhysicsClient* cl = (PhysicsClient*)physClient; if (cl) { cl->getCachedMouseEvents(mouseEventsData); } } B3_SHARED_API b3SharedMemoryCommandHandle b3ProfileTimingCommandInit(b3PhysicsClientHandle physClient, const char* name) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); int len = name ? strlen(name) : 0; command->m_type = CMD_PROFILE_TIMING; if (len > 0 && len < (MAX_FILENAME_LENGTH + 1)) { strcpy(command->m_profile.m_name, name); command->m_profile.m_name[len] = 0; } else { command->m_profile.m_name[0] = 0; } command->m_profile.m_type = -1; command->m_profile.m_durationInMicroSeconds = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3PushProfileTiming(b3PhysicsClientHandle physClient, const char* timingName) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); cl->pushProfileTiming(timingName); } B3_SHARED_API void b3PopProfileTiming(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); cl->popProfileTiming(); } B3_SHARED_API void b3SetProfileTimingDuractionInMicroSeconds(b3SharedMemoryCommandHandle commandHandle, int duration) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_PROFILE_TIMING); if (command->m_type == CMD_PROFILE_TIMING) { command->m_profile.m_durationInMicroSeconds = duration; } } B3_SHARED_API void b3SetProfileTimingType(b3SharedMemoryCommandHandle commandHandle, int type) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_PROFILE_TIMING); if (command->m_type == CMD_PROFILE_TIMING) { command->m_profile.m_type = type; } } B3_SHARED_API b3SharedMemoryCommandHandle b3StateLoggingCommandInit(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_STATE_LOGGING; command->m_updateFlags = 0; command->m_stateLoggingArguments.m_numBodyUniqueIds = 0; command->m_stateLoggingArguments.m_deviceFilterType = VR_DEVICE_CONTROLLER; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3StateLoggingStart(b3SharedMemoryCommandHandle commandHandle, int loggingType, const char* fileName) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_START_LOG; int len = strlen(fileName); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_stateLoggingArguments.m_fileName, fileName); } else { command->m_stateLoggingArguments.m_fileName[0] = 0; } command->m_stateLoggingArguments.m_logType = loggingType; } return 0; } B3_SHARED_API int b3GetStatusLoggingUniqueId(b3SharedMemoryStatusHandle statusHandle) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; b3Assert(status); b3Assert(status->m_type == CMD_STATE_LOGGING_START_COMPLETED); if (status && status->m_type == CMD_STATE_LOGGING_START_COMPLETED) { return status->m_stateLoggingResultArgs.m_loggingUniqueId; } return -1; } B3_SHARED_API int b3StateLoggingAddLoggingObjectUniqueId(b3SharedMemoryCommandHandle commandHandle, int objectUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_FILTER_OBJECT_UNIQUE_ID; if (command->m_stateLoggingArguments.m_numBodyUniqueIds < MAX_SDF_BODIES) { command->m_stateLoggingArguments.m_bodyUniqueIds[command->m_stateLoggingArguments.m_numBodyUniqueIds++] = objectUniqueId; } } return 0; } B3_SHARED_API int b3StateLoggingSetLinkIndexA(b3SharedMemoryCommandHandle commandHandle, int linkIndexA) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type = CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_FILTER_LINK_INDEX_A; command->m_stateLoggingArguments.m_linkIndexA = linkIndexA; } return 0; } B3_SHARED_API int b3StateLoggingSetLinkIndexB(b3SharedMemoryCommandHandle commandHandle, int linkIndexB) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type = CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_FILTER_LINK_INDEX_B; command->m_stateLoggingArguments.m_linkIndexB = linkIndexB; } return 0; } B3_SHARED_API int b3StateLoggingSetBodyAUniqueId(b3SharedMemoryCommandHandle commandHandle, int bodyAUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type = CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_FILTER_BODY_UNIQUE_ID_A; command->m_stateLoggingArguments.m_bodyUniqueIdA = bodyAUniqueId; } return 0; } B3_SHARED_API int b3StateLoggingSetBodyBUniqueId(b3SharedMemoryCommandHandle commandHandle, int bodyBUniqueId) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type = CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_FILTER_BODY_UNIQUE_ID_B; command->m_stateLoggingArguments.m_bodyUniqueIdB = bodyBUniqueId; } return 0; } B3_SHARED_API int b3StateLoggingSetMaxLogDof(b3SharedMemoryCommandHandle commandHandle, int maxLogDof) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_MAX_LOG_DOF; command->m_stateLoggingArguments.m_maxLogDof = maxLogDof; } return 0; } B3_SHARED_API int b3StateLoggingSetLogFlags(b3SharedMemoryCommandHandle commandHandle, int logFlags) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_LOG_FLAGS; command->m_stateLoggingArguments.m_logFlags = logFlags; } return 0; } B3_SHARED_API int b3StateLoggingSetDeviceTypeFilter(b3SharedMemoryCommandHandle commandHandle, int deviceTypeFilter) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_FILTER_DEVICE_TYPE; command->m_stateLoggingArguments.m_deviceFilterType = deviceTypeFilter; } return 0; } B3_SHARED_API int b3StateLoggingStop(b3SharedMemoryCommandHandle commandHandle, int loggingUid) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_STATE_LOGGING); if (command->m_type == CMD_STATE_LOGGING) { command->m_updateFlags |= STATE_LOGGING_STOP_LOG; command->m_stateLoggingArguments.m_loggingUniqueId = loggingUid; } return 0; } ///configure the 3D OpenGL debug visualizer (enable/disable GUI widgets, shadows, position camera etc) B3_SHARED_API b3SharedMemoryCommandHandle b3InitConfigureOpenGLVisualizer(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); //b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); return b3InitConfigureOpenGLVisualizer2((b3SharedMemoryCommandHandle)command); } B3_SHARED_API b3SharedMemoryCommandHandle b3InitConfigureOpenGLVisualizer2(b3SharedMemoryCommandHandle commandHandle) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; command->m_type = CMD_CONFIGURE_OPENGL_VISUALIZER; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3ConfigureOpenGLVisualizerSetVisualizationFlags(b3SharedMemoryCommandHandle commandHandle, int flag, int enabled) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER); if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER) { command->m_updateFlags |= COV_SET_FLAGS; command->m_configureOpenGLVisualizerArguments.m_setFlag = flag; command->m_configureOpenGLVisualizerArguments.m_setEnabled = enabled; } } B3_SHARED_API void b3ConfigureOpenGLVisualizerSetLightPosition(b3SharedMemoryCommandHandle commandHandle, const float lightPosition[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER); if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER) { command->m_updateFlags |= COV_SET_LIGHT_POSITION; command->m_configureOpenGLVisualizerArguments.m_lightPosition[0] = lightPosition[0]; command->m_configureOpenGLVisualizerArguments.m_lightPosition[1] = lightPosition[1]; command->m_configureOpenGLVisualizerArguments.m_lightPosition[2] = lightPosition[2]; } } B3_SHARED_API void b3ConfigureOpenGLVisualizerSetShadowMapResolution(b3SharedMemoryCommandHandle commandHandle, int shadowMapResolution) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER); if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER) { command->m_updateFlags |= COV_SET_SHADOWMAP_RESOLUTION; command->m_configureOpenGLVisualizerArguments.m_shadowMapResolution = shadowMapResolution; } } B3_SHARED_API void b3ConfigureOpenGLVisualizerSetShadowMapIntensity(b3SharedMemoryCommandHandle commandHandle, double shadowMapIntensity) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER); if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER) { command->m_updateFlags |= COV_SET_SHADOWMAP_INTENSITY; command->m_configureOpenGLVisualizerArguments.m_shadowMapIntensity = shadowMapIntensity; } } B3_SHARED_API void b3ConfigureOpenGLVisualizerSetShadowMapWorldSize(b3SharedMemoryCommandHandle commandHandle, int shadowMapWorldSize) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER); if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER) { command->m_updateFlags |= COV_SET_SHADOWMAP_WORLD_SIZE; command->m_configureOpenGLVisualizerArguments.m_shadowMapWorldSize = shadowMapWorldSize; } } B3_SHARED_API void b3ConfigureOpenGLVisualizerSetRemoteSyncTransformInterval(b3SharedMemoryCommandHandle commandHandle, double remoteSyncTransformInterval) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER); if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER) { command->m_updateFlags |= COV_SET_REMOTE_SYNC_TRANSFORM_INTERVAL; command->m_configureOpenGLVisualizerArguments.m_remoteSyncTransformInterval = remoteSyncTransformInterval; } } B3_SHARED_API void b3ConfigureOpenGLVisualizerSetViewMatrix(b3SharedMemoryCommandHandle commandHandle, float cameraDistance, float cameraPitch, float cameraYaw, const float cameraTargetPosition[3]) { struct SharedMemoryCommand* command = (struct SharedMemoryCommand*)commandHandle; b3Assert(command); b3Assert(command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER); if (command->m_type == CMD_CONFIGURE_OPENGL_VISUALIZER) { command->m_updateFlags |= COV_SET_CAMERA_VIEW_MATRIX; command->m_configureOpenGLVisualizerArguments.m_cameraDistance = cameraDistance; command->m_configureOpenGLVisualizerArguments.m_cameraPitch = cameraPitch; command->m_configureOpenGLVisualizerArguments.m_cameraYaw = cameraYaw; command->m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[0] = cameraTargetPosition[0]; command->m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[1] = cameraTargetPosition[1]; command->m_configureOpenGLVisualizerArguments.m_cameraTargetPosition[2] = cameraTargetPosition[2]; } } B3_SHARED_API b3SharedMemoryCommandHandle b3InitRequestOpenGLVisualizerCameraCommand(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_REQUEST_OPENGL_VISUALIZER_CAMERA; command->m_updateFlags = 0; return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API int b3GetStatusOpenGLVisualizerCamera(b3SharedMemoryStatusHandle statusHandle, b3OpenGLVisualizerCameraInfo* camera) { const SharedMemoryStatus* status = (const SharedMemoryStatus*)statusHandle; //b3Assert(status); if (status && status->m_type == CMD_REQUEST_OPENGL_VISUALIZER_CAMERA_COMPLETED) { *camera = status->m_visualizerCameraResultArgs; return 1; } return 0; } B3_SHARED_API void b3SetTimeOut(b3PhysicsClientHandle physClient, double timeOutInSeconds) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); if (cl) { cl->setTimeOut(timeOutInSeconds); } } B3_SHARED_API double b3GetTimeOut(b3PhysicsClientHandle physClient) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); if (cl) { return cl->getTimeOut(); } return -1; } B3_SHARED_API b3SharedMemoryCommandHandle b3SetAdditionalSearchPath(b3PhysicsClientHandle physClient, const char* path) { PhysicsClient* cl = (PhysicsClient*)physClient; b3Assert(cl); b3Assert(cl->canSubmitCommand()); struct SharedMemoryCommand* command = cl->getAvailableSharedMemoryCommand(); b3Assert(command); command->m_type = CMD_SET_ADDITIONAL_SEARCH_PATH; command->m_updateFlags = 0; int len = strlen(path); if (len < MAX_FILENAME_LENGTH) { strcpy(command->m_searchPathArgs.m_path, path); } return (b3SharedMemoryCommandHandle)command; } B3_SHARED_API void b3MultiplyTransforms(const double posA[3], const double ornA[4], const double posB[3], const double ornB[4], double outPos[3], double outOrn[4]) { b3Transform trA; b3Transform trB; trA.setOrigin(b3MakeVector3(posA[0], posA[1], posA[2])); trA.setRotation(b3Quaternion(ornA[0], ornA[1], ornA[2], ornA[3])); trB.setOrigin(b3MakeVector3(posB[0], posB[1], posB[2])); trB.setRotation(b3Quaternion(ornB[0], ornB[1], ornB[2], ornB[3])); b3Transform res = trA * trB; outPos[0] = res.getOrigin()[0]; outPos[1] = res.getOrigin()[1]; outPos[2] = res.getOrigin()[2]; b3Quaternion orn = res.getRotation(); outOrn[0] = orn[0]; outOrn[1] = orn[1]; outOrn[2] = orn[2]; outOrn[3] = orn[3]; } B3_SHARED_API void b3InvertTransform(const double pos[3], const double orn[4], double outPos[3], double outOrn[4]) { b3Transform tr; tr.setOrigin(b3MakeVector3(pos[0], pos[1], pos[2])); tr.setRotation(b3Quaternion(orn[0], orn[1], orn[2], orn[3])); b3Transform trInv = tr.inverse(); outPos[0] = trInv.getOrigin()[0]; outPos[1] = trInv.getOrigin()[1]; outPos[2] = trInv.getOrigin()[2]; b3Quaternion invOrn = trInv.getRotation(); outOrn[0] = invOrn[0]; outOrn[1] = invOrn[1]; outOrn[2] = invOrn[2]; outOrn[3] = invOrn[3]; } B3_SHARED_API void b3QuaternionSlerp(const double startQuat[/*4*/], const double endQuat[/*4*/], double interpolationFraction, double outOrn[/*4*/]) { b3Quaternion start(startQuat[0], startQuat[1], startQuat[2], startQuat[3]); b3Quaternion end(endQuat[0], endQuat[1], endQuat[2], endQuat[3]); b3Quaternion result = start.slerp(end, interpolationFraction); outOrn[0] = result[0]; outOrn[1] = result[1]; outOrn[2] = result[2]; outOrn[3] = result[3]; } B3_SHARED_API void b3RotateVector(const double quat[/*4*/], const double vec[/*3*/], double vecOut[/*3*/]) { b3Quaternion q(quat[0], quat[1], quat[2], quat[3]); b3Vector3 v = b3MakeVector3(vec[0], vec[1], vec[2]); b3Vector3 vout = b3QuatRotate(q, v); vecOut[0] = vout[0]; vecOut[1] = vout[1]; vecOut[2] = vout[2]; } B3_SHARED_API void b3CalculateVelocityQuaternion(const double startQuat[/*4*/], const double endQuat[/*4*/], double deltaTime, double angVelOut[/*3*/]) { b3Quaternion start(startQuat[0], startQuat[1], startQuat[2], startQuat[3]); b3Quaternion end(endQuat[0], endQuat[1], endQuat[2], endQuat[3]); b3Vector3 pos=b3MakeVector3(0, 0, 0); b3Vector3 linVel, angVel; b3TransformUtil::calculateVelocityQuaternion(pos, pos, start, end, deltaTime, linVel, angVel); angVelOut[0] = angVel[0]; angVelOut[1] = angVel[1]; angVelOut[2] = angVel[2]; } B3_SHARED_API void b3GetQuaternionFromAxisAngle(const double axis[/*3*/], double angle, double outQuat[/*4*/]) { b3Quaternion quat(b3MakeVector3(axis[0], axis[1], axis[2]), angle); outQuat[0] = quat[0]; outQuat[1] = quat[1]; outQuat[2] = quat[2]; outQuat[3] = quat[3]; } B3_SHARED_API void b3GetAxisAngleFromQuaternion(const double quat[/*4*/], double axis[/*3*/], double* angle) { b3Quaternion q(quat[0], quat[1], quat[2], quat[3]); b3Vector3 ax = q.getAxis(); axis[0] = ax[0]; axis[1] = ax[1]; axis[2] = ax[2]; *angle = q.getAngle(); } B3_SHARED_API void b3GetQuaternionDifference(const double startQuat[/*4*/], const double endQuat[/*4*/], double outOrn[/*4*/]) { b3Quaternion orn0(startQuat[0], startQuat[1], startQuat[2], startQuat[3]); b3Quaternion orn1a(endQuat[0], endQuat[1], endQuat[2], endQuat[3]); b3Quaternion orn1 = orn0.nearest(orn1a); b3Quaternion dorn = orn1 * orn0.inverse(); outOrn[0] = dorn[0]; outOrn[1] = dorn[1]; outOrn[2] = dorn[2]; outOrn[3] = dorn[3]; } b3Scalar b3GetMatrixElem(const b3Matrix3x3& mat, int index) { int i = index % 3; int j = index / 3; return mat[i][j]; } static bool MyMatrixToEulerXYZ(const b3Matrix3x3& mat, b3Vector3& xyz) { // rot = cy*cz -cy*sz sy // cz*sx*sy+cx*sz cx*cz-sx*sy*sz -cy*sx // -cx*cz*sy+sx*sz cz*sx+cx*sy*sz cx*cy b3Scalar fi = b3GetMatrixElem(mat, 2); if (fi < b3Scalar(1.0f)) { if (fi > b3Scalar(-1.0f)) { xyz[0] = b3Atan2(-b3GetMatrixElem(mat, 5), b3GetMatrixElem(mat, 8)); xyz[1] = b3Asin(b3GetMatrixElem(mat, 2)); xyz[2] = b3Atan2(-b3GetMatrixElem(mat, 1), b3GetMatrixElem(mat, 0)); return true; } else { // WARNING. Not unique. XA - ZA = -atan2(r10,r11) xyz[0] = -b3Atan2(b3GetMatrixElem(mat, 3), b3GetMatrixElem(mat, 4)); xyz[1] = -B3_HALF_PI; xyz[2] = b3Scalar(0.0); return false; } } else { // WARNING. Not unique. XAngle + ZAngle = atan2(r10,r11) xyz[0] = b3Atan2(b3GetMatrixElem(mat, 3), b3GetMatrixElem(mat, 4)); xyz[1] = B3_HALF_PI; xyz[2] = 0.0; } return false; } B3_SHARED_API void b3GetAxisDifferenceQuaternion(const double startQuat[/*4*/], const double endQuat[/*4*/], double axisOut[/*3*/]) { b3Quaternion currentQuat(startQuat[0], startQuat[1], startQuat[2], startQuat[3]); b3Quaternion desiredQuat(endQuat[0], endQuat[1], endQuat[2], endQuat[3]); b3Quaternion relRot = currentQuat.inverse() * desiredQuat; b3Vector3 angleDiff; MyMatrixToEulerXYZ(b3Matrix3x3(relRot), angleDiff); axisOut[0] = angleDiff[0]; axisOut[1] = angleDiff[1]; axisOut[2] = angleDiff[2]; } #ifdef BT_ENABLE_VHACD #include "VHACD.h" #include int main_vhacd_ext(const std::string& fileNameIn, const std::string& fileNameOut, const std::string& fileNameLog, VHACD::IVHACD::Parameters& paramsVHACD); B3_SHARED_API void b3VHACD(const char* fileNameInput, const char* fileNameOutput, const char* fileNameLogging, double concavity, double alpha, double beta, double gamma, double minVolumePerCH, int resolution, int maxNumVerticesPerCH, int depth, int planeDownsampling, int convexhullDownsampling, int pca, int mode, int convexhullApproximation) { std::string fileNameIn(fileNameInput); std::string fileNameOut(fileNameOutput); std::string fileNameLog(fileNameLogging); VHACD::IVHACD::Parameters params; if (concavity >= 0) params.m_concavity = concavity; if (alpha >= 0) params.m_alpha = alpha; if (beta >= 0) params.m_beta = beta; if (gamma >= 0) params.m_gamma = gamma; if (minVolumePerCH >= 0) params.m_minVolumePerCH = minVolumePerCH; if (resolution >= 0) params.m_resolution = (unsigned int)resolution; if (maxNumVerticesPerCH >= 0) params.m_maxNumVerticesPerCH = (unsigned int)maxNumVerticesPerCH; if (depth >= 0) params.m_depth = depth; if (planeDownsampling >= 0) params.m_planeDownsampling = planeDownsampling; if (convexhullDownsampling >= 0) params.m_convexhullDownsampling = convexhullDownsampling; if (pca >= 0) params.m_pca = pca; if (mode >= 0) params.m_mode = mode; if (convexhullApproximation >= 0) params.m_convexhullApproximation = convexhullApproximation; main_vhacd_ext(fileNameIn, fileNameOut, fileNameLog, params); } #endif