#ifndef B3_ROBOT_SIMULATOR_CLIENT_API_INTERNAL_DATA_H #define B3_ROBOT_SIMULATOR_CLIENT_API_INTERNAL_DATA_H #include "../SharedMemory/PhysicsClientC_API.h" struct b3RobotSimulatorClientAPI_InternalData { b3PhysicsClientHandle m_physicsClientHandle; struct GUIHelperInterface* m_guiHelper; b3RobotSimulatorClientAPI_InternalData() : m_physicsClientHandle(0), m_guiHelper(0) { } }; #endif //B3_ROBOT_SIMULATOR_CLIENT_API_INTERNAL_DATA_H