project ("pybullet_pdControlPlugin") language "C++" kind "SharedLib" includedirs {".","../../../../src", "../../../../examples", "../../../ThirdPartyLibs"} defines {"PHYSICS_IN_PROCESS_EXAMPLE_BROWSER"} hasCL = findOpenCL("clew") links{"BulletFileLoader", "Bullet3Common", "LinearMath"} if os.is("MacOSX") then -- targetextension {"so"} links{"Cocoa.framework","Python"} end files { "pdControlPlugin.cpp", "../../b3RobotSimulatorClientAPI_NoDirect.cpp", "../../b3RobotSimulatorClientAPI_NoDirect.h", "../../PhysicsClient.cpp", "../../PhysicsClient.h", "../../PhysicsClientSharedMemory.cpp", "../../PhysicsClientSharedMemory.h", "../../PhysicsClientSharedMemory_C_API.cpp", "../../PhysicsClientSharedMemory_C_API.h", "../../PhysicsClientC_API.cpp", "../../PhysicsClientC_API.h", "../../Win32SharedMemory.cpp", "../../Win32SharedMemory.h", "../../PosixSharedMemory.cpp", "../../PosixSharedMemory.h", "../../../Utils/b3Clock.cpp", "../../../Utils/b3Clock.h", "../../../Utils/b3ResourcePath.cpp", "../../../Utils/b3ResourcePath.h", }