/* GWEN Copyright (c) 2010 Facepunch Studios See license in Gwen.h */ #include "Gwen/Gwen.h" namespace Gwen { // Globals GWEN_EXPORT Controls::Base* HoveredControl = NULL; GWEN_EXPORT Controls::Base* KeyboardFocus = NULL; GWEN_EXPORT Controls::Base* MouseFocus = NULL; namespace Debug { void Msg(const char* str, ...) { char strOut[1024]; va_list s; va_start(s, str); GwenUtil_VSNPrintFSafe(strOut, sizeof(strOut), _TRUNCATE, str, s); va_end(s); GwenUtil_OutputDebugCharString(strOut); } #ifdef UNICODE void Msg(const wchar_t* str, ...) { wchar_t strOut[1024]; va_list s; va_start(s, str); GwenUtil_VSWPrintFSafeSized(strOut, str, s); va_end(s); GwenUtil_OutputDebugWideString(strOut); } #endif void AssertCheck(bool b, const char* strMsg) { if (b) return; #ifdef WINDOWS MessageBoxA(NULL, strMsg, "Assert", MB_ICONEXCLAMATION | MB_OK); _asm { int 3 } #else (void)strMsg; // unused param #endif } } // namespace Debug } // namespace Gwen