INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/src ${BULLET_PHYSICS_SOURCE_DIR}/examples ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/enet/include ${BULLET_PHYSICS_SOURCE_DIR}/examples/ThirdPartyLibs/clsocket/src ) SET(RobotSimulator_SRCS TwoJointMain.cpp ../../examples/SharedMemory/plugins/collisionFilterPlugin/collisionFilterPlugin.cpp ../../examples/SharedMemory/plugins/pdControlPlugin/pdControlPlugin.cpp ../../examples/SharedMemory/plugins/pdControlPlugin/pdControlPlugin.h ../../examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.cpp ../../examples/SharedMemory/b3RobotSimulatorClientAPI_NoDirect.h ../../examples/SharedMemory/IKTrajectoryHelper.cpp ../../examples/SharedMemory/IKTrajectoryHelper.h ../../examples/ExampleBrowser/InProcessExampleBrowser.cpp ../../examples/SharedMemory/plugins/tinyRendererPlugin/tinyRendererPlugin.cpp ../../examples/SharedMemory/plugins/tinyRendererPlugin/TinyRendererVisualShapeConverter.cpp ../../examples/OpenGLWindow/SimpleCamera.cpp ../../examples/OpenGLWindow/SimpleCamera.h ../../examples/TinyRenderer/geometry.cpp ../../examples/TinyRenderer/model.cpp ../../examples/TinyRenderer/tgaimage.cpp ../../examples/TinyRenderer/our_gl.cpp ../../examples/TinyRenderer/TinyRenderer.cpp ../../examples/SharedMemory/InProcessMemory.cpp ../../examples/SharedMemory/PhysicsClient.cpp ../../examples/SharedMemory/PhysicsClient.h ../../examples/SharedMemory/PhysicsServer.cpp ../../examples/SharedMemory/PhysicsServer.h ../SharedMemory/GraphicsServerExample.cpp ../SharedMemory/GraphicsClientExample.cpp ../SharedMemory/RemoteGUIHelper.cpp ../SharedMemory/RemoteGUIHelperTCP.cpp ../SharedMemory/GraphicsServerExample.h ../SharedMemory/GraphicsClientExample.h ../SharedMemory/RemoteGUIHelper.h ../SharedMemory/GraphicsSharedMemoryCommands.h ../SharedMemory/GraphicsSharedMemoryPublic.h ../../examples/SharedMemory/PhysicsServerExample.cpp ../../examples/SharedMemory/PhysicsServerExampleBullet2.cpp ../../examples/SharedMemory/SharedMemoryInProcessPhysicsC_API.cpp ../../examples/SharedMemory/PhysicsServerSharedMemory.cpp ../../examples/SharedMemory/PhysicsServerSharedMemory.h ../../examples/SharedMemory/PhysicsDirect.cpp ../../examples/SharedMemory/PhysicsDirect.h ../../examples/SharedMemory/PhysicsDirectC_API.cpp ../../examples/SharedMemory/PhysicsDirectC_API.h ../../examples/SharedMemory/PhysicsServerCommandProcessor.cpp ../../examples/SharedMemory/PhysicsServerCommandProcessor.h ../../examples/SharedMemory/b3PluginManager.cpp ../../examples/SharedMemory/PhysicsClientSharedMemory.cpp ../../examples/SharedMemory/PhysicsClientSharedMemory.h ../../examples/SharedMemory/PhysicsClientSharedMemory_C_API.cpp ../../examples/SharedMemory/PhysicsClientSharedMemory_C_API.h ../../examples/SharedMemory/PhysicsClientC_API.cpp ../../examples/SharedMemory/PhysicsClientC_API.h ../../examples/SharedMemory/Win32SharedMemory.cpp ../../examples/SharedMemory/Win32SharedMemory.h ../../examples/SharedMemory/PosixSharedMemory.cpp ../../examples/SharedMemory/PosixSharedMemory.h ../../examples/Utils/b3ResourcePath.cpp ../../examples/Utils/b3ResourcePath.h ../../examples/Utils/RobotLoggingUtil.cpp ../../examples/Utils/RobotLoggingUtil.h ../../examples/ThirdPartyLibs/tinyxml2/tinyxml2.cpp ../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.cpp ../../examples/ThirdPartyLibs/Wavefront/tiny_obj_loader.h ../../examples/ThirdPartyLibs/stb_image/stb_image.cpp ../../examples/Importers/ImportColladaDemo/LoadMeshFromCollada.cpp ../../examples/Importers/ImportObjDemo/LoadMeshFromObj.cpp ../../examples/Importers/ImportObjDemo/Wavefront2GLInstanceGraphicsShape.cpp ../../examples/Importers/ImportMJCFDemo/BulletMJCFImporter.cpp ../../examples/Importers/ImportURDFDemo/BulletUrdfImporter.cpp ../../examples/Importers/ImportURDFDemo/MyMultiBodyCreator.cpp ../../examples/Importers/ImportURDFDemo/URDF2Bullet.cpp ../../examples/Importers/ImportURDFDemo/UrdfParser.cpp ../../examples/Importers/ImportURDFDemo/urdfStringSplit.cpp ../../examples/Importers/ImportMeshUtility/b3ImportMeshUtility.cpp ../../examples/MultiThreading/b3PosixThreadSupport.cpp ../../examples/MultiThreading/b3Win32ThreadSupport.cpp ../../examples/MultiThreading/b3ThreadSupportInterface.cpp ) IF(BUILD_CLSOCKET) ADD_DEFINITIONS(-DBT_ENABLE_CLSOCKET) ENDIF(BUILD_CLSOCKET) IF(WIN32) LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) IF(BUILD_ENET) ADD_DEFINITIONS(-DWIN32 -DBT_ENABLE_ENET) ENDIF(BUILD_ENET) IF(BUILD_CLSOCKET) ADD_DEFINITIONS(-DWIN32) ENDIF(BUILD_CLSOCKET) ELSE(WIN32) IF(BUILD_ENET) ADD_DEFINITIONS(-DHAS_SOCKLEN_T -DBT_ENABLE_ENET) ENDIF(BUILD_ENET) IF(BUILD_CLSOCKET) ADD_DEFINITIONS(${OSDEF}) ENDIF(BUILD_CLSOCKET) ENDIF(WIN32) IF(BUILD_ENET) set(RobotSimulator_SRCS ${RobotSimulator_SRCS} ../../examples/SharedMemory/PhysicsClientUDP.cpp ../../examples/SharedMemory/PhysicsClientUDP_C_API.cpp ../../examples/SharedMemory/PhysicsClientUDP.h ../../examples/SharedMemory/PhysicsClientUDP_C_API.h ../../examples/ThirdPartyLibs/enet/win32.c ../../examples/ThirdPartyLibs/enet/unix.c ../../examples/ThirdPartyLibs/enet/callbacks.c ../../examples/ThirdPartyLibs/enet/compress.c ../../examples/ThirdPartyLibs/enet/host.c ../../examples/ThirdPartyLibs/enet/list.c ../../examples/ThirdPartyLibs/enet/packet.c ../../examples/ThirdPartyLibs/enet/peer.c ../../examples/ThirdPartyLibs/enet/protocol.c ) ENDIF(BUILD_ENET) IF(BUILD_CLSOCKET) set(RobotSimulator_SRCS ${RobotSimulator_SRCS} ../../examples/SharedMemory/PhysicsClientTCP.cpp ../../examples/SharedMemory/PhysicsClientTCP.h ../../examples/SharedMemory/PhysicsClientTCP_C_API.cpp ../../examples/SharedMemory/PhysicsClientTCP_C_API.h ../../examples/ThirdPartyLibs/clsocket/src/SimpleSocket.cpp ../../examples/ThirdPartyLibs/clsocket/src/ActiveSocket.cpp ../../examples/ThirdPartyLibs/clsocket/src/PassiveSocket.cpp ) ENDIF() #some code to support OpenGL and Glew cross platform IF (WIN32) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows ) ADD_DEFINITIONS(-DGLEW_STATIC) LINK_LIBRARIES( ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY} ) ELSE(WIN32) IF(APPLE) find_library(COCOA NAMES Cocoa) MESSAGE(${COCOA}) link_libraries(${COCOA} ${OPENGL_gl_LIBRARY} ${OPENGL_glu_LIBRARY}) ELSE(APPLE) INCLUDE_DIRECTORIES( ${BULLET_PHYSICS_SOURCE_DIR}/btgui/OpenGLWindow/GlewWindows ) ADD_DEFINITIONS("-DGLEW_INIT_OPENGL11_FUNCTIONS=1") ADD_DEFINITIONS("-DGLEW_STATIC") ADD_DEFINITIONS("-DGLEW_DYNAMIC_LOAD_ALL_GLX_FUNCTIONS=1") LINK_LIBRARIES( pthread ${DL} ) ENDIF(APPLE) ENDIF(WIN32) ADD_EXECUTABLE(App_TwoJoint ${RobotSimulator_SRCS}) SET_TARGET_PROPERTIES(App_TwoJoint PROPERTIES VERSION ${BULLET_VERSION}) SET_TARGET_PROPERTIES(App_TwoJoint PROPERTIES DEBUG_POSTFIX "_d") IF(WIN32) IF(BUILD_ENET OR BUILD_CLSOCKET) TARGET_LINK_LIBRARIES(App_TwoJoint ws2_32 ) ENDIF(BUILD_ENET OR BUILD_CLSOCKET) ENDIF(WIN32) TARGET_LINK_LIBRARIES(App_TwoJoint BulletExampleBrowserLib BulletFileLoader BulletWorldImporter BulletSoftBody BulletDynamics BulletCollision BulletInverseDynamicsUtils BulletInverseDynamics LinearMath OpenGLWindow gwen BussIK Bullet3Common)