Copyright 2021 Isaac Freund
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This protocol allows for a privileged Wayland client to lock the session
and display arbitrary graphics while the session is locked.
The compositor may choose to restrict this protocol to a special client
launched by the compositor itself or expose it to all privileged clients,
this is compositor policy.
The client is responsible for performing authentication and informing the
compositor when the session should be unlocked. If the client dies while
the session is locked the session remains locked, possibly permanently
depending on compositor policy.
The key words "must", "must not", "required", "shall", "shall not",
"should", "should not", "recommended", "may", and "optional" in this
document are to be interpreted as described in IETF RFC 2119.
Warning! The protocol described in this file is currently in the
testing phase. Backward compatible changes may be added together with
the corresponding interface version bump. Backward incompatible changes
can only be done by creating a new major version of the extension.
This interface is used to request that the session be locked.
This informs the compositor that the session lock manager object will
no longer be used. Existing objects created through this interface
remain valid.
This request creates a session lock and asks the compositor to lock the
session. The compositor will send either the ext_session_lock_v1.locked
or ext_session_lock_v1.finished event on the created object in
response to this request.
In response to the creation of this object the compositor must send
either the locked or finished event.
The locked event indicates that the session is locked. This means
that the compositor must stop rendering and providing input to normal
clients. Instead the compositor must blank all outputs with an opaque
color such that their normal content is fully hidden.
The only surfaces that should be rendered while the session is locked
are the lock surfaces created through this interface and optionally,
at the compositor's discretion, special privileged surfaces such as
input methods or portions of desktop shell UIs.
The locked event must not be sent until a new "locked" frame (either
from a session lock surface or the compositor blanking the output) has
been presented on all outputs and no security sensitive normal/unlocked
content is possibly visible.
The finished event should be sent immediately on creation of this
object if the compositor decides that the locked event will not be sent.
The compositor may wait for the client to create and render session lock
surfaces before sending the locked event to avoid displaying intermediate
blank frames. However, it must impose a reasonable time limit if
waiting and send the locked event as soon as the hard requirements
described above can be met if the time limit expires. Clients should
immediately create lock surfaces for all outputs on creation of this
object to make this possible.
This behavior of the locked event is required in order to prevent
possible race conditions with clients that wish to suspend the system
or similar after locking the session. Without these semantics, clients
triggering a suspend after receiving the locked event would race with
the first "locked" frame being presented and normal/unlocked frames
might be briefly visible as the system is resumed if the suspend
operation wins the race.
If the client dies while the session is locked, the compositor must not
unlock the session in response. It is acceptable for the session to be
permanently locked if this happens. The compositor may choose to continue
to display the lock surfaces the client had mapped before it died or
alternatively fall back to a solid color, this is compositor policy.
Compositors may also allow a secure way to recover the session, the
details of this are compositor policy. Compositors may allow a new
client to create a ext_session_lock_v1 object and take responsibility
for unlocking the session, they may even start a new lock client
instance automatically.
This informs the compositor that the lock object will no longer be
used. Existing objects created through this interface remain valid.
After this request is made, lock surfaces created through this object
should be destroyed by the client as they will no longer be used by
the compositor.
It is a protocol error to make this request if the locked event was
sent, the unlock_and_destroy request must be used instead.
This client is now responsible for displaying graphics while the
session is locked and deciding when to unlock the session.
The locked event must not be sent until a new "locked" frame has been
presented on all outputs and no security sensitive normal/unlocked
content is possibly visible.
If this event is sent, making the destroy request is a protocol error,
the lock object must be destroyed using the unlock_and_destroy request.
The compositor has decided that the session lock should be destroyed
as it will no longer be used by the compositor. Exactly when this
event is sent is compositor policy, but it must never be sent more
than once for a given session lock object.
This might be sent because there is already another ext_session_lock_v1
object held by a client, or the compositor has decided to deny the
request to lock the session for some other reason. This might also
be sent because the compositor implements some alternative, secure
way to authenticate and unlock the session.
The finished event should be sent immediately on creation of this
object if the compositor decides that the locked event will not
be sent.
If the locked event is sent on creation of this object the finished
event may still be sent at some later time in this object's
lifetime. This is compositor policy.
Upon receiving this event, the client should make either the destroy
request or the unlock_and_destroy request, depending on whether or
not the locked event was received on this object.
The client is expected to create lock surfaces for all outputs
currently present and any new outputs as they are advertised. These
won't be displayed by the compositor unless the lock is successful
and the locked event is sent.
Providing a wl_surface which already has a role or already has a buffer
attached or committed is a protocol error, as is attaching/committing
a buffer before the first ext_session_lock_surface_v1.configure event.
Attempting to create more than one lock surface for a given output
is a duplicate_output protocol error.
This request indicates that the session should be unlocked, for
example because the user has entered their password and it has been
verified by the client.
This request also informs the compositor that the lock object will
no longer be used and should be destroyed. Existing objects created
through this interface remain valid.
After this request is made, lock surfaces created through this object
should be destroyed by the client as they will no longer be used by
the compositor.
It is a protocol error to make this request if the locked event has
not been sent. In that case, the lock object must be destroyed using
the destroy request.
Note that a correct client that wishes to exit directly after unlocking
the session must use the wl_display.sync request to ensure the server
receives and processes the unlock_and_destroy request. Otherwise
there is no guarantee that the server has unlocked the session due
to the asynchronous nature of the Wayland protocol. For example,
the server might terminate the client with a protocol error before
it processes the unlock_and_destroy request.
The client may use lock surfaces to display a screensaver, render a
dialog to enter a password and unlock the session, or however else it
sees fit.
On binding this interface the compositor will immediately send the
first configure event. After making the ack_configure request in
response to this event the client should attach and commit the first
buffer. Committing the surface before acking the first configure is a
protocol error. Committing the surface with a null buffer at any time
is a protocol error.
The compositor is free to handle keyboard/pointer focus for lock
surfaces however it chooses. A reasonable way to do this would be to
give the first lock surface created keyboard focus and change keyboard
focus if the user clicks on other surfaces.
This informs the compositor that the lock surface object will no
longer be used.
It is recommended for a lock client to destroy lock surfaces if
their corresponding wl_output global is removed.
If a lock surface on an active output is destroyed before the
ext_session_lock_v1.unlock_and_destroy event is sent, the compositor
must fall back to rendering a solid color.
When a configure event is received, if a client commits the surface
in response to the configure event, then the client must make an
ack_configure request sometime before the commit request, passing
along the serial of the configure event.
If the client receives multiple configure events before it can
respond to one, it only has to ack the last configure event.
A client is not required to commit immediately after sending an
ack_configure request - it may even ack_configure several times
before its next surface commit.
A client may send multiple ack_configure requests before committing,
but only the last request sent before a commit indicates which
configure event the client really is responding to.
Sending an ack_configure request consumes the configure event
referenced by the given serial, as well as all older configure events
sent on this object.
It is a protocol error to issue multiple ack_configure requests
referencing the same configure event or to issue an ack_configure
request referencing a configure event older than the last configure
event acked for a given lock surface.
This event is sent once on binding the interface and may be sent again
at the compositor's discretion, for example if output geometry changes.
The width and height are in surface-local coordinates and are exact
requirements. Failing to match these surface dimensions in the next
commit after acking a configure is a protocol error.