[world] name = "Sonic's World" description = "This is the world of Sonic" regions = ["farm", "house"] [entity] player = { name = "String", x = "f64", y = "f64", w = "f64", h = "f64", speed = "f64" } apple = { x = "f64", y = "f64"} [farm] player = [ { name = "npc", x = 0.0, y = 0.0, w = 0.0, h = 0.0, speed = 0.0 } ] apple = [ { x = 0, y = 0} ] [house] player = [ { name = "npc", x = 0.0, y = 0.0, w = 0.0, h = 0.0, speed = 0.0 } ]