## Changelog ### 3.2.0 - Added ability to load scenes with property stores (see `load_scene_with_props` example) ### 3.1.1 - Fixing windows compilation. Thanks @Snowiiii for this. ### 3.1.0 - Adding filesystem loading feature ### 3.0.0 - Update to use russimp-sys 2.0.1 ### 2.0.7 - MetaDataEntry contents changed to public ### 2.0.6 - Moved to a Changelog File - Some Dependency Updates - Minior Code Improvements ### 2.0.5 - Adding Sheen, ClearCoat and Transmission texture types. ### 2.0.4 - Updating edition from 2018 to 2021. ### 2.0.3 - Fixed scene metadata parsing. - Fixed error where material property was not read correctly. - Fixed memory leak caused by Rc cycles in the node graph. - The scene structure has been modified. ### 2.0.0 - Fixed issue to load embedded textures. - Both material and texture structures have been modified. ### 1.0.6 - Updating documentation ### 1.0.5 **Added missing texture types:** - Sheen - Clearcoat - Transmission - Material, MaterialProperty, Texture and PropertyTypeInfo are now cloneable. ### 1.0.4 - Builds based on assimp v5.2.5 ### 1.0.3 - colors vector inside the mesh turned into Vec>> ### 1.0.2 - Expose `prebuilt` and other new Cargo features from [russimp-sys](https://github.com/jkvargas/russimp-sys) ### 1.0.1 - PostProcessing typo, GenenerateUVCoords was changed to GenerateUVCoords. ### 1.0.0 - Builds based on 5.1.0 release